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Author Topic: Attacking the Elves  (Read 1770 times)

Llahlahkje

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Attacking the Elves
« on: May 27, 2008, 01:22:00 pm »

Is there a way to just outright attack the elves?

I've been leaving a fort running in the background at work, it's been about 20 years, and I've decided that the ground must run red with the blood of the elven betrayers.

... but all I can do is cut down trees to tick them off, yeah? I just want to massacare their caravan  :(

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martinuzz

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Re: Attacking the Elves
« Reply #1 on: May 27, 2008, 01:39:00 pm »

While you can't directly attack them, there are a lot of creative ways of painting your fortress with elven blood.


If you use Dwarf Companion, a tool available at www.dwarffortresswiki.net,  you CAN set a flag which turns friendly/neutral units into hostile units.
Hmmm.. in the background... Your boss must not look too often then... Since you have to press unpause a few times every year..

[ May 27, 2008: Message edited by: martinuzz ]

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http://www.bay12forums.com/smf/index.php?topic=73719.msg1830479#msg1830479

Llahlahkje

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Re: Attacking the Elves
« Reply #2 on: May 27, 2008, 01:56:00 pm »

I have a lot of autonomy, dual monitors, and a ridiculously overpowered machine (for what I need it for) ... it works out pretty well. I run DF, drag it to one monitor, and keep it under a terminal window. I tab over every so often to make sure the little buggers haven't offed themselves.

It's neat because normally I would've gotten bored with a stable fort, but running it at work allows it to develop a much longer history.

At its current population (192) ... it has hit the point where food is no longer increasing, but it is not decreasing either (though I am training 2 more cooks and more farmers, so that is liable to change) ...

One third of the population is military (66 champions and some other random stuff) ... but just one of them (with full legendary weapon, wrestler, shield, and armor) is enough to slaughter the entire goblin siege...  

It's madness!

So, yeah, I need to tweak the goblin stats so that I can start culling my herd a little bit and getting epic battles instead of one champion running into a herd of 10 crossbowmen.

(I also got lucky, my 1st artifact was a suit of copper plate mail. Not too exciting on its own, but the legendary armorer my 1st year ruled... wound up with an artifact bone spear, too, which is neat (but not terribly powerful) ... and a QUERN AND A MILLSTONE!

(whose actual use is just dropping in a noble's room so that I can make the room a bedroom / office / dining room and have them not whine about what a toilet the place is, even though it is a toilet, they just have a wonderful millstone (unpowered) sitting in their room... nobles really are retarded)

(( I just got tired of killing them, because that requires me paying attention to what is going on in the game, which I can't do while I am at work... normally I just ignore them and let them go crazy and kill whoever or imprison whoever... ))

This became much more lengthy than I intended... (slow day at work  ;) )

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nil

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Re: Attacking the Elves
« Reply #3 on: May 27, 2008, 02:09:00 pm »

quote:
Originally posted by Llahlahkje:
<STRONG>... and a QUERN AND A MILLSTONE!

(whose actual use is just dropping in a noble's room so that I can make the room a bedroom / office / dining room and have them not whine about what a toilet the place is, even though it is a toilet, they just have a wonderful millstone (unpowered) sitting in their room... nobles really are retarded)</STRONG>


Did you experiment at all with using them?  I've got a legendary millstone, and I'm hoping it will work at legendary speed...

Ubersoldat

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Re: Attacking the Elves
« Reply #4 on: May 27, 2008, 06:31:00 pm »

quote:
Originally posted by nil:
<STRONG>

Did you experiment at all with using them?  I've got a legendary millstone, and I'm hoping it will work at legendary speed...</STRONG>


It not only processes all the cave wheat on the map, but also processes all your cave wheat that hasn't even been planted yet! *Future Dwarven Flour barrel (Alder)*

Another, non-dwarf-companion way of killing elves is to strategically place ballistae and have some trained operators at the ready. A nice copper ballista bolt to the face will learn them elves gooood. (It'll also crush their skull into a fine powder, but the point is still made.)

[ May 27, 2008: Message edited by: Ubersoldat ]

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Jreengus

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Re: Attacking the Elves
« Reply #5 on: May 27, 2008, 07:12:00 pm »

quote:
Originally posted by Ubersoldat:
<STRONG>

It not only processes all the cave wheat on the map, but also processes all your cave wheat that hasn't even been planted yet! *Future Dwarven Flour barrel (Alder)*

</STRONG>



You can store the flour in your pork futures warehouse.

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Schmoe

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Re: Attacking the Elves
« Reply #6 on: May 29, 2008, 12:29:00 pm »

quote:

Another, non-dwarf-companion way of killing elves is to strategically place ballistae and have some trained operators at the ready. A nice copper ballista bolt to the face will learn them elves gooood. (It'll also crush their skull into a fine powder, but the point is still made.)

I've had terrible luck with siege weapons.  My current fort has catapults guarding the entrance, with a long channel designed to funnel enemies into the path of the catapults.  Even with this and a High Master Siege Operator, I have yet to hit *anything*, not even a friendly dwarf, with my catapult shots.  Add to the fact that my operators run in terror when the gobbos get close, even though they are safely behind a 2-wide channel and solid fortifications, and it's clear that siege weapons are pretty much worthless.

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Fooster

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Re: Attacking the Elves
« Reply #7 on: May 29, 2008, 04:43:00 pm »

Just don't let the trolls get in the pork futures warehouse, or you can expect a much better AI on their part.
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BurnedToast

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Re: Attacking the Elves
« Reply #8 on: May 29, 2008, 05:35:00 pm »

catapults are more or less worthless at actually killing things (which is kind of sad), but the real use is training siege operators. The killing machine is the ballista - they hit everything in their path (and don't stop when they hit something) and even a standard wooden bolt with no metal tip will kill or seriously maim pretty much anything it hits. I've never seen anything survive a hit with a metal tipped bolt.

Considering how insanely overpowered champions (shield use, really) are right now, there is not a huge point in bothering with them, but they are kind of fun as a diversion and another job for the layabout cheese and soap makers.

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Derakon

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Re: Attacking the Elves
« Reply #9 on: May 29, 2008, 05:38:00 pm »

Catapults also make a nice "fire and forget" way of mopping up excess stone. They aren't fast, but they do let their operators gain stat boosts reasonably quickly, and there's absolutely no overhead - no generated products to store, no annoying message spam like you get with pump operators. Just three logs and a dwarf.
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Boatmurderer

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Re: Attacking the Elves
« Reply #10 on: May 30, 2008, 03:30:00 pm »

RE: catapults. it also helps to stack your stones to have the catapults firing into a channel. Fun times.

I never tested this, but if a catapult boulder hits a tree, do you get wood? or does it just erase the tree? That would be a fun way to perform your wood cutting. <fling> <smash> <smash> <gather>

would you yell timber or fore?

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umiman

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Re: Attacking the Elves
« Reply #11 on: May 30, 2008, 04:49:00 pm »

You get a tree that's unharmed and a stone next to it, unfortunately.

Slinkyfest

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Re: Attacking the Elves
« Reply #12 on: May 30, 2008, 05:33:00 pm »

I've found that siege operators will generally reach master or high master given a year of nothing but but siege firing. The best part is, if you dig a channel directly in front of your training-pults, with a stairway leading down the  they will recycle the stones indefinitely, its a glitch so use it as you will.  
code:

XXXXXX
+++++X
+CCC_X
+CCC_X
+CCC_X
++++<X
+CCC_X
+CCC_X
+CCC_X
+++++X

X - Wall
+ - Floor
C - Catapult
< - Downward stairway

I think thats how you draw those...

[ May 30, 2008: Message edited by: Slinkyfest ]

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Tamren

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Re: Attacking the Elves
« Reply #13 on: May 31, 2008, 12:57:00 am »

catapults are only good against stationary creatures. If it hits its just devastating, but otherwise the arc means you are unlikely to hit anything. Balistas are better but *seem* to be shorter ranged and the ammo is slow to make.
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Boatmurderer

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Re: Attacking the Elves
« Reply #14 on: July 14, 2008, 02:54:49 pm »

What do you call a catapult that works 100% of the time?

A stonefall trap.
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