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What should we do for the language_words (We can use custom symbols)?

Keep the vanilla ones
Use an expanded vocabularly
Start entirely from scratch
Cull the words that don't make sense from vanilla, then add words as we go
Other(post it in the comments)

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Author Topic: DF from Scratch Redux - An entirely player made universe succession  (Read 66447 times)

Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #405 on: January 24, 2016, 05:36:16 am »

We have not had a fortress mode play through that's been posted, that's correct. Also, would you like to be marked down for a second turn then?
Sure.

Also, to anyone making creatures: don't forget to make your creatures geldable, if applicable!
Like this:
Code: [Select]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]

EDIT:
Quote
3   Cerapter - Over early due to dog related incidents
This does not say "Cerapter cancels Mod Game: interrupted by combat". What a scam. :P
« Last Edit: January 24, 2016, 05:39:46 am by Cerapter »
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My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #406 on: January 24, 2016, 05:46:30 am »


EDIT:
Quote
3   Cerapter - Over early due to dog related incidents
This does not say "Cerapter cancels Mod Game: interrupted by combat". What a scam. :P

Didn't even think of that at the time. Gonna add that in.
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Bearskie

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #407 on: January 24, 2016, 05:47:14 am »

...Defunitely the water trolls. They're essentially underwater dwarves in gameplay, although fortress mode doesn't incorporate water-based pathfinding.

I've run about two forts so far, but don't look forward to any write-ups. They were mostly to suss out bugs in gameplay. One rather interesting one was visitors freezing to death as soon as they entered the map, presumably from the colddam bug (this was before you lowered it). So I had frozen visitors knocking on the door of my fort, while lil' trolls freaked out over everything. Check out whether it still occurs at the new temperature values. :)

Also, water trolls dont have any upper clothing and shoes. They will get bad thoughts from it. Still haven't decided what I want them to wear...

Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #408 on: January 24, 2016, 05:49:17 am »

Still haven't decided what I want them to wear...

The skins of their fallen enemies?
Woven loinclothes?
This? It even fits the magic theme.
Spoiler (click to show/hide)
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Dorsidwarf

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #409 on: January 24, 2016, 07:10:10 am »

Wetsuits?
Bandoliers?
Bikinis?

I'll stop now.

Urd, did you get anywhere with those raws for crystalline magic tissues?
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Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #410 on: January 24, 2016, 07:20:55 am »


Urd, did you get anywhere with those raws for crystalline magic tissues?

Not quite yet. A bit busy trying to fix things, and testing pain receptors and tissue thicknesses. Give me like, an hour and I'll have a new set of files up.
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Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #411 on: January 24, 2016, 08:01:56 am »

http://imgur.com/a/y7lM9

Here you go guys, my first playthrough. "Playthrough". I literally did not get anywhere.
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My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #412 on: January 24, 2016, 08:08:55 am »

That's really odd... :/ Did the game give an error log for the crash, or just crash?
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Bearskie

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #413 on: January 24, 2016, 08:15:17 am »

You know, I've just realised. Urd, you could've given your phoenix fireproof materials by doing it the dragon way -- just select material followed by setting ignites and heatdams to none. The fireproof templates wouldn't have been needed at all.

Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #414 on: January 24, 2016, 08:16:25 am »

That's really odd... :/ Did the game give an error log for the crash, or just crash?
Just crash.
Code: [Select]
path fail: aardip,191,77,159 -> 191,78,158: Id #1941:Path Goal Owner:Station Owner at 191,78,158This is the only error that appeared in-game, and this was during it, not during the saving.
The gamelog is similarly devoid of anything strange.
Code: [Select]
*** STARTING NEW GAME ***
Generating world using parameter set CREATE WORLD NOW = 3133333
 Seed: UWYYJyiXw5Ld06KzAFMj
 History Seed: kmKthFXYIRIaleuuQ9DE
 Name Seed: 0MdXzQMzVBWijcRxMoJS
 Creature Seed: zRXFrHv7Ef7jnD2cTCLm
*** STARTING NEW GAME ***
*** STARTING NEW GAME ***
*** STARTING NEW GAME ***
*** STARTING NEW GAME ***
Generating world using parameter set MEDIUM ISLAND
 Seed: qEEuM6YewSo8EkCMck4g
 History Seed: CsEEEGwsuIqWsQG0Ma04
 Name Seed: oeYoEWWg2M844i8ekQMQ
 Creature Seed: U2mCEoYwAOmoo6yoSKGK
** Starting New Outpost **
Ozleb Tathtatbokbon, Peasant cancels Remove Stairs/Ramps: Inappropriate dig square.
Ozleb Tathtatbokbon has become a Driller.
Dolil Obot\93ler has become a Carpenter.
Dolil Obot\93ler has become a Driller.
Tiz\94t Vodeststek, colony owner has imposed a ban on certain exports.
Tiz\94t Vodeststek, colony owner has mandated the construction of certain goods.
\90zneth Biruturn\96t, Peasant cancels Weave Yarn into Cloth: Needs 1 unused collected yarn thread.
Tiz\94t Vodeststek, colony owner has imposed a ban on certain exports.
It is now summer.
The Stray Poofgeck Widower (Tame) has been slaughtered.
Genlath G\A1dthurimesh has become a Weaver.
The royal representative Rithul Ilromlim from Fidgam Ubal has arrived.
A caravan from Fidgam Ubal has arrived.
Tiz\94t Vodeststek has become a colony owner.
Merchants have arrived and are unloading their goods.
Odkish Usenenseb has become a Trader.
The Stray Twilight Singer (Tame) has been slaughtered.
\90zneth Biruturn\96t has become a Weaver.
The merchants from Fidgam Ubal will be leaving soon.
The merchants from Fidgam Ubal have embarked on their journey.
The Stray Twilight Singer (Tame) has been missing for a week.
Mothdast Lisedikud has become a Cook.
Some migrants have arrived.
All those "Starting new games" were me trying to hop over to an island during Embarking without touching water and failing. :P
Ignore the strange characters such as "\95". Those are from me trying to open the gamelog but not knowing what it was encoded in.

EDIT:
You know, I've just realised. Urd, you could've given your phoenix fireproof materials by doing it the dragon way -- just select material followed by setting ignites and heatdams to none. The fireproof templates wouldn't have been needed at all.
That's true, I did the poofgeck similarly. Gave its hair [YARN] in the creature definition itself.
« Last Edit: January 24, 2016, 08:18:16 am by Cerapter »
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My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #415 on: January 24, 2016, 08:19:55 am »

You know, I've just realised. Urd, you could've given your phoenix fireproof materials by doing it the dragon way -- just select material followed by setting ignites and heatdams to none. The fireproof templates wouldn't have been needed at all.
Oh right. Completely forgot about that.

-snip-

I've been getting the same weird error log thing, and occasionally having holes in my arena. Anyone else with a similar issue?
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Bearskie

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #416 on: January 24, 2016, 08:31:36 am »

Weird error log is just pathing, happens all the time. Holes have something to do with the trees.

Which part of saving did it crash at? Is it reproducible?

Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #417 on: January 24, 2016, 08:35:39 am »

Which part of saving did it crash at? Is it reproducible?
Right when I chose to save, it crashed. As for reproductivity, I am not sure.
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My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

Baffler

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #418 on: January 24, 2016, 01:28:47 pm »

Crashing has gotten worse. My game invariably crashes at some point before I manage to embark, and the errorlog just tells me that it "Cannot generate random creatures -- missing body gloss RCP_GLOSS_PAW." It usually happens during worldgen, but sometimes it's on the embark screen, or when I actually try to embark. Am I missing something obvious, or has the shutupdf solution stopped working for some reason? I'm using DF 42.05.
« Last Edit: January 24, 2016, 01:55:48 pm by Baffler »
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Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #419 on: January 24, 2016, 01:40:18 pm »

"Cannot generate random creatures -- missing body gloss RCP_GLOSS_PAW"
This has always been in the errorlog since the first version of this. It's required, otherwise we get about 50 other errors. This completely stops random creatures from attempting to spawn.

I think we're all on slightly different version, (I'm using 42.04) but that couldn't be what's causing the error could it?
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