So, what's everyone been working on lately?
Here's my newest creation. It's a fruit that is actually a creature: the ballofruit. Again, probably took way more time that I could have justified making this guy, but glad he works.
[BODY:BALLOFRUIT_BSK]
[BP:STEM:stem:STP][CONTYPE:UPPERBODY][CATEGORY:STEM]
[DEFAULT_RELSIZE:500]
[BP:LEAF:leaf:STP][CON_CAT:STEM][CATEGORY:LEAF]
[DEFAULT_RELSIZE:200]
[BP:AIRSAC:air sac:STP][FLIER][CON_CAT:STEM][CATEGORY:AIRSAC]
[DEFAULT_RELSIZE:500]
[BP:SEED:seed:STP][INTERNAL][SMALL][CONTYPE:UPPERBODY][CATEGORY:SEED]
[DEFAULT_RELSIZE:100]
[TISSUE_TEMPLATE:FRUIT_TEMPLATE_BSK]
[TISSUE_NAME:fruit:fruit]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:FRUIT]
[FUNCTIONAL]
[STRUCTURAL]
[MUSCULAR]
[VASCULAR:3]
[PAIN_RECEPTORS:1]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[THICKENS_ON_ENERGY_STORAGE]
[TISSUE_SHAPE:LAYER]
[TISSUE_TEMPLATE:LEAF_TEMPLATE_BSK]
[TISSUE_NAME:leaf:leaves]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:LEAF]
[SCARS]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_TEMPLATE:WOOD_TEMPLATE_BSK]
[TISSUE_NAME:wood:wood]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:WOOD]
[SCARS]
[SETTABLE]
[SPLINTABLE]
[STRUCTURAL]
[MUSCULAR]
[RELATIVE_THICKNESS:2]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_TEMPLATE:SEED_TEMPLATE_BSK]
[TISSUE_NAME:seed:STP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:SEED]
[SCARS]
[SETTABLE]
[SPLINTABLE]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[PLANT:BALLOFRUIT_PLANT_BSK]
[NAME:ballofruit][NAME_PLURAL:ballofruits][ADJ:ballofruit]
[USE_MATERIAL_TEMPLATE:FRUIT:FRUIT_HARD_TEMPLATE_BSK]
[MATERIAL_VALUE:5]
[EDIBLE_VERMIN]
[EDIBLE_RAW]
[EDIBLE_COOKED]
[BUTCHER_SPECIAL:PLANT:NONE]
[MATERIAL_REACTION_PRODUCT:JUICE_MAT:LOCAL_PLANT_MAT:DRINK]
[BASIC_MAT:LOCAL_PLANT_MAT:FRUIT]
[PICKED_TILE:235]
[PICKED_COLOR:5:0:0]
[USE_MATERIAL_TEMPLATE:DRINK:LIQUID_TEMPLATE_BSK]
[STATE_NAME_ADJ:ALL_SOLID:frozen ballofruit juice]
[STATE_NAME_ADJ:LIQUID:ballofruit juice]
[STATE_NAME_ADJ:GAS:boiling ballofruit juice]
[STATE_COLOR:ALL:PLUM]
[MATERIAL_VALUE:5]
[DISPLAY_COLOR:5:0:0]
[EDIBLE_RAW]
[EDIBLE_COOKED]
[PREFIX:NONE]
[DRINK:LOCAL_PLANT_MAT:DRINK]
[USE_MATERIAL_TEMPLATE:SEED:SEED_TEMPLATE_BSK]
[EDIBLE_VERMIN]
[EDIBLE_COOKED]
[BUTCHER_SPECIAL:SEEDS:NONE]
[SEED:ballofruit seed:ballofruit seeds:5:0:0:LOCAL_PLANT_MAT:SEED]
[USE_MATERIAL_TEMPLATE:LEAF:LEAF_TEMPLATE_BSK]
[EDIBLE_VERMIN]
[EDIBLE_COOKED]
[BUTCHER_SPECIAL:PLANT:NONE]
[WET][DRY][VALUE:5]
[PLANT:TREE_BALLOFRUIT_BSK]
[NAME:ballofruit tree][NAME_PLURAL:ballofruit trees][ADJ:ballofruit tree]
[USE_MATERIAL_TEMPLATE:WOOD:WOOD_MEDIUM_TEMPLATE_BSK]
[BASIC_MAT:LOCAL_PLANT_MAT:WOOD]
[PREFSTRING:exotic fruits]
[PREFSTRING:everpresence]
[DRY][WET]
[BIOME:ANY_LAND]
[FREQUENCY:10]
[TREE:LOCAL_PLANT_MAT:WOOD]
[STANDARD_TILE_NAMES]
[MAX_TRUNK_HEIGHT:8]
[MAX_TRUNK_DIAMETER:1]
[TRUNK_PERIOD:10]
[TRUNK_WIDTH_PERIOD:100]
[BRANCH_DENSITY:20]
[BRANCH_RADIUS:1]
[HEAVY_BRANCH_DENSITY:5]
[HEAVY_BRANCH_RADIUS:2]
[TRUNK_BRANCHING:5]
[ROOT_DENSITY:5]
[ROOT_RADIUS:2]
[TWIGS_SIDE_BRANCHES:0]
[TWIGS_ABOVE_BRANCHES:0]
[TWIGS_BELOW_BRANCHES:1]
[TREE_COLOR:2:0:0]
[SEED:ballofruit seed:ballofruit seeds:5:0:0:PLANT_MAT:BALLOFRUIT_PLANT_BSK:SEED]
[GROWTH:LEAF]
[GROWTH_NAME:ballofruit leaf:ballofruit leaves]
[GROWTH_ITEM:PLANT_GROWTH:NONE:PLANT_MAT:BALLOFRUIT_PLANT_BSK:SEED]
[GROWTH_HOST_TILE:BRANCHES_AND_TWIGS]
[GROWTH_DENSITY:500]
[GROWTH_PRINT:0:6:1:0:1:0:100800:2]
[GROWTH_PRINT:0:6:1:0:0:100801:201600:2]
[GROWTH_PRINT:0:6:0:0:1:201601:302400:2]
[GROWTH_PRINT:0:6:7:0:0:302401:403200:2]
[GROWTH:FRUIT]
[GROWTH_NAME:ballofruit:ballofruit]
[GROWTH_ITEM:PLANT_GROWTH:NONE:PLANT_MAT:BALLOFRUIT_PLANT_BSK:FRUIT]
[GROWTH_HOST_TILE:TWIGS]
[GROWTH_DENSITY:500]
[GROWTH_PRINT:235:235:5:0:0:0:302400:1]
[GROWTH_DROPS_OFF]
[GROWTH_HAS_SEED]
[CREATURE:BALLOFRUIT_CREATURE_BSK]
[NAME:ballofruit:ballofruits:ballofruit]
[DESCRIPTION:These large fruits can often be seen floating through the autumn skies. Ballofruits travel long distances from their parent tree in order to germinate in faraway lands. They are a leading cause of concussions throughout the world, and many a brave adventurer has fallen to the surprising stealth of a five kilo ballofruit dropping from the sky. (Size 35000)]
[CASTE_NAME:ballofruit:ballofruits:ballofruit]
[CREATURE_TILE:235]
[COLOR:5:0:0]
[PREFSTRING:exotic taste]
[PREFSTRING:epic migrations]
[PREFSTRING:aerial voyages]
[CREATURE_CLASS:WORLDLY]
[LARGE_ROAMING]
[BIOME:ANY_LAND]
[POPULATION_NUMBER:30:100]
[CLUSTER_NUMBER:3:10]
[BENIGN][MEANDERER][NATURAL][AT_PEACE_WITH_WILDLIFE]
[NOBREATHE][NOEMOTION][NOEXERT][NOFEAR][NONAUSEA][NOPAIN][NOSTUN][NOT_LIVING][NOTHOUGHT][NO_THOUGHT_CENTER_FOR_MOVEMENT]
[CANNOT_CLIMB][CANNOT_JUMP]
[NO_WINTER][NO_AUTUMN][NO_SPRING]
[FLIER]
[ALL_ACTIVE]
[SWIMS_INNATE]
[BODY:BODY_SIMPLE_BSK:BALLOFRUIT_BSK]
[BLOOD:PLANT_MAT:BALLOFRUIT_PLANT_BSK:DRINK:LIQUID]
[USE_MATERIAL_TEMPLATE:GAS:GAS_TEMPLATE_BSK]
[STATE_COLOR:ALL:LILAC]
[DISPLAY_COLOR:5:0:1]
[USE_MATERIAL_TEMPLATE:LEATHER:LEATHER_TEMPLATE_URD]
[STATE_NAME:ALL_SOLID:plant leather]
[STATE_ADJ:ALL_SOLID:plant leather]
[STATE_NAME:LIQUID:liquefied plant leather]
[STATE_ADJ:LIQUID:liquefied plant leather]
[STATE_NAME:GAS:plant leather ashes]
[STATE_ADJ:GAS:plant leather ash]
[BUTCHER_SPECIAL:SKIN_TANNED:NONE]
[TISSUE:LEATHER]
[TISSUE_NAME:plant leather:plant leather]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:LEATHER]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:GAS]
[TISSUE_NAME:gas:gases]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:GAS]
[FUNCTIONAL]
[FLIGHT]
[RELATIVE_THICKNESS:2]
[TISSUE_SHAPE:LAYER]
[TISSUE_MAT_STATE:GAS]
[TISSUE_LEAKS]
[USE_TISSUE_TEMPLATE:FRUIT:FRUIT_TEMPLATE_BSK]
[TISSUE_MATERIAL:PLANT_MAT:BALLOFRUIT_PLANT_BSK:FRUIT]
[USE_TISSUE_TEMPLATE:LEAF:LEAF_TEMPLATE_BSK]
[TISSUE_MATERIAL:PLANT_MAT:BALLOFRUIT_PLANT_BSK:LEAF]
[USE_TISSUE_TEMPLATE:WOOD:WOOD_TEMPLATE_BSK]
[TISSUE_NAME:stem:STP]
[TISSUE_MATERIAL:PLANT_MAT:BALLOFRUIT_PLANT_BSK:FRUIT]
[USE_TISSUE_TEMPLATE:SEED:SEED_TEMPLATE_BSK]
[TISSUE_MATERIAL:PLANT_MAT:BALLOFRUIT_PLANT_BSK:SEED]
[TISSUE_LAYER:BY_CATEGORY:BODY:FRUIT]
[TISSUE_LAYER:BY_CATEGORY:SEED:SEED]
[TISSUE_LAYER:BY_CATEGORY:AIRSAC:LEATHER]
[TISSUE_LAYER:BY_CATEGORY:LEAF:LEAF]
[TISSUE_LAYER:BY_CATEGORY:STEM:WOOD]
[TISSUE_LAYER_UNDER:BY_CATEGORY:AIRSAC:GAS]
[BODY_SIZE:0:0:35000]
[MAXAGE:3:3]
[ODOR_STRING:a fruity smell]
[SMELL_TRIGGER:10000]
[ATTACK:COLLIDE:BODYPART:BY_CATEGORY:BODY]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:collide into:collides into]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK_PRIORITY:MAIN]
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:3512:2634:1756:878:4900:6900] 15 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:8390:8204:8040:4388:8989:9567] 2 kph
[CASTE:MALE]
[MALE]
[CASTE:FEMALE]
[FEMALE]
...and lastly, I've made a reaction that distills juice from plants. It's basically the non-alcoholic equivalent of brewing, and can be found at the still. To allow your plants or fruits to be juiced, you just have to use JUICE_MAT, the same way you would usually use DRINK_MAT.
[REACTION:PLANT_JUICE_BSK]
[NAME:distill plant juice]
[BUILDING:STILL:CUSTOM_P]
[REAGENT:plant:1:PLANT:NONE:NONE:NONE]
[HAS_MATERIAL_REACTION_PRODUCT:JUICE_MAT]
[UNROTTEN]
[REAGENT:empty container:1:TOOL:NONE:NONE:NONE]
[EMPTY]
[DOES_NOT_ABSORB]
[PRESERVE_REAGENT]
[HAS_TOOL_USE:FOOD_STORAGE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:SEEDS:NONE:GET_MATERIAL_FROM_REAGENT:plant:SEED_MAT]
[PRODUCT:100:3:LIQUID_MISC:NONE:GET_MATERIAL_FROM_REAGENT:plant:JUICE_MAT]
[PRODUCT_DIMENSION:150]
[PRODUCT_TO_CONTAINER:empty container]
[SKILL:BREWING]
[REACTION:FRUIT_JUICE_BSK]
[NAME:distill fruit juice]
[BUILDING:STILL:CUSTOM_F]
[REAGENT:fruit:1:PLANT_GROWTH:NONE:NONE:NONE]
[HAS_MATERIAL_REACTION_PRODUCT:JUICE_MAT]
[UNROTTEN]
[REAGENT:empty container:1:TOOL:NONE:NONE:NONE]
[EMPTY]
[DOES_NOT_ABSORB]
[PRESERVE_REAGENT]
[HAS_TOOL_USE:FOOD_STORAGE]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:SEEDS:NONE:GET_MATERIAL_FROM_REAGENT:fruit:SEED_MAT]
[PRODUCT:100:3:LIQUID_MISC:NONE:GET_MATERIAL_FROM_REAGENT:fruit:JUICE_MAT]
[PRODUCT_DIMENSION:150]
[PRODUCT_TO_CONTAINER:empty container]
[SKILL:BREWING]
Also, could someone add mossgrub juice to my mossgrub? Just add [MATERIAL_REACTION_PRODUCT:JUICE_MAT:LOCAL_PLANT_MAT:DRINK] under the STRUCTURAL definition, and dump this somewhere in the plant:
[USE_MATERIAL_TEMPLATE:DRINK:LIQUID_TEMPLATE_BSK]
[STATE_NAME_ADJ:ALL_SOLID:frozen mossgrub juice]
[STATE_NAME_ADJ:LIQUID:mossgrub juice]
[STATE_NAME_ADJ:GAS:boiling mossgrub juice]
[STATE_COLOR:ALL:MOSS_GREEN]
[MATERIAL_VALUE:3]
[DISPLAY_COLOR:2:0:0]
[EDIBLE_RAW]
[EDIBLE_COOKED]
[PREFIX:NONE]
[DRINK:LOCAL_PLANT_MAT:DRINK]