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Author Topic: Boredom 2 (ISG)  (Read 4047 times)

Cheesecake

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Boredom 2 (ISG)
« on: December 26, 2015, 03:42:10 am »



Everyone's busy with their own homework, creating simple universes or writing basic laws of physics. All this is beneath you! You can do so much more, but you're stuck for a few more kalpas. And you're bored. So. Bored.



And the extra credit you did is being played with by some jerk. You really hope he doesn't mess it up too bad....



Next eternity? There's not enough time for that! Wait a moment. Yeah, no, definitely not enough time, seeing as the hoomans you made just annihilated themselves in a nuclear holocaust.

Now you don't have a project and with so little time! What is Teacher thinking? Better think of something to make quick....

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Empiricist

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Re: Boredom 2 (ISG)
« Reply #1 on: December 26, 2015, 05:36:11 am »

See if there's anything salvageable from what little remains of the hoomans and their civilization.
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TheBiggerFish

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Re: Boredom 2 (ISG)
« Reply #2 on: December 26, 2015, 06:59:09 am »

You sure they're dead?
((Also, the universe as made by some stuck-up pretentious type and then messed with by some random jerk, heh.))
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Trapezohedron

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Re: Boredom 2 (ISG)
« Reply #3 on: December 26, 2015, 09:17:07 am »

Be interesting. Pull out a draft copy of the World before they killed themselves, and drag a sizeable population to continue living in what's already broken. You've learned during your time WAITING that your experiments have created for themselves tools to increase their efficiency. They will live on.
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ShadowHammer

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Re: Boredom 2 (ISG)
« Reply #4 on: December 26, 2015, 04:37:06 pm »

Well hey, it's not like those hoomans were a great idea anyway. I mean, nuclear Holocaust? Silly hoomans. Since you're so pressed for time though, maybe you can just reuse some stuff from their Universe to save some time. Those "solar Systems" they were living in where pretty dope. Gotta say though, they would've been way better if they were inhabited by... Giant Space Whales! Yeah, those'll get you a good mark.
Take a Solar System and put some Giant Space Whales in it.
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FallacyofUrist

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Re: Boredom 2 (ISG)
« Reply #5 on: December 26, 2015, 05:34:23 pm »

And give them an enemy- the feared Space Kraken!
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StrawBarrel

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Re: Boredom 2 (ISG)
« Reply #6 on: December 26, 2015, 06:06:31 pm »

Post to watch.
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Cheesecake

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Re: Boredom 2 (ISG)
« Reply #7 on: December 26, 2015, 09:33:22 pm »

You sure they're dead?
((Also, the universe as made by some stuck-up pretentious type and then messed with by some random jerk, heh.))
See if there's anything salvageable from what little remains of the hoomans and their civilization.



Yup, they're pretty dead. The world itself is salvageable though, and there are a few survivors.

Be interesting. Pull out a draft copy of the World before they killed themselves, and drag a sizeable population to continue living in what's already broken. You've learned during your time WAITING that your experiments have created for themselves tools to increase their efficiency. They will live on.



You kept a few notes on your world, not enough to recreate it, but enough for a framework. You drag what's usable and keep it aloft by rewriting some of the physics. The hoomans themselves seem to adapt to their new world by using a loophole in your shoddy physics laws - thaumaturgy.

Well hey, it's not like those hoomans were a great idea anyway. I mean, nuclear Holocaust? Silly hoomans. Since you're so pressed for time though, maybe you can just reuse some stuff from their Universe to save some time. Those "solar Systems" they were living in where pretty dope. Gotta say though, they would've been way better if they were inhabited by... Giant Space Whales! Yeah, those'll get you a good mark.
Take a Solar System and put some Giant Space Whales in it.
And give them an enemy- the feared Space Kraken!

The new world will need to settle for a bit. In the meantime, you have a great idea.



Space whales!

They feed on astral energy and pollinate worlds with life, creating a galactic ecosystem. But no ecosystem would be complete or stable without a predator to keep the whales in check. What you need are....



Space krakens!

Now you need the piece de resistance to top it all off!
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Dying of pure unbridled hatred, actually.

Empiricist

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Re: Boredom 2 (ISG)
« Reply #8 on: December 26, 2015, 09:35:40 pm »

Well, the surface is already dominated by mushroom clouds, so... Make the mushroom clouds grow and reproduce! Like actual mushrooms! They'll release more nukes as spores. Oh and give them the potential to become sapient, at least nuclear explosions won't die from nuclear holocausts.
« Last Edit: December 26, 2015, 09:37:13 pm by Empiricist »
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TheBiggerFish

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Re: Boredom 2 (ISG)
« Reply #9 on: December 26, 2015, 09:51:05 pm »

No, that would blow up everything and that would be silly.
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Empiricist

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Re: Boredom 2 (ISG)
« Reply #10 on: December 26, 2015, 09:53:21 pm »

No, that would blow up everything and that would be silly.
No it wouldn't! They'd have trouble reaching space. Plus they can't blow each other up!
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TheBiggerFish

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Re: Boredom 2 (ISG)
« Reply #11 on: December 26, 2015, 09:55:20 pm »

Completely destroying the planet fragments and their inhabitants does not make up for, as cool as it would be, sentient nuclear explosions.
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Empiricist

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Re: Boredom 2 (ISG)
« Reply #12 on: December 26, 2015, 09:56:19 pm »

We already relocated the remnants, remember? And the nuclear explosions will BE the planet's inhabitants.
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Whisperling

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Re: Boredom 2 (ISG)
« Reply #13 on: December 26, 2015, 10:12:36 pm »

PTW
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crazyabe

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Re: Boredom 2 (ISG)
« Reply #14 on: December 26, 2015, 10:35:07 pm »

Well, the surface is already dominated by mushroom clouds, so... Make the mushroom clouds grow and reproduce! Like actual mushrooms! They'll release more nukes as spores. Oh and give them the potential to become sapient, at least nuclear explosions won't die from nuclear holocausts.
+1
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