Alright. Post your character sheets here when you have them. When writing up your character, be sure to include a Fear, an Aspiration and a Bond.
A Fear is something specific that you are avoiding or running away from; spiders don't count, abusive husbands or your master's disapproval do.
An Aspiration is something specific that you are trying to obtain. Whilst this should be significant, it should have a specific target. So instead of Greed, you specifically want enough money to buy your own ship, or to secure your family. Instead of Ambition, you specifically want to be a lord with a castle, or you want to reach the top of the priesthood, or you want to be the best, like no one ever was.
No man is an island. A Bond is a very definite entity that binds you to the world and makes you part of it. Perhaps it is your master, your guild, your brother or wife or child. Perhaps it is just your favourite sword, that you would kill to get back if it were ever lost. Perhaps your love was killed by a man of power. In one way or another, you swim in the muddy waters of the world.
Finally, as a House Rule, each starting character gets a free Skill Focus feat. This must be used on a Craft, Profession or Survival skill, or another skill directly related to how you make your bread. Characters who live in the wilds hunting, that's Survival. Blacksmiths, it's Craft, Herbalists it's Profession (or Craft(alchemy). Thieves could take Sleight of Hand. This represents your background profession, even if it's begging.