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Author Topic: "At War" not working... related to civ extinction?  (Read 431 times)

Warlord255

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"At War" not working... related to civ extinction?
« on: December 28, 2015, 02:31:51 pm »

In a modded world, I managed to get a start where both Goblins and (modded) Orcs were "AT WAR" with me on embark - seeming to correlate with  my civ being nearly extinct. However, it's been four years since I embarked, and not a single siege or attack has come despite seemingly meeting their requirements. I'm wondering if perhaps there's a bug or issue with my civ being "at war" only because of its near-extinction, which simultaneously removes it from siege consideration somehow. Has anyone else had an issue with this?
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EBannion

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Re: "At War" not working... related to civ extinction?
« Reply #1 on: December 28, 2015, 04:42:58 pm »

The other civ needs to actually send an army to you, so depending on how high-value a target you are and where you are located they might take a long time to get to you or simply not go because the difficulty isn't worth it to them.
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PatrikLundell

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Re: "At War" not working... related to civ extinction?
« Reply #2 on: December 28, 2015, 05:53:08 pm »

As EBannion said, other targets may be juicier or lie closer to them Also, unless you've changed the parameters, you need a population of 80 for enemies to be allowed to start to attack you (ambushes are not proper attacks, black towers don't care about pop thresholds, and there are odd cases where you get a "siege" of just a few enemies earlier than that, possibly because they were on the way elsewhere and just happened to pass your turf).
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