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What should we do for the language_words (We can use custom symbols)?

Keep the vanilla ones
Use an expanded vocabularly
Start entirely from scratch
Cull the words that don't make sense from vanilla, then add words as we go
Other(post it in the comments)

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Author Topic: DF from Scratch Redux - An entirely player made universe succession  (Read 67237 times)

Dorsidwarf

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #300 on: January 21, 2016, 12:37:23 pm »

For the scraws, imagine a komodo dragon the size of a crocoldile with hippopotomous legs surrounded by a ring of claws, with 4 beady eyes. That stands over a meter high at the shoulder.

(Scraws aren't done yet, they lack tissues and materials and stuff until I figure out how to give Collossal Scraws metal bones.

Also wow bodysize is weird. Alpacas are 70k but a cow is 400,000? collossal scraws are also gonna get even biggerer)
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Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #301 on: January 21, 2016, 12:46:37 pm »

I believe materials are creature specific. As in, if one caste gets _____ bone, they all get _____ bone.
And phoenixes aren't done either. You can just edit the material you want in later. For now Bearskie's gone and implemented them.
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Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #302 on: January 21, 2016, 12:48:57 pm »

Whenever works for you is fine. I can also drop you further down in the list if it's more convenient.
Nah.

Edit: Doing sketches for an optional graphics pack. The insistence on generic descriptions is killing me.
Of course people are going to go for generic descriptions, that's how it is in vanilla.
...Also, personally, because I only had vague ideas regarding what they look like.

But I did base off the milky hopper of frogs and toads (and was originally going for actual toad-like creatures; then moved them to the desert, then mixed the frog-toad together, then mixed in a cow). So think a naked toad (they don't have hair) with some similarities to a cow.

The twilight singers are a mixture of a cow (again), a goat, and a pig. They also got antennae midway through for no reason whatsoever.

Also wow bodysize is weird. Alpacas are 70k but a cow is 400,000? collossal scraws are also gonna get even biggerer)
My favourite is elves and dwarves being exactly the same size. Nobody ever draws them thataway, but they're both 60,000 cm3. Though luckily, BODY-SIZE just gives you a rough estimate. I mean, a frail but tall elf and a stout but short dwarf could both be 60,000 cm3 in real life.
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Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #303 on: January 21, 2016, 12:53:49 pm »

Alright

Thank you for the description of your creatures.
It's odd. Some vanilla descriptions are extremely detailed. Some are "This is a peaceful mammal with hair."

Speaking of body size, most things will probably look about the same size graphics wise, otherwise I limit everything to tiny, tiny areas, and no one wants that.
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Dorsidwarf

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #304 on: January 21, 2016, 02:40:05 pm »

If its not possible to give scraws metal bones without complicated interaction/syndrome magic, then I'll just say that they're done as

Code: [Select]
[CREATURE:SCRAW_DRS]
[NAME:scraw:scraws:scraw]
[DESCRIPTION:A large, crocadillian, four-eyed reptile.]
[CREATURE_TILE:'S']
[COLOR:1:2:0]
[LARGE_PREDATOR]
[BIOME:NOT_FREEZING]
[POPULATION_NUMBER:1:8]
[PET_EXOTIC]
[PETVALUE:50]

[CREPUSCULAR]
[VISION_ARC:20:300]
[MAXAGE:30:90]

[CREATURE_CLASS:WORLDLY]


[BODY:TORSO_BSK:ABDOMEN_BSK:SPINE_BSK:HEART_BSK:LUNG_BSK:GUT_BSK:HEAD_NECK_NOTHROAT_BSK:SKULL_BSK:BRAIN_BSK:EYES_4_DRS:NOSE_BSK:MOUTH_BSK:INCISOR_BSK:TEETH_GENERIC_BSK:INTERNAL_EARS_BSK:LEG_2PART_FRONT_BSK:LEG_2PART_REAR_BSK:TOES_6_BSK:TAIL_BSK]

[BODY_DETAIL_PLAN:BASIC_MATERIALS_URD]
[REMOVE_MATERIAL:KERATIN_SCALE]
[REMOVE_MATERIAL:CHITIN]

[BODY_DETAIL_PLAN:BASIC_TISSUES_URD]
[REMOVE_TISSUE:KERATIN_SCALE]
[REMOVE_TISSUE:CHITIN]

[BODY_DETAIL_PLAN:BASIC_LAYERS_URD]
[BODY_DETAIL_PLAN:TAIL_LAYERS_URD]
[BODY_DETAIL_PLAN:LEG_LAYERS_URD]

[BODYGLOSS:ABDOMEN_BACK_BSK]
[BODYGLOSS:CLAWS_URD]

[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:MOUTH:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:bite:bites]
[ATTACK_PREPARE_AND_RECOVER:4:1]
[ATTACK_PRIORITY:MAIN]

[ATTACK:SLASH:BODYPART:BY_CATEGORY:TOE]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:slash:slashes]
[ATTACK_PREPARE_AND_RECOVER:3:1]
[ATTACK_PRIORITY:MAIN]

[BODY_SIZE:0:0:20000]
[BODY_SIZE:2:0:50000]
[BODY_SIZE:10:0:200000]

[CHILD:2]
[GENERAL_CHILD_NAME:scrawling:scrawlings]

[CASTE:STD_MALE]
[CASTE_NAME:scraw:scraws:scraw]
[POP_RATIO:40]
[MALE]
[CREATURE_CLASS:MAGIC_WEAK]
[CASTE:STD_FEMALE]
[CASTE_NAME:scraw:scraws:scraw]
[POP_RATIO:20]
[FEMALE]
[LITTERSIZE:3:5]
[CREATURE_CLASS:MAGIC_WEAK]
[CASTE:FIRE_MALE]
[POP_RATIO:20]
[MALE]
[CASTE_NAME:flame scraw:flame scraws:flame scraw]
[CHILDNAME:flame scrawling:flame scrawlings]
[DESCRIPTION:A large, crocadillian, four-eyed reptile. The females are known for their flaming breath.]
[COLOR:2:1:0]
[BIOME:ANY_DESERT]
[PETVALUE:80]
[MAXAGE:100:130]
[FIREIMMUNE]
[CREATURE_CLASS:MAGIC_RESIST]
[SPHERE:FIRE]
[CASTE:FIRE_FEMALE]
[POP_RATIO:10]
[FEMALE]
[CASTE_NAME:flame scraw:flame scraws:flame scraw]
[CHILDNAME:flame scrawling:flame scrawlings]
[DESCRIPTION:A large, crocadillian, four-eyed reptile. The females are known for their flaming breath.]
[PREFSTRING:firey breath]
[COLOR:2:1:0]
[BIOME:ANY_DESERT]
[LITTERSIZE:1:3]
[PETVALUE:100]
[MAXAGE:150:200]
[FIREIMMUNE]
[CREATURE_CLASS:MAGIC_RESIST]
[SPHERE:FIRE]

  [CAN_DO_INTERACTION:MATERIAL_EMISSION]
  [CDI:ADV_NAME:fire breath]
  [CDI:USAGE_HINT:ATTACK]
  [CDI:BP_REQUIRED:BY_CATEGORY:MOUTH]
  [CDI:FLOW:FIREJET]
  [CDI:TARGET:C:LINE_OF_SIGHT]
  [CDI:TARGET_RANGE:C:15]
  [CDI:MAX_TARGET_NUMBER:C:1]
  [CDI:WAIT_PERIOD:50]


[CASTE:GREAT_MALE]
[MALE]
[POP_RATIO:2]
[POPULATION_NUMBER:0:3]
[CASTE_NAME:collossal scraw:collossal scraws:collossal scraw]
[CHILDNAME:scrawling:scrawling]
[DESCRIPTION:A gargantuan crocodile-like reptile with four eyes and long legs, known for its immense size]
[LITTERSIZE:1:2]
[PETVALUE:1000]
[MAXAGE:200:300]
[SPHERE:STRENGTH]
[SEMIMEGABEAST]
[CHILD:10]
[PREFSTRING:intimidating bulk]
[BODY_SIZE:0:0:20000]
[BODY_SIZE:10:0:100000]
[BODY_SIZE:50:0:300000]
[BODY_SIZE:200:0:1500000]
[CREATURE_CLASS:MAGIC_RESIST]
[FANCIFUL]

[CASTE:GREAT_FEMALE]
[FEMALE]
[POP_RATIO:1]
[POPULATION_NUMBER:0:2]
[CASTE_NAME:collossal scraw:collossal scraws:collossal scraw]
[CHILDNAME:scrawling:scrawling]
[DESCRIPTION:A gargantuan crocodile-like reptile with four eyes and long legs, known for its immense size]
[LITTERSIZE:1:2]
[PETVALUE:1000]
[MAXAGE:200:300]
[SPHERE:STRENGTH]
[SEMIMEGABEAST]
[CHILD:10]
[PREFSTRING:intimidating bulk]
[BODY_SIZE:0:0:20000]
[BODY_SIZE:10:0:100000]
[BODY_SIZE:50:0:300000]
[BODY_SIZE:200:0:1000000]
[CREATURE_CLASS:MAGIC_RESIST]
[FANCIFUL]
[LITTERSIZE:1:2]

Correct me if I'm wrong!
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Dwarf4Explosives

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #305 on: January 21, 2016, 05:36:38 pm »

For the scraws, imagine a komodo dragon the size of a crocoldile with hippopotomous legs surrounded by a ring of claws, with 4 beady eyes. That stands over a meter high at the shoulder.
So pretty much a weird-legged Megalania?

I made a simple graphic for a screature and am working on one for the scraw. Any idea where I should put this sort of stuff?
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Lord_Silverkey

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #306 on: January 21, 2016, 06:27:00 pm »

I won't be signing up for a modding turn as I don't have much experience modding DF and my real life schedule tends to be a little crazy, but I might make a few small contributions via posting code boxes if that's alright with everybody.

Also, in the arena testing area Scraws seem to crash the game when you try to view them, and are invulnerable. It seems that the game can't find their tissue (if they have any).
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Baffler

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #307 on: January 21, 2016, 06:51:33 pm »

Yeah, known bug.

And it's actually quite easy to give things metal bones. Take a gander at the Bronze Colossus in vanilla for a more detailed look, but you can define a tissue as being made from anything you want. You'd just have to apply it to the bones specifically rather than the entire body.
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Dorsidwarf

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #308 on: January 21, 2016, 07:01:25 pm »

Yeah, known bug.

And it's actually quite easy to give things metal bones. Take a gander at the Bronze Colossus in vanilla for a more detailed look, but you can define a tissue as being made from anything you want. You'd just have to apply it to the bones specifically rather than the entire body.

The problem was having only members of a caste having it, I thik
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DolosusDoleus

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #309 on: January 21, 2016, 07:03:46 pm »

Speaking of metals, I think that we should have a LOT more ores, stones, and metal types. So far I believe that we have 4 stone types and 4 ores, one of which isn't even mineable. Having a more complicated geology will make future work involving objects, weapons, and armor much easier because we won't have to scramble to change everything once someone adds a new metal to the game.

Also, it makes our world more interesting.
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Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #310 on: January 21, 2016, 07:12:35 pm »

Speaking of metals, I think that we should have a LOT more ores, stones, and metal types. So far I believe that we have 4 stone types and 4 ores, one of which isn't even mineable. Having a more complicated geology will make future work involving objects, weapons, and armor much easier because we won't have to scramble to change everything once someone adds a new metal to the game.

Also, it makes our world more interesting.

We will have more eventually. Takes a bit of time.
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Untrustedlife

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #311 on: January 21, 2016, 07:37:52 pm »

SIgn me up for a turn, ill make the world extra fun.

Skyrim style vampire lords that summon weird looking harpies and other horrible creatures from another plane(I know a trick for creating a spell that can summon random creatures) ftw.
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Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #312 on: January 21, 2016, 11:30:25 pm »

SIgn me up for a turn, ill make the world extra fun.

Skyrim style vampire lords that summon weird looking harpies and other horrible creatures from another plane(I know a trick for creating a spell that can summon random creatures) ftw.

I know the trick too. Or, a trick atleast. I was considering using it for my antagonist creatures.
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Bearskie

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #313 on: January 21, 2016, 11:40:47 pm »

Speaking of unit size, since DF treats units as a cm3 cube, I used body appearance modifier tokens to get mantises closer to where I envisioned them. Tall, yet thin and slender.
For metal-boned Scraws, you'd have to have caste-specific layering for each caste. Tedious, but it is generally the best way.

The Bear God waved his paw, sending the Scraws back to the realm of imagination. Begone, Scraws, he intoned, and return only once your creator has deemed you worthy of this realm.
Later on, he was heard mumbling:

"Could've sworn I removed them..."
« Last Edit: January 21, 2016, 11:56:43 pm by Bearskie »
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Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #314 on: January 22, 2016, 12:01:59 am »

The Bear God waved his paw, sending the Scraws back to the realm of imagination. Begone, Scraws, he intoned, and return only once your creator has deemed you worthy of this realm.
Later on, he was heard mumbling:

"Could've sworn I removed them..."


To quote the words I'm sure that all gods have used to talk about humans at some point, Oh no, they've gone sentient.
« Last Edit: January 22, 2016, 12:04:30 am by Urdothor »
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