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Author Topic: Monsterus Gods IC Turn 3  (Read 5701 times)

crazyabe

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Monsterus Gods IC Turn 3
« on: December 25, 2015, 01:43:24 pm »

The Titans Made many sets of Gods...
The First gods who Made The World, and faded to oblivion...
The Second gods who Made The Wild Beasts, and faded to oblivion...
The Third gods made who The Peoples of Man, Elf, and Dwarf, before Fading to oblivion...
The Forth Gods Arose to find they were the last as the titans themselves had faded... they made the Monsters, and it was prophesied that one god would take over the Known world...
Spoiler: World map (click to show/hide)
Spoiler: STATUS OF GODS (click to show/hide)
OOC Thread.
« Last Edit: January 09, 2016, 02:26:00 pm by crazyabe »
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Spiderking50

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Re: Monsterus Gods IC Turn 1
« Reply #1 on: December 25, 2015, 02:29:16 pm »

The great God Marrow reached down to the depths of the ocean and scoped a righteous handful of sand from the deepest deeps. In his hand he molded his race, the Marrowlings. 1000 fish men strong he split them into three groups. One group was sent north six hexes (Dex 3x2 = 6) to the shore of the mainland. The second group was sent two tiles south to the small island. There they would try to invent axes to cut down palm trees. The last group remained where it was and was tasked with finding food for the rest of their civilization. His holy commands delivered, his people set to work and Marrow watched with great interest the going-ons of this world.
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Supernerd

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Re: Monsterus Gods IC Turn 1
« Reply #2 on: December 25, 2015, 04:37:06 pm »

Ospangail descended upon the eastern plains of the world with its monsterous servants the Felkusha and took a moment to consider its current position. The Felkusha currently occupied three different adjacent plains areas. Ospangail had great ambitions, but the first priority was the immediate survival of the Felkusha. This was already at the forefront of Ospangail's mind when he created them in the first place. The first priority would be to make absolutely certain that there was enough food so that not a single Felkusha would die to starvation. Ospangail considered having the entire population search for food... But decided that would not be the best use of their time as the Felkusha were designed to be highly resourceful. Ospangail instead decided to have 300 civilians work on food collection for the turn. As for the others...

Though it was not a top priority, having access to basic tools would make it easier for the Felkusha to construct the vast amounts of infrastructure that Ospangail was planning to make. The remaining 700 civilians would focus on the invention of a couple of basic tools. Ospangail already had an idea of how the more civilized races created and used tools, though the use of tools which were specifically designed for Felkushian use would be most ideal. Tools would need to be designed for the following purposes: Woodcutting, Stone Mining, Hunting, Farming and Carrying items. They would also need to study how to create building using available resources and how to grow edible plants. As many of these tasks as possible should be completed prior to the beginning of the next turn.

The next priority was to decide where they should settle; as once the time and resources have been allocated for the construction of cities Ospangail didn't intend to abandon them. For this task, Ospangail would use magic instead of sending scouts to each area individually. With this magic Ospangail would make no changes to the land; but instead examine them remotely and conduct a survey of the immediate surrounds to determine which places were best suited to be immediately claimed. For each area with a yellow circle in the map below Ospangail would check to see how abundant the following things were. Food, Water, Wood, Stone, Metal, Wild Animals and the presence of anomalies or manmade objects.

Ospangail was not the strongest of the gods; to attain victory it would need to fully utilize its superior intelligence.

Spoiler: Places to examine (click to show/hide)

Turn action summary:
300 civilians instructed to gather food
700 civilians to work on tool invention (As listed above)
Magic: Scan areas to determine which resources are present
« Last Edit: December 27, 2015, 04:23:02 pm by Supernerd »
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Insanegame27

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Re: Monsterus Gods IC Turn 1
« Reply #3 on: December 25, 2015, 06:08:08 pm »

That Which Made The First Hive, aware that it had 1000 followers, charged the followers with creating a capital hive of 500. The remaining were to spread out every three 'hexes' and create hives of fifty. In this way the Waspens were to expand their territory. The Capital Hive was to be made of the finest materials known to the Waspens and reinforced with whatever was stolen or looted.


The Hives of 50 were to be called 'OutHives' and were each assigned a primary function of agriculture with a small militia force of all the Soldier caste. The workers were to tend the agriculture.
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Ama

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Re: Monsterus Gods IC Turn 1
« Reply #4 on: December 25, 2015, 08:15:14 pm »

The Holy Fire now lived and breathed. Gathering his followers he split them into four even groups. Three groups are to live and breed within the controlled hexes we have now. The last group is sent to hunt and explore in all western tiles next to the controlled tiles. The rest are told to scavenge for food.

Magic: The Holy Fire shall unleash a massive ball of fire scorching the earth creating caves and canyons for the Phoenixes to inhabit.
« Last Edit: December 25, 2015, 08:23:18 pm by Ama »
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Ultimuh

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Re: Monsterus Gods IC Turn 1
« Reply #5 on: December 26, 2015, 08:19:13 pm »

Introduction:

Nalagak moved like a blizzard through the arctic wasteland until he reaced a gathering of Umingmak tribes.
They had all migrated to this point, led by their shamans whom were expecting a miracle, or a vision.

Nalagak first let out a fierce roar as he came to a halt, which then became a calm breeze as the confused masses gathered around.
Nalagak took an etheral form resembling their own kin, only larger than a mountain.

One thousand followers were counted, one thousand was all whom had migrated to this point.
Nalagak began the preperation for what would either be his people's salvation, or ultimate demise.

Turn:
Nalagak felt the precence of another god in the arctic.
His shamans ordered around twenty scouts to scour the land for what would either be a friend or foe, as well as potential hunting grunds or resources.
The rest were ordered to go about as they always had, such as gathering whatever resources is required for everyday survival.
The shamans themselves gathered to commune with the spririts of the land, and Nalagak himself.
« Last Edit: December 31, 2015, 07:43:51 pm by Ultimuh »
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Leonardo8

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Re: Monsterus Gods IC Turn 1
« Reply #6 on: December 27, 2015, 12:20:40 pm »

Selenius slowly descended from the moon all the way down a small oasis in the big desert. His people, the witty Verpernous called him.  He decided not to spread his followers. For such small creatures, there was safety in numbers. But numbers were not enough.

The vespernous needed knowledge. Selenius expanded his view, using his magic to scout the area, in a radious of three hexes around his race's current location, to find resources, and dangers.

He also proclaimed that 50 of the smarter Vespernous from this moment on would have had the title of Inventors. Their only job was to create new tools to make life easier for the Vespernous. The  first task, given  by Selenius himself, was to create tools to dig the canyon rocks, to gather more resources.

All the mages were also put in a  special caste. They were expected to devote themselves completely to magic, training religiously to become better sand mages every day, without having to worry for food or other trivial problems. . Breeding between families with high magic potential is also higly encouraged, but not to the point of inbreeding.

These  ttwo castes were both responsible for the guidance of the race, reuniting in a council when the situation demanded it.

All the other vespernous would have continued to gather food and other resources to support the dominant castes.
« Last Edit: December 31, 2015, 12:11:30 pm by Leonardo8 »
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Eritzap

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Re: Monsterus Gods IC Turn 1
« Reply #7 on: December 28, 2015, 03:37:17 pm »

Out of the frozen and snowy plain of the artic, a powerful entity of mind and magic arose in the shape of a tall spire of ice. They looked upon the land, and decided to spread their power from this place.

They took a part of themself, and splitted it in a thousand of parts, then they gave them their independence of thought and personality. Without the power of their creator, the parts where unable to interact with the land. So the god raised shapes of snow for the minds to inhabit, then they turned the snow to flesh. The race of the Aureans was born.

The Aureans were frail and weak, just as soft as the snow they were made from. The god saw that, but knew that they had the intelligence to strive in these lands. They guided them, and in their minds inserted their words. They told their creatures to prepare their survival.
Half of them to collect ressources, such as basic sustenance, but also materials that could be transformed to help them. The god used their magical sight to find the locations for the Aureans to search for ressources, and guided them to the places.
Half of them to think and consider upon the ressources of the lands, and how they could be used to create tools and items helpful for their survival.
Spoiler: Actions (click to show/hide)
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piratejoe

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Re: Monsterus Gods IC Turn 1
« Reply #8 on: December 30, 2015, 07:46:52 pm »

And so The goddess Idaina Seija rose from the earth and saw around her small creatures,these creatures known as 'Foxes' where quite interesting to Idaina Seija so she watched them for a while and saw great potential within them and there natural cleverness and speed. And so she blessed some of them with more fitting body's able to do more then just merely survive and with this blessing Kitsune where born onto the world,these Kitsune would be stronger,faster,more intelligent and live longer then there smaller kin that they where raised from. Idaina Seija gave them a simple first task,and that was to get food and make tools so they could get more powerful and have a better chance in this dangerous world, half of them would go out and find rabbits and berries while the other would more or less smash rocks together to see what works.

Turn actions
500 kitsune gathering/hunting food
500 kitsune trying to invent tools.
Idaina Seija watches her blessed creatures.(basically does sweet fa for now)
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WhitelightningTwister

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Re: Monsterus Gods IC Turn 1
« Reply #9 on: December 31, 2015, 06:47:32 pm »

It ones a Cloudly day over the swamps till a bright fire ball, fell from the sky and crashed into the middle of the swamp, the long fire ball crashed into the swamp the crash could be heard for miles around as the explosion of great force crashes.

Hours later after the fire and smoke have cleared a great metal husk of some sort of craft now litterly just a pile of hot and melted metal barely habitable at the moment as it cools down the outside, as days and days pass there was a tear of metal, as a hatch of metal was dented from the inside as hours pasted it finally crashed to the ground covered in blood, as a Green figure steps out naked... it looks up and Screams " WaaAAAAAUGHHH.. ITs' Da Son! *and was immediately kicked out of the way by another Ork soon enough other Orks were pushing each other out as they were rushing to escape the tomb, which at this point had cooled down and had become a perfect breeding ground for a new horde, Thousands of Orks had eventually kicked out more holes in the metal Husk till it was more breathable and the swarm sat around dazed till something completely idiotic happened. they all started fighting for dominance Might and small Orks as well as goblins started killing each other, days had past till finally about 700 Orks 300 Goblins Were left  the fields and area surrounding the Husk of metal were covered in blood and corpses of the newly created Orks, as the last of the orks were fighting to the death a feeling came over them. they stopped fighting, with bone and limb and what ever object they had used to bash and slash each other to death.

They gathered inside the Husk of the ship to one big Ork who was sending out his pressence of mind to them calling them to him, they came and gathered around his Scared by his bigness and Toughness as he talked.

Ork Murk: Dos you have any sense ha Pizzy ants?, we need'd to dtop dis fightin!. and Come to our senses Sluggars! * the orks around him screamed in frustration as another taller Ork came upto him*

Ork: Who says we should follo You boy!, *he throws him self at Ork Murk with a blood curtleing Scream*

Ork Murk: *he easily Catches him snapping his neck and throwing him to the side as he screams in Victory beating his chest* I AM DA TOUGHEST AND DA MEANIST YOU BETTAR BE FOLLOIN ME OR ILL TURN HAA INSIDE OUT YOU LITTLE SCUNTS! Gat to wark! or ill be abetin on your Tiny skalls!

They cowered in fear as he took command they kneel before him chanting his name.

The Orks Cleaned up the many dead piling them in to piles and did there best to aventally set them on fire to burn them away, the plumes of meaty smoke went out for miles around, they made there Crashed husk there home.

 / / / / / / / / / / / / / / / /  / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /

500 of the Orks spread out to the nearby Hexes and split up into groups of 50's looking for food and material to bring back to the war camp.
200 of the remaining orks started roaming around the main hex the area for any kind of useful objects that can be made into crude weapons - which seem to be Bill hooks and axe's
150 Goblins search for building material for the warcamp and drag it back.
150 Do there best to fashion tools and renovate the large metal husk. it could easily hold 10'000 Orks but... were aren't that big any more
Ork Murk - * He uses his magical Talent and knowledge to make a very crude furnace *

/ / / / / / / / / / / / / / / /  / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
« Last Edit: December 31, 2015, 07:28:30 pm by WhitelightningTwister »
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crazyabe

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Re: Monsterus Gods IC Turn 2
« Reply #10 on: January 01, 2016, 01:25:22 pm »

Spoiler: The Map (click to show/hide)
Spoiler: marrow (click to show/hide)
Spoiler: Idaina (click to show/hide)
Spoiler: Frost Eloha (click to show/hide)
Spoiler: Selenius (click to show/hide)
Spoiler: Nalagak (click to show/hide)
Spoiler: Holy Fire (click to show/hide)
Spoiler: Ospangail (click to show/hide)
Spoiler: Mork (click to show/hide)
Spoiler: Novern (click to show/hide)
Spoiler: General (click to show/hide)
« Last Edit: January 02, 2016, 11:56:25 am by crazyabe »
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Supernerd

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Re: Monsterus Gods IC Turn 2
« Reply #11 on: January 01, 2016, 02:28:41 pm »

Ospangail took note of what the Felkusha have learned, and decided on how to proceed.

The fourth group of 100 researching Felkusha would be instructed to continue their research on the cart...

250 Felkushians would focus on food collection. Until at least one source of sustainable food is established hunting and gathering would continue to be a necessity.

300 Felkushians would begin the construction of a small town at the location on the small map marked with an "A". While this wouldn't provide much protection against an enemy siege, it would provide the Felkushians with a relatively safe place to raise children and allow them to begin to procreate.

100 Felkushians would begin the construction of bone daggers and spears using parts from the animals in their posession. The production goal for this turn would be 100 spears and 100 daggers. Should this project be completed early, or if the supply of bones ran out these workers would assist with other construction projects.

200 Felkushians would begin constrution of a farm at the point labeled "B", removing the stones strewn about a large area as needed and planting the leftover herbs from turn 1 in an orderly fashion. They would also attempt to grow the mystery mushrooms that group 5 had found. They might not be an ideal food source, but they were clearly useful for something.

50 Felkushians would collect wood at the point marked C. Even though they did not yet have the proper tools for the job, it would be ideal to have some wood sooner rather than later to begin research on it.

Ospangail decided it would take a few of those magic mushrooms and burn some of them to determine whether or not they actually allowed vision into other worlds, and whether or not anything useful could be learned by doing this. Ospangail would also try consuming one of them to determine if it had any beneficial side effects for a divine being. Ospangail would refrain from using much magic for the time being to give his power some time to recover.

Wait a minute... The Felkusha said that the visions occurred when they burned the mushrooms... But when did they learn how to make a fire? Was there perhaps a fire mage among their ranks?

Spoiler: minimap (click to show/hide)

100 Felkusians continue research on the cart
250 Felkushians gather food
300 Felkushians begin construction of a small town
100 Felkushians craft tools
200 Felkushians begin construction of a farm
50 Felkushians collect wood
Ospangail does research on the mushrooms
« Last Edit: January 01, 2016, 10:08:11 pm by Supernerd »
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flazeo25

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Re: Monsterus Gods IC Turn 2
« Reply #12 on: January 01, 2016, 05:05:10 pm »

Out of forests spirits dancing in melody Novern formed, It gathered it sight and viewed it's surroundings, It had formed in the forests where magic was most flowing, It stretched out it's arm gathering the magic and where it pointed Kyrine were soon born. 1,000 Kyrine all similar in shape to Novern which pleased it greatly. It soon focused it's efforts on ensuring the survival of this creation and with that gave it's orders.

With food as one of main priority Novern selected 250 of the Kyrine to gather food as too feed it starving brethren until better sources of food have been provided.

Novern then selected another group of 200 Kyrine and instructed to fashion tools as to provide the bulk of the support which their brethren would soon need.

With it's orders to gather food and make tools issued Novern turned his attention to shelter and soon selected 200 Kyrine strong and issued to them commands to build a village at A symbol, which was poured into that group mind as it would be their new capital.

For the last group of 350 Kyrine who stood their waiting Novern soon poured information of areas not far from here to set up farms, which he told them were F symbol he instructed into their minds.

Worrying about his creations safety Novern gathered his mana and provided a minor protective blessing on them to try to keep them safe.


Spoiler: Minimap (click to show/hide)

Turn
250 Kyrine are sent to gather food.
200 Kyrine are instructed to make tools.
200 Kyrine are to remain at A and build a village.
350 Kyrine are sent to places with F to start farms.
Magic: Provide minor protective blessing to the Kyrine
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piratejoe

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Re: Monsterus Gods IC Turn 2
« Reply #13 on: January 01, 2016, 09:13:04 pm »

Ideina Seija was pleased with her blessed creatures and thought to make them safer,so she gathered fifty of the most  intelligent and wise kitsune who had magic potential and told them to make the forest grow,Ideina herself would help them grow a more lush forest around them but left the four grassland 'hexes' near the mountain alone,she told the fifty who where to use there magic to help make the forest around them lush that the strongest of them where to be given two divine gifts.

Ideina then looked for three hundred of the most intelligent who did not have magic to make improvements to the tools already made,she then sent two hundred and fifty to hunt and gather food to keep the stockpile up.

Ideina then sent two hundred to go out and get wood stone and other useful materials and ordered the last two hundred to make the newly made tools.

Ideina then got to work using her mana

TURN ACTIONS
50 kitsune makeing more trees

The golden/yellow hexes are where to expand the forest.
300 kitsune improving the tools
250 kitsune hunting and gathering
200 kitsune getting resources
200 kitsune makeing tools
Ideina Seija helping the fifty makeing trees
« Last Edit: January 03, 2016, 02:10:26 pm by piratejoe »
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WhitelightningTwister

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Re: Monsterus Gods IC Turn 2
« Reply #14 on: January 01, 2016, 10:22:17 pm »



The Crashed heap of metal and glass and other assortment of crap still burns as the area around it is contaminated by the bad Chemicals and toxic flumes and fires still burning in the bellows of the ship.

As Mork was attempting to make a furnace he made something even better. an artifact tallish structure, called the Waaaaghh Banner, the markings coated in Ork blood the Banner has a presence of domination... AND POWER!... as Mork Turns around he screams as loud as his lungs would let him at the other fellow Orks around him.

Ork Mork: WWAAAAAAAAGGHHH!
Orks + goblins: WAAAAAAAGGHHH!
The moral is improved! by the lust of domination!

The waaagh banner pulses with the magical enegry of the fury of the Orks chanting!



Mork Continues making these Banners around there home making as many as he can fashion

400 Orks split up in to groups of 100 Strong and search the areas around the War Camp for food and useful materials, they use and crude tools they had created to cut down wood and drag it back any way possible. " They searched for vines, Wood, Food, Flint, Sharp stones, Herbs, clay - to build with "
50 Orks Started Making Rough tools with the aid of 100 the Goblins " Tools, Weapons, building materials "
200 Orks Went out to chop down wood and bring it back to the war camp to stack it
131 Goblins Set to work making Houses for the Orks and Goblins, as well as fashioning Tools and weapons out of the Material they had at hand " Made houses, Tools, basic farms, weapons - with metal chunks, rock, wood, clay "
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