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What should we do for the language_words (We can use custom symbols)?

Keep the vanilla ones
Use an expanded vocabularly
Start entirely from scratch
Cull the words that don't make sense from vanilla, then add words as we go
Other(post it in the comments)

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Author Topic: DF from Scratch Redux - An entirely player made universe succession  (Read 67037 times)

Cerapter

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #525 on: January 30, 2016, 06:43:28 pm »

So, what's everyone been working on lately?
Nothing in all honesty. I'll be maybe-possibly unavailable since we'll be re-registering for university soon. I say maybe because the registering at the start of the year was both slow and too fast-paced at the same time, with confusing shit everywhere, and I don't know how the mid-year registering goes yet.

So, yeah.
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My anaconda man don't want none unless you got 5,000 cm3 of [SELECT_BP:LOWER_BODY:REAR][SELECT_ADDITIONAL_BP:UPPER_LEGS:REAR] hun.

Civilian squads: a suggestion regarding Dwarf Therapist, maintaining stock levels, independent workshop-usage and the military screen.

Baffler

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #526 on: January 30, 2016, 06:53:16 pm »

Alright, I've just made what're probably going to be the last changes I'll make during my official turn. I got hardly anything done, looking back at it, but it's something. I'll have them finalized and uploaded, and a proper writeup of the changes, sometime around noon tomorrow.
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

chaotic skies

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #527 on: January 30, 2016, 07:21:38 pm »

I've been attempting to start a forum game, while reading lots of other forum games and/or fanfictions.
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Don't let me start a forum game, smack me with a paper towel roll if needed

Professional Thread Necromancer

Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #528 on: January 30, 2016, 08:05:04 pm »

School, life. Etc.
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Bearskie

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #529 on: January 31, 2016, 12:00:45 am »

Someone should add [SPECIAL] to Dol's magmon before they start arsoning trade caravans.

Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #530 on: January 31, 2016, 12:05:13 am »

Someone should add [SPECIAL] to Dol's magmon before they start arsoning trade caravans.

Very good point. If Bafflers doesn't, I'll do it once he posts everything.
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DolosusDoleus

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #531 on: January 31, 2016, 12:37:31 am »

Someone should add [SPECIAL] to Dol's magmon before they start arsoning trade caravans.

Whoops. Thanks for pointing that out.

However, it would have been kinda funny for someone to be playing, have a caravan arrive, and have it suddenly burst into flames.
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Does that make scientific sense? No? Well it's Earth IV and he's a giant crocodile-man. Use your imagination.
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Baffler

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #532 on: January 31, 2016, 03:30:14 pm »

Sorry for the delay, thing I had to do took longer than expected. The download.

I got hardly anything done, to be completely honest. I have trees for most of the world and some new grass types, but most of them are fairly boring and I didn't get any additional work done after my post on the 28th besides copying people's submissions in. I'll continue submitting things to fill out my original goals.
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Quote from: Helgoland
Even if you found a suitable opening, I doubt it would prove all too satisfying. And it might leave some nasty wounds, depending on the moral high ground's geology.
Location subject to periodic change.
Baffler likes silver, walnut trees, the color green, tanzanite, and dogs for their loyalty. When possible he prefers to consume beef, iced tea, and cornbread. He absolutely detests ticks.

Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #533 on: January 31, 2016, 03:37:20 pm »

Sorry for the delay, thing I had to do took longer than expected. The download.

I got hardly anything done, to be completely honest. I have trees for most of the world and some new grass types, but most of them are fairly boring and I didn't get any additional work done after my post on the 28th besides copying people's submissions in. I'll continue submitting things to fill out my original goals.

That's fine. Everyone gets busy. Like, this is the worst week for my turn, so I'll probably be reduced to what I've already had done, and copying submissions.
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DolosusDoleus

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #534 on: January 31, 2016, 08:30:45 pm »

I was messing around in the arena, and I noticed that the screatures, for whatever reason, constantly have a bright green background (the entire tile, besides the s, is green). I'm not sure if this is supposed to be the case, but it looks really weird.

Also, you can't spawn fire scraws or colossal scraws.

EDIT: Grammar
« Last Edit: February 01, 2016, 02:10:53 pm by DolosusDoleus »
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Does that make scientific sense? No? Well it's Earth IV and he's a giant crocodile-man. Use your imagination.
Ongoing Forum Thingamajiggers:
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Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #535 on: January 31, 2016, 08:40:53 pm »

I'll look into it in a bit.
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Dorsidwarf

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #536 on: February 01, 2016, 05:06:38 pm »

I could spawn them, so I'm not sure what's up.
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Quote from: Rodney Ootkins
Everything is going to be alright

DolosusDoleus

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #537 on: February 01, 2016, 05:45:34 pm »

I redownloaded the files and now, for whatever reason, I can spawn the scraws. I dunno what happened. It probably was a bug.

Sorry about that. Imma go back to messing around in adventure mode and see if I can't find anything broken.
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Does that make scientific sense? No? Well it's Earth IV and he's a giant crocodile-man. Use your imagination.
Ongoing Forum Thingamajiggers:
Wikipedia Wars: Revengance

Urdothor

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #538 on: February 01, 2016, 06:13:14 pm »

Sorry no updates so far. Major paper at the worst possible time. Hopefully I get a decent amount done.
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Bearskie

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Re: DF from Scratch Redux - An entirely player made universe succession
« Reply #539 on: February 02, 2016, 03:04:34 am »

Adventure mode is crashing for me, got no idea why. :/

+ Real sorry for this, but after realising that mantises cant even be found in adventure mode, I'd like to just make them a sort of animal person (ie large roaming above ground). You can delete the entire entity file, and replace the current mantises with this version:

Code: [Select]
[CREATURE:MANTIS_HUNTING_BSK]
[NAME:hunting mantis:hunting mantises:hunting mantis]
[DESCRIPTION:A bipedal insect known for its natural combat prowess. They view the use of weapons to be a sign of cowardice, preferring to use their chitinous arm-blades instead. (Size 55000)]
[CASTE_NAME:hunting mantis:hunting mantises:hunting mantis]
[CREATURE_TILE:'m']
[CREATURE_SOLDIER_TILE:'h']
[COLOR:4:0:1]
[PREFSTRING:warrior ways]
[PREFSTRING:warlike nature]
[CREATURE_CLASS:WORLDLY]

[LOCAL_POPS_CONTROLLABLE][LOCAL_POPS_PRODUCE_HEROES]

[LARGE_ROAMING]
[BIOME:ANY_TROPICAL]
[BIOME:ANY_DESERT]
[BIOME:MOUNTAIN]
[SAVAGE]
[POPULATION_NUMBER:20:100]
[CLUSTER_NUMBER:2:8]
[FREQUENCY:30]

[CAN_LEARN][UTTERANCES]
[CANOPENDOORS]
[CARNIVORE]
[AMBUSHPREDATOR]
[EQUIPS]
[TRANCES]
[NOCTURNAL]
[SWIMS_LEARNED]

[BODY:THORAX_BSK:ABDOMEN_BSK:HEAD_NECK_NOTHROAT_BSK:ARM_MANTIS_BSK:LEG_3PART_BIPED_BSK:HEART_BSK:GUT_BSK:BRAIN_BSK:EYES_2_BSK:INCISOR_BSK:TRACHEA_INSECT_BSK:ANTENNA_BSK]
[BODYGLOSS:THIGH_HIND_BSK]
[BODYGLOSS:INTESTINE_GUT_BSK]

[BODY_DETAIL_PLAN:INSECT_MATERIALS_BSK]
[BODY_DETAIL_PLAN:INSECT_TISSUES_BSK]

[BODY_DETAIL_PLAN:COMPLETE_INSECT_LAYERS_BSK:CHITIN:FAT:MUSCLE:CHITIN]
[TISSUE_LAYER:BY_CATEGORY:BLADE:CHITIN]
[TISSUE_LAYER:BY_CATEGORY:BLADE_ARM:CHITIN]

[BODY_APPEARANCE_MODIFIER:LENGTH:70:72:74:75:76:78:80]
[BODY_APPEARANCE_MODIFIER:BROADNESS:70:72:74:75:76:78:80]
[BODY_APPEARANCE_MODIFIER:HEIGHT:165:170:173:175:177:180:185]

[BODY_SIZE:0:0:5000]
[BODY_SIZE:1:0:20000]
[BODY_SIZE:3:0:40000]
[BODY_SIZE:5:0:55000]

[MAXAGE:20:30]

[SMELL_TRIGGER:5000]
[LOW_LIGHT_VISION:10000]
[GRASSTRAMPLE:0]
[NO_VEGETATION_PERTURB]
[SPOUSE_CONVERSION_TARGET]

[HAS_NERVES]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[BLOOD:LOCAL_CREATURE_MAT:HEMOLYMPH:LIQUID]
[TENDONS:LOCAL_CREATURE_MAT:TENDON:300]
[LIGAMENTS:LOCAL_CREATURE_MAT:TENDON:300]

[USE_MATERIAL_TEMPLATE:PAINT_RED:LIQUID_TEMPLATE_BSK]
[STATE_NAME:ALL:warpaint]
[STATE_COLOR:ALL:RED]
[DISPLAY_COLOR:4:0:1]
[EVAPORATES]
[USE_MATERIAL_TEMPLATE:PAINT_BLUE:LIQUID_TEMPLATE_BSK]
[STATE_NAME:ALL:warpaint]
[STATE_COLOR:ALL:BLUE]
[EVAPORATES]
[DISPLAY_COLOR:2:0:0]

[ATTACK:STAB:BODYPART:BY_CATEGORY:BLADE]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:impale:impales]
[ATTACK_CONTACT_PERC:50]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:2]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK:SLASH:BODYPART:BY_CATEGORY:BLADE]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:slash:slashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:2]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK:STRIKE:BODYPART:BY_CATEGORY:BLADE_ARM]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:hook:hooks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:50]
[ATTACK_PREPARE_AND_RECOVER:5:1]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_CANLATCH]
[ATTACK_FLAG_EDGE]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK_PRIORITY:SECOND]

[CAN_DO_INTERACTION:MANTIS_HUNTING_BSK]
[CDI:ADV_NAME:battlecry]
[CDI:USAGE_HINT:ATTACK]
[CDI:VERBAL_SPEECH:cry_mantis.txt]
[CDI:TARGET:B:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:B:20]
[CDI:WAIT_PERIOD:7200]

[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:750:600:439:1900:2900] 20kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:7780:7508:7254:2925:8478:9233] 3kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:7780:7508:7254:2925:8478:9233] 3kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5kph

[PERSONALITY:VIOLENT:40:70:100]
[PERSONALITY:BRAVERY:40:70:100]
[PERSONALITY:EXCITEMENT_SEEKING:25:70:100]
[PERSONALITY:PRIDE:0:60:100]
[PERSONALITY:SINGLEMINDED:0:60:100]
[PERSONALITY:ASSERTIVENESS:0:60:100]
[PERSONALITY:EMOTIONALLY_OBSESSIVE:0:30:80]
[PERSONALITY:BASHFUL:0:25:50] prevent naked clothing thoughts

[NATURAL_SKILL:GRASP_STRIKE:1]
[NATURAL_SKILL:WRESTLING:1]
[NATURAL_SKILL:SNEAK:1]
[NATURAL_SKILL:DISCIPLINE:3]

[SKILL_LEARN_RATE:GRASP_STRIKE:150]
[SKILL_LEARN_RATE:MELEE_COMBAT:150]
[SKILL_LEARN_RATE:SNEAK:150]
[SKILL_RATE:MINING:0:1:1:1] slowest mining speed

[PHYS_ATT_RANGE:STRENGTH:750:800:850:900:950:1000:1050]
[PHYS_ATT_RANGE:AGILITY:500:1000:1400:1500:1600:2000:2500]
[MENT_ATT_RANGE:WILLPOWER:200:700:1000:1200:1400:1700:2200]
[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500]
[MENT_ATT_RANGE:KINESTHETIC_SENSE:700:1200:1400:1500:1600:1800:2500]

[PROFESSION_NAME:CRAFTSMAN:crafter:crafters]
[PROFESSION_NAME:HAMMERMAN:hammer-wielding coward:hammer-wielding cowards]
[PROFESSION_NAME:SPEARMAN:stick-wielding coward:stick-wielding cowards]
[PROFESSION_NAME:AXEMAN:axe-wielding coward:axe-wielding cowards]
[PROFESSION_NAME:SWORDSMAN:blade-wielding coward:blade-wielding cowards]
[PROFESSION_NAME:MACEMAN:club-wielding coward:club-wielding cowards]
[PROFESSION_NAME:PIKEMAN:pike-wielding coward:pike-wielding cowards]
[PROFESSION_NAME:LASHER:whip-wielding coward:whip-wielding cowards]
[PROFESSION_NAME:MASTER_HAMMERMAN:hammer-wielding heretic:hammer-wielding heretics]
[PROFESSION_NAME:MASTER_SPEARMAN:stick-wielding heretic:stick-wielding heretics]
[PROFESSION_NAME:MASTER_AXEMAN:axe-wielding heretic:axe-wielding heretics]
[PROFESSION_NAME:MASTER_SWORDSMAN:blade-wielding heretic:blade-wielding heretics]
[PROFESSION_NAME:MASTER_MACEMAN:club-wielding heretic:club-wielding heretics]
[PROFESSION_NAME:MASTER_PIKEMAN:pike-wielding heretic:pike-wielding heretics]
[PROFESSION_NAME:MASTER_LASHER:whip-wielding heretic:whip-wielding heretics]

[PROFESSION_NAME:BOWMAN:bowmantis:bowmantises]
[PROFESSION_NAME:MASTER_BOWMAN:master bowmantis:master bowmantises]
[PROFESSION_NAME:CROSSBOWMAN:marksmantis:marksmantises]
[PROFESSION_NAME:MASTER_CROSSBOWMAN:master marksmantis:master marksmantises]

[CHILD:1]
[GENERAL_CHILD_NAME:mantis nymph:mantis nymphs]
[CHILDNAME:mantis nymph:mantis nymphs]

[SET_TL_GROUP:BY_CATEGORY:ALL:CHITIN]
[TL_COLOR_MODIFIER:BLACK:1:GREEN:1:GRAY:1:DARK_BROWN:1:RAW_UMBER:1:OLIVE:1]
[TLCM_NOUN:chitin:SINGULAR]

[CASTE:MALE]
[CASTE_PROFESSION_NAME:HUNTER:skyhunter:skyhunters]
[CASTE_PROFESSION_NAME:FISHERMAN:waterhunter:waterhunters]
[CASTE_PROFESSION_NAME:RECRUIT:hunter:hunters]

[MALE]
[SECRETION:LOCAL_CREATURE_MAT:PAINT_BLUE:LIQUID:BY_CATEGORY:HEAD:CHITIN:CONTINUOUS]
[SET_TL_GROUP:BY_CATEGORY:ALL:FAT]
[TL_COLOR_MODIFIER:LIGHT_BLUE:1:DARK_BLUE:1:BLUE:1:MIDNIGHT_BLUE:1:PERIWINKLE:1:CERULEAN:1:SKY_BLUE:1]
[TLCM_NOUN:warpaint:SINGULAR]
[CASTE:FEMALE]
[CASTE_PROFESSION_NAME:HUNTER:skyhuntress:skyhuntresses]
[CASTE_PROFESSION_NAME:FISHERMAN:waterhuntress:waterhuntresses]
[CASTE_PROFESSION_NAME:RECRUIT:huntress:huntresses]

[FEMALE]
[SECRETION:LOCAL_CREATURE_MAT:PAINT_RED:LIQUID:BY_CATEGORY:HEAD:CHITIN:CONTINUOUS]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:CHITIN:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:ORGAN_TISSUE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:ORGAN_TISSUE:LIQUID]
[EGG_SIZE:30]
[CLUTCH_SIZE:2:5]
[SET_TL_GROUP:BY_CATEGORY:ALL:FAT]
[TL_COLOR_MODIFIER:RED:1:VERMILION:1:SCARLET:1:CARMINE:1:DARK_SCARLET:1:CRIMSON:1]
[TLCM_NOUN:warpaint:SINGULAR]
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