For reference to anyone who's interested, here's a simple example of what an adventurer with no needs looks like. This isn't a super comprehensive look at what traits and values result in which needs, but just a starting point you can use to tinker with. There's no info in the wiki yet so I figured some may find this useful.
Ta-da, a dwarf with no needs. To get some that you like, simply adjust some parameters around until you get the desired need at whatever level you want.
Values → Needs MappingCreated by finding a baseline no-needs dwarf, and adjusting each trait to determine which needs are enabled.
This section reads like this:
Need +- Value +-
NeedMoving a value in a direction off the center adds to or reduces a need.
Family +
Be with FamilyFriends +
Be with FriendsEloquence +
Hear EloquenceTradition +
Uphold TraditionArtwork +
Admire ArtIntrospection +
Self-ExaminationCause Trouble + Harmony
Merriment +
Make MerryCraftsmanship +
Craft ObjectMartial Prowess +
Martial TrainingSkill +
Practice SkillHard Work +
Stay OccupiedLeisure Time +
Take it EasyRomance +
Make RomanceNature +
Wander AND
See AnimalKnowledge +
Learn SomethingTraits → Needs MappingCreated by finding a baseline no-needs dwarf, and adjusting each trait to determine which needs are enabled.
This reads like this:
Trait +
Need → This trait creates or increases the need.
Trait -
Need → This trait reduces the need.
Trait -
Need + Trait → The trait can be shifted in either direction.
Greedy +
Be ExtravagantIntemperance +
Eat Good Meal AND Drink AlcoholLikes Brawls +
Likes FightsHarmony -
Cause Trouble + Discord
Quarreler +
Argue - Flatterer
Austere -
Be Extravagant + Extravagance
Incurious -
Learn Something + Curious
Altruistic +
Help SomebodyLoner -
Socialize + Gregarious
Excitement Seeking +
ExcitementInclined to abstract +
Think AbstractlyInclined to art +
Create Art / Be CreativeLeisurely -
Stay Occupied + Frenetic
NOTE: This list is incomplete, I don't know how reducing values/traits may reduce existing needs yet. If people wish, I can investigate.
Are there combination needs? AKA, needs that appear only when certain traits/values are present together?
Also, how to get faith need?