Discovery! A Seek & Find AdventureA Review With ImagesOkay, before I get the review proper started, I'm going to give you a brief impression of the game's art.
Ahem.
OH GOD MY EYES. MY EYES HAVE MELTED OUT OF THEIR SOCKETS AND ARE DRIBBLING DOWN MY FACE. OH SWEET JESUS I THINK SOME GOT IN MY MOUTH.
Thank you. And now, back to our regularly scheduled review.
Discovery! is a hidden object game, or HOG, centered around a game show where contestants visit various places around the globe and...look for things, I guess. Riveting program, really. At the game start, you are presented with a screen that prompts you to enter your name. I attempted to type my username, ran out of characters, and then typed Butt because I am a mature adult and definitely not secretly two children standing on each others' shoulders and wearing a trenchcoat.
There are a variety of different options for your avatar. Some of them are even locked! Do I care enough about them to play the game enough to unlock them? Not at all! I will be going with the dignified old woman avatar, because the juxtaposition of that and the name Butt definitely doesn't make me snicker. At all. Stop looking at me like that.
Ah, finally we have reached the menu screen! What wonders await beyond? (Spoiler alert: none. No wonders.) Here the game demonstrates the latest in fashionable art and design: When you mouse over the Play button, our friend Butt does a quick line of cocaine and puts on her most winning smile
and when you mouse over the Change Avatar or Exit buttons, she starts to drop a deuce behind the podium
like so. Since I don't want to clean that up (and the whole coke thing might be easier to explain anyway) let's hit that Play button!
And welcome to
hell the self-proclaimed number one game show on the planet with your host, JeeeRRRRY LaNDeRs!
What, you thought I was kidding? That's how his name is spelled in game! That just annoys the hell out of me - fonts with inconsistent capitalization. Yes, all the text in the game is spelled like this. Yes, the kerning is godawful. Yes, it makes me want to find the creator of the font and beat his head in with a typewriter. But enough about my font-Nazi tendencies, let's get to the meat of the game! ...after we meet the contestants. Up against the lovable cocaine-fiend Butt are two wonderfully endearing side characters.
- Jane Wright, a third grade teacher with three degrees and three kids. Probably could use a little cash on the side.
- Mark Cleaver, a real estate broker who is trying to pay off his mortgage with the money from the show.
This is the only attempt at story in the whole game, apparently. Now, it is a hidden object game, not a Bioware RPG, but at this point I dislike the game enough that I'm looking for any excuse to knock points off. What, you thought this would be objective? Well I don't really like hidden object games, and I really don't like hidden object games that cause my eyeballs to burst from their sockets like something from
Event Horizon, so there's that. Oh, you want to see the horror of which I speak? Put on some goggles to keep your eyes in their sockets, and take a look at this.
Okay, so I exaggerated. Sue me. But I'm like 80% sure that France doesn't look like a bad Photoshop job in real life! And here's the kicker - I'm pretty sure that not one of these things is an original asset, unless the team hired someone to take a ridiculous amount of pictures of inanimate objects. And it isn't like they didn't have an artist - so did they just not care? It's not like photorealistic HOGs are impossible. My personal theory is that the artist that did the characters was devoured by Beelzebub, Lord of the Flies, who then forced the developers to create all the environments in Photoshop lest he devour them too. And he's also in the code of the game somehow. It made more sense earlier.
Oh, the gameplay? You actually expected me to PLAY this?
...well I played it. For you. And it sucked.
It plays much like any other game in the genre: click on the background to find items. That's it. The main mechanic is pixel-hunting. And it can be done well - but it isn't here. The combination of the haphazardly put-together background and poor quality of the actual images makes for a frustrating experience. The list on the right updates as you find items, until you find all the items that
Beelzebub JeeeRRRRY has decreed that you must find. And the hint button? Not a hint at all. Clicking the hint button just reveals the location of one of the items on the list. Oh, one more thing - when you successfully find an item, your competitors start pulling faces.
Clearly, Jane has developed constipation, while Mark is succumbing to severe depression over the prospect of not being able to pay off his mortgage. Poor, poor man.
There are some minigames involved as well, but I didn't stick around long enough to find out how they play. Can you blame me?
The VerdictDon't get it unless you really, really like hidden object games. It's not worth your hard-earned $9.99. Instead, consider the much more enjoyable
Magicka, which is also going for $9.99 and is miles better than this game. Or, you could save up your money and purchase the $79.99 Mumbo Jumbo (the devs) Collection! Or don't, it's not my money. Now if you'll excuse me, I have some eyeball goop to clean up off the floor.
(Other game review coming soon!
TM)