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Author Topic: Symphony of the Void: A God Game (↯/⊕) OOC  (Read 23190 times)

Stirk

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #30 on: December 20, 2015, 02:44:43 am »

Alright, I was looking for stuff to put in the Reserved space anyway. I'll put one here below the Traits and one in the IC.
« Last Edit: December 20, 2015, 02:47:12 am by Stirk »
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Demonic Spoon

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #31 on: December 20, 2015, 09:42:09 am »

Name: Izgamlo
Sphere: Primary: Magic; Secondary: Portals
Primary form: A massive, living portal, forming a silhouette of whatever physical thing the viewer fears the most. Where the portal leads to, and thus displays in the silhouette varies widely, from a innocuous field of flowers to the blinding light of the sun.
Associated symbol: A small black Anti-Sun symbol, that sucks in ambient light
Description/Background: Izgamlo wishes to access the mysterious original "True" magic via means of a great Portal, and learn how it works, and how she can use it. In addition, Izgamlo wishes to bend and warp space like one would mould clay into a work of art, riddling it with portals, making movement unpredictable. To achieve these goals, it is willing to work with other gods, as well following the adage of "you scratch my back, and I'll scratch yours".
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Detoxicated

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #32 on: December 20, 2015, 12:38:38 pm »

Name: Stellarion
Sphere: Space
Primary form/associated symbol: Hypercube
Description/Background: Enigmatic Black cube with a soothing voice. It moves statically when speaking.
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Demonic Spoon

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #33 on: December 20, 2015, 12:43:06 pm »

Quote from: Stirk
The portals connecting the Fragments seem to be down! It is reported that attempts to travel through the gates that had formally connected the Fragments simply teleport you several feet behind the gates now. Many are stranded. Many nations that spand multiple planets seem to have plans in place for this, especially Fredrick who had left detailed orders in the case this happened.
Did the mortals ever fix/remake the portal system?
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TheBiggerFish

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #34 on: December 20, 2015, 12:52:18 pm »

We fixed that, it was some prankster who had set up portals on top of the portals.
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Happy Demon

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #35 on: December 20, 2015, 03:13:45 pm »

Eh, not too keen on playing Skolld. He seems too passive, only acting when the gods start yelling so loud the entire world can hear it.
I'd rather just make another god. Maybe the binding effects had a different effect on the god of binding (multiplied to a ludicrous amount of time, or eternity).

Spoiler: Koroshiya the Slayer (click to show/hide)

Is this okay?
« Last Edit: December 20, 2015, 03:16:27 pm by Happy Demon »
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Stirk

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #36 on: December 20, 2015, 03:19:41 pm »

Quote from: Stirk
The portals connecting the Fragments seem to be down! It is reported that attempts to travel through the gates that had formally connected the Fragments simply teleport you several feet behind the gates now. Many are stranded. Many nations that spand multiple planets seem to have plans in place for this, especially Fredrick who had left detailed orders in the case this happened.
Did the mortals ever fix/remake the portal system?

They did, travel between the Fragments was mostly unhindered during Stasis.

Eh, not too keen on playing Skolld. He seems too passive, only acting when the gods start yelling so loud the entire world can hear it.
I'd rather just make another god. Maybe the binding effects had a different effect on the god of binding (multiplied to a ludicrous amount of time, or eternity).

Spoiler: Koroshiya the Slayer (click to show/hide)

Is this okay?

Its good, there is no reason to play your Old God if you don't want to.
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IcyTea31

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #37 on: December 20, 2015, 03:25:00 pm »

This Is Halloween from the movie The Nightmare Before Christmas. Should have been an obvious enough allusion.
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Vgray

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #38 on: December 20, 2015, 03:30:18 pm »

Eh, not too keen on playing Skolld. He seems too passive, only acting when the gods start yelling so loud the entire world can hear it.
I'd rather just make another god. Maybe the binding effects had a different effect on the god of binding (multiplied to a ludicrous amount of time, or eternity).

Spoiler: Koroshiya the Slayer (click to show/hide)

Is this okay?
Does this mean your god is still going to be more, let's say, "physical" than the other gods? I may be remembering your god from YG more than Skolld.
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DontBanTheMan

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #39 on: December 20, 2015, 03:39:14 pm »

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Happy Demon

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #40 on: December 20, 2015, 03:39:55 pm »

Eh, not too keen on playing Skolld. He seems too passive, only acting when the gods start yelling so loud the entire world can hear it.
I'd rather just make another god. Maybe the binding effects had a different effect on the god of binding (multiplied to a ludicrous amount of time, or eternity).

Spoiler: Koroshiya the Slayer (click to show/hide)

Is this okay?
Does this mean your god is still going to be more, let's say, "physical" than the other gods? I may be remembering your god from YG more than Skolld.

I remember Skolld more than Si. So I'm not entirely sure what you mean by "physical", but I probably wont do the blood letting and corrupted landscape.
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Vgray

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #41 on: December 20, 2015, 03:55:31 pm »

What I mean is, I believe your gods were less omnipresent than any of the others.
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Happy Demon

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #42 on: December 20, 2015, 04:00:09 pm »

What I mean is, I believe your gods were less omnipresent than any of the others.
Ah, that. I prefer the more personal way of the Norse gods than the omnipresence of Ceiling Cat.
It's kinda hard to get invested in an area, if you focus your attention on all the worlds at once.

Though Skolld did that too, spending a lot of time walking around, not really going into the big matters.
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Stirk

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #43 on: December 20, 2015, 05:41:19 pm »

Since someone has taken an interest in making a new magic system, I'll recollect my notes here.

True Magic:
There *is* also a mysterious ambient energy all Gods are instinctively aware is known as "Magic", however it is separated from this world. Think of it like an energy trapped behind a foggy pane of bulletproof glass, they can see something on the other side but can not get to it. A coordinated effort from multiple gods could put a hole in the glass, giving magic to mortals, but you would not understand how it works.

A majority of Gods agreeing to let magic exist in the universe will poke a pin in the glass without costing any energy. Digging any deeper than that? Only science knows.

Magic-pricecheck
Portal Magic: Variable, depending on things like the strength of the magic, easy of access, and power source. Making an average-sphere discounted magic powered by Essence: ~4-7E

(^The First magic price checked)

I will be adding "Power Source" and "Ease of Use" Magic Traits to allow for fully crafted systems in a moment.
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Rolepgeek

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Re: Symphony of the Void: A God Game (↯/⊕) OOC
« Reply #44 on: December 20, 2015, 08:19:09 pm »

So, I'm not sure why it took me this long to put 2 and 2 together....

But Teburshe is, in a modern context the patron god of shadow corporations.
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