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Author Topic: Vampire Mayor vs. Dwarven Justice  (Read 4474 times)

ToadChild

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Vampire Mayor vs. Dwarven Justice
« on: December 28, 2015, 04:32:00 am »

My fort has a vampire mayor, and I'd like to remedy this.  I haven't dug down to the magma sea yet, so that's off the table for now.  I was hoping that convicting the mayor of his crimes and hammering him might do the trick, but dwarven justice is failing me.

When convicted, the mayor's sentence will appear as 50 hammer strikes.  The hammerer will come and get him, lead him to a restraint, and then immediately walk away.  When I check the justice screen, it says there is no more pending punishment. The hammerer is a competent hammerdwarf and is equipped with a +silver war hammer+.  No entries appear in the combat log, and the vampire mayor doesn't have so much as a scratch on him.

Is this a bug where my hammerer isn't doing his job right, or are vampires even more physically resilient than I realized?  I have to admit, I was kind of hoping his head would get pulped from that many hammer strikes.
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Skullsploder

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #1 on: December 28, 2015, 07:38:00 am »

Major nobles like mayors are immune to criminal sentences. They won't be carried out. Assign someone else as mayor, then convict him. Or just seal him off with a table and chair and make him your manager and record keeper
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"is it harmful for my dwarves ? I bet it is"
Always a safe default assumption in this game 

Insert_Gnome_Here

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #2 on: December 28, 2015, 07:50:57 am »

or send him naked into the caverns, then lock the door behind him.
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Quote from: Max™ on December 06, 2015, 04:09:21 am
Also, if you ever figure out why poets/bards/dancers just randomly start butchering people/getting butchered, please don't fix it, I love never knowing when a dance party will turn into a slaughter.

Tryble

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #3 on: December 28, 2015, 10:26:42 am »

In my experience, vampires typically survive hammerings in any case.  Best to magma him if you really want him gone.
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Bouchart

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #4 on: December 28, 2015, 11:22:33 am »

Lock your vampire in a room with chairs and tables and make him a scholar.
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VerdantSF

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #5 on: December 28, 2015, 11:58:14 am »

I had a similar situation a while back. I drafted the dwarf into a makeshift squad, then stationed him under a cave-in trap.

ToadChild

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #6 on: December 28, 2015, 09:57:30 pm »

Thanks for the replies, everyone. I didn't know that mayors were above hammerings. He was still tied to a restraint for 200 days, but he promptly drained two victims after being released (fortunately only one was fatal).

Also, I forgot you can manually change the mayor. I thought that was only for expedition leaders.

In any case, I think I'm going to do an experiment involving levers and drawbridges. That might also be a good solution for the wereass I have sealed up in a chamber in the wall.
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Xazo-Tak

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #7 on: December 29, 2015, 04:22:50 am »

Question about chains: If I have a chained dwarf take a fall into a pit, will the chain halt their fall?
And can it be impossible to unchain them afterwards like this?
I want a flying vampire military, that trains in the air, and attacks from the air.
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How to have recursive Fun:
Have Fun
Reclaim fort
Destroy your main graveyard with a cave-in

MonkeyHead

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #8 on: December 29, 2015, 04:41:02 am »

Surprised nobody has given this information yet...

Hammers equipped to soldiers will not be used for dwarven justice hammerings, and they will fail in the manner you describe. I have had hammer equipped soldiers give me a job failed message along the lines of "Hammerer cancelled job "give beating": no hammer". I have found that in order for them to give beatings, you need a spare hammer present in a stockpile somewhere. When deciding to dispense justice The hammerer soldier will drop the hammer assigned via uniform (or possibly just strap it to their back), pick up a spare hemmer, and use it to hammer justice into victims, before replacing the justice hammer back in a stockpile and going back to soldiering with their own hammer.

Astrid

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #9 on: December 29, 2015, 06:32:52 am »

An idea for the next vampire.

Make chain that allows for only a single tile of movement space, add a retractring spike trap on that free tile, add lever to the trap, add vampire to the chain. Set the lever on repeat. Enjoy the result...

Saves you all his items which would get lost in say, atom smashing. NAd obviously, it creates more of that nice juicy red stuff, and maybe some extra limbs.
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PatrikLundell

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #10 on: December 29, 2015, 10:07:47 am »

A modification of Astrid's proposal is to create a two tile room that contains a lever and a spike trap connected to said lever, set the lever to be used only by the vampire, and set it on repeat pulling. Lock the door as soon as the creature has entered the room. Of course, that leaves out the "justice system" part of it.

I don't think it will produce any extra limbs, but they might no longer be attached (I guess a were losing a limb and surviving will in fact create an extra limb, though).
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greycat

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #11 on: December 29, 2015, 10:59:10 am »

A modification of Astrid's proposal is to create a two tile room that contains a lever and a spike trap connected to said lever, set the lever to be used only by the vampire, and set it on repeat pulling. Lock the door as soon as the creature has entered the room.

What would this accomplish?  The vampire would run into the room, pull the lever, maybe admire its beauty if she's into that kind of thing, and a few feet away, some spikes would go up and down.
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Hell, if nobody's suffocated because of it, it hardly counts as a bug! -- StLeibowitz

PatrikLundell

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #12 on: December 29, 2015, 11:21:56 am »

No, the dorf pulling a lever stands beside it, in my experience.
Before the jobs rewrite I had a dorf on repeat pulling duty when my fortress was attacked by a tree that fired a log through 18 or so levels of floor to hit the puller, but not the lever.
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ToadChild

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #13 on: December 29, 2015, 01:43:20 pm »

Thanks everyone! I have a (different) vampire already tied up to a restraint in a confined space, so I may experiment with spike trap levers.

Re: hammering, I'm pretty sure I have a spare copper war hammer that a human mercenary came equipped with in a stockpile somewhere, and possibly a couple of spare silver ones. There was no cancellation message about downgrading to a beating due to lack of hammers. I'm guessing it was what others said that nobles are immune to physical punishment.
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greycat

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Re: Vampire Mayor vs. Dwarven Justice
« Reply #14 on: December 31, 2015, 08:17:32 pm »

No, the dorf pulling a lever stands beside it, in my experience.

I just checked this, and the dwarf definitely stands on the lever tile.
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Hell, if nobody's suffocated because of it, it hardly counts as a bug! -- StLeibowitz
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