(lawastooshort)
Nigel:
[
1] The shopowner narrows his eyes suspiciously.
"
Flammable oil, eh? Now that I think of it... I haven't seen you around." He seems to be thinking what to do.
--
[
3]
(-25% rusty)(+10% farming) =
2.5vs
[
5]
(-25% drains well)(+75% needs clearing) =
6.6Nigel makes nearly no headway in clearing the grassy field further. Maybe he needs a non-rusty tool. The ground seems to [
5] not really care about being de-grassed.
(Nirur)
Phil:
The furrowedness is [
4] still being maintained. Apparently the ground is still asleep. Phil proceeds to plant the base herb seeds, and watches them turn into SPROUTS.
(darkpaladin)
Mergol:
[
6] Indeed, it is not the shop of crushing hopes and dreams! Mergol looks around, marvelling at the sparkling rocks of various shapes, crushed sand, immaculate glass vials, and curious roots hanging off one shelf. A shakey voice asks him,
"H-how did you find me...?" The speaker is a short, fragile-looking old lady with a pointy hat and a fearful expression on her face. "This place should be warded..."
(Flying Dice)
Roland:
Roland runs at the ground with his bare fists!
[
2]
(+50% DETERMINATION)(-33% unarmed) =
1.98vs
[
4]
(-50% loamy) =
2Surprisingly, he holds his ground! He strikes with his fist, the dirt shifts to deflect his blow and strikes back, but he blocks with his shin.
The earth seems mildly impressed by Roland's willingness to fight without metal
weapons tools. +1 respect!
Somewhere on planet, confused earth elementals are born. They look purposeless, and quickly turn back into dirt.
Flying Dice
Roland of DETERMINATION
4.5/5 HP
- The will stay to alive. +50% to combat rolls and plant hardiness!
Things you can do:
FARMING: 1xp. Lv1: +10%
Things you have:
bronze coins: 100
rusty iron hoe: 0/7 durability
base herb seeds: 2.25 left. Like grass but edible!
base herb: has 13. LITERALLY GRASS
dubious steel trowel: 0/4 durability. It's hard to tell whether it's a really mangled sword, or a weirdly shaped trowel.
DETERMIN-Os: 3 uses. Mmm, tastes like determination. Sprinkle upon a dead plant for a chance of reviving it.
loamy patch of dirt: -50% to combat rolls--loamy. furrowed. +1 respect.
lawastooshort
Nigel of DEVOTION
- You revere nature even as you fight it. +50% to crafting rolls and plant production!
5/5 HP
Things you can do:
EXPLORATION: 3xp. Lv2: +20%
POTIONMAKING: 1xp. Lv1: +10%
FARMING: 1xp. Lv1: +10%
Things you have:
bronze coins: 100
rusty iron hoe: 2/8 durability
base herb seeds: Like grass but edible!
whetstone: Give a tool durability +1, max durability -1. Approved by Ferghus.
magic fertilizer: 3 uses. Trigger an additional growth roll for a plant! Magical mutations are not covered by warrenty.
base herbs: has 2. Like grass, but edible!
poison herbs: has 2. A sickly looking purple plant with twisted, withering leaves. Not dangerous to touch. Quite dangerous to eat. Do not eat.
infernal herbs: has 8. MY BLAZE WILL BE THE BLAZE THAT PIERCES THE EARTH
infernal herb seeds: has 2. These tiny lump orange seeds are quite hot.
stiff sunshine herb: has 1. This used to be a normal sunshine herb, then it took a rare snek potion to the roots.
poison herb seeds: has 1. These tiny purple seeds look more like spores than anything.
potential deathbloom: Nigel knows where it is, but doesn't have the tools to collect it without dying.
assorted plant matter: has 2. The leftovers from messing up a harvest.
colorful rare snake corpse: 3/4 left. Its skull is crushed. Nigel can neither confirm nor deny any accusations of who did it.
clay pot with large chip: 3/3 durability. It isn't Royal Apothecarist Academy tools, but it works.
Things you own:
patch of dirt: No characteristics.
patch of grass: -25% combat rolls--drains well. +75%--Needs clearing.
darkpaladin109
Mergol of DESTINY
5/5 HP
- You are destined to take back the earth. +50% to tool durability and plant growth!
Things you can do:
POTIONMAKING: 1xp. Lv1: +10%
EXPLORATION: 1xp. Lv1: +10%
Things you have:
bronze coins: 100
rusty iron hoe of DESTINY: 2/12 durability
small meteoric iron cauldron: It's a carefully polished, small pot made from meteoric iron
sparkling spring water: 2 uses. It sparkles like sand on a sunny beach. Calms the restless earth for a short period of time.
base herbs: has 1. This is quite certainly magical grass.
base herb seeds: has 1.
assorted plant matter: long story short: don't break herbs when harvesting.
dubious seed potion: 2 uses. Made from seeds rather than herbs. Possibly an innovation in potioncraft?
snowberries: Somewhat cool to the touch. Tiny berries the size of your pinkie's nail, colored a vivid white with a blue tinge.
Things you own:
patch of dirt: +25% combat rolls--rocky.
Nirur Torir
Phil of DEVOTION
5/5 HP
- You revere nature even as you fight it. +50% to crafting rolls and plant production!
Things you can do:
FARMING: 1xp. Lv1: +10%
POTIONMAKING: 2xp. Lv1: +10%
Things you have:
bronze coins: 40
iron hoe of retribution: 6/6 durability. Apparently it can smite undead.
small iron hammer: used to crush herbs. +10% tool bonus.
assorted plant matter potion: It's a potion. It smells like grass.
small meteoric iron cauldron: It's a carefully polished, small pot made from meteoric iron. +20% to potionmaking.
sparkling spring water: 3 uses. It sparkles like sand on a sunny beach. Calms the restless earth for a short period of time.
small mana potion: has 3. It smells like blueberry, and has a color like deep ocean with moonlight shining on it.
wood cutting board: For cutting and crushing things!
Things you own:
patch of dirt: -25% to combat rolls--Drains well! furrowed. -75% combat--fast asleep.
- base herb seeds. SPROUT