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What should we do for the language_words (We can use custom symbols)?

Keep the vanilla ones
Use an expanded vocabularly
Start entirely from scratch
Cull the words that don't make sense from vanilla, then add words as we go
Other(post it in the comments)

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Author Topic: DF from Scratch Redux - An entirely player made universe succession  (Read 67022 times)

Bearskie

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #570 on: February 10, 2016, 12:05:42 am »

Times like these make me wonder whether Github's a good idea...

Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #571 on: February 10, 2016, 12:08:37 am »

Times like these make me wonder whether Github's a good idea...

To put it this way, the guy rooting for them to use github in the original said this was a better idea.

Edit: Maybe some kind of combined idea where at the end of a turn you add to github your turn, and all contributions, so all contributions go through the current turn holder?

Double Edit: Quick fix, file compare-er.
« Last Edit: February 10, 2016, 12:29:51 am by Urdothor »
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Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #572 on: February 10, 2016, 11:53:21 am »

I just leave for a few months and THIS IS WHAT I GET?!

i cri Not really, mistakes happen. At least someone realised it in time.

Though no wonder people weren't commenting on the animals I put in. This also means people hadn't played fortress mode since then, since if I recall correctly, my animals were the only wagon-pullers ingame.

Edit: Maybe some kind of combined idea where at the end of a turn you add to github your turn, and all contributions, so all contributions go through the current turn holder?
...What.

This is how I though using github (or some alternative with better reputation) would go, with the current modder approving smaller additions during his as he seeks fit. Was the only reason for us not using it because people thought we would all blast additions to it concurrently? Heck no, that would be chaotic.
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Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #573 on: February 10, 2016, 12:08:36 pm »

That ended up being how github was used in prior editions. Chaos, madness, etc. And not of the good kind.
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Gwolfski

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #574 on: February 10, 2016, 02:55:56 pm »

I thinki evryone should have their own raw file for each thing, makes it easuer.
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Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #575 on: February 10, 2016, 09:15:09 pm »

I thinki evryone should have their own raw file for each thing, makes it easuer.
h

Well, we do, but the thing is, if a past file needs fixing, or gets changed, it screws things up
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Bearskie

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #576 on: February 11, 2016, 09:13:13 am »

So, I was running my initial test run of the clay people, when I found something rather unexpected...



How in the nine fucks did that get down there?

chaotic skies

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #577 on: February 13, 2016, 10:11:38 am »

Eh. World genned with a big hole and a tree in the middle, or possibly a pillar of stone that fell. Who the f*ck knows.
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Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #578 on: February 14, 2016, 09:27:24 am »

Anyone know if there's a downside to not giving non-playable entities access to clothing? I know with playable entities everyone gets miserable, but will the same happen with others?
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DolosusDoleus

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #579 on: February 15, 2016, 01:59:10 pm »

Anyone know if there's a downside to not giving non-playable entities access to clothing? I know with playable entities everyone gets miserable, but will the same happen with others?

I don't think so. I'm fairly certain that emotions really only have an effect during fort mode.
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chaotic skies

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #580 on: February 23, 2016, 11:00:56 pm »

I don't think the game even emulates emotions outside of on-map characters in fortress mode.
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pikachu17

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #581 on: February 26, 2016, 02:44:36 pm »

i'm not a good enough modder to do anything other than copy/paste/slightly change, but how about this idea? a "hellicopter" it has classes of extradimensional and inorganic. it has four rotors and one grasper
and should be similar to being evil flying kobolds. rare castes of hellicopters come with the ability to shoot bullets at your... trolls? anyone want to add this for me?
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Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #582 on: March 05, 2016, 09:35:04 pm »

Slight issue with computer malfunctioning completely and utterly in all way shape and form. *Sigh* Well, back online atleast.
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Untrustedlife

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #583 on: March 07, 2016, 09:01:17 pm »

I don't think the game even emulates emotions outside of on-map characters in fortress mode.

It emulates emotion in adventurer mode aswell. Actually.Also presumably entities without clothing wont sell clothing in adventure mode either. Also when they come to your fort they will obviously have no clothes..and everywhere else in the world they will have no clothes.
« Last Edit: March 07, 2016, 09:02:56 pm by Untrustedlife »
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Untrustedlife

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #584 on: March 07, 2016, 09:04:18 pm »

Ethics can't really be changed mid-game. I've heard that the behavior of the civ is affected by the personality of its leader aswell, but not entirely sure about that matter.

Hacky way, make four copy-paste entities that use the same creature, except in terms of ethics. Make the leader position only be able to be occupied by the caste that reflects the chosen civ's ethics. Make sure to limit the max civ numbers though, otherwise you'll have 4x as many similar-looking entities.

Yes it is effected by its leaders personality.
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I am an indie game dev!
My Roguelike! With randomly generated creatures Roguelegends: Dark Realms
My Turn Based Strategy game! Which you can buy on steam now!DR4X
My website untrustedlife.com
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