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Author Topic: Symphony of the Void: A God Game (↯/⊕): Tick 3:Welcome Home  (Read 32568 times)

Vgray

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #240 on: January 02, 2016, 04:03:51 pm »

Something dangerous gleams in Uztot's eyes.

"You are enigmatic as always oh brother of dreaming."



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IcyTea31

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #241 on: January 02, 2016, 04:14:10 pm »

Slips of paper with the interjection "HA" printed on them start raining en masse.

"I jest, I jest. No offense meant. I wouldn't be so enigmatic, really, if you'd ignore what I say and focus on what I'm doing. Incidentally, the things I'm doing don't include plotting deicide, I can promise that."
« Last Edit: January 02, 2016, 04:16:14 pm by IcyTea31 »
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There is a world yet only seen by physicists and magicians.

Vgray

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #242 on: January 02, 2016, 04:17:45 pm »

"Just be careful not to scare the younglings brother."
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Ama

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #243 on: January 02, 2016, 05:49:16 pm »

"Yea! Its my job to scare people!"
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AbstractTraitorHero

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #244 on: January 02, 2016, 06:02:36 pm »

"Yea! Its my job to scare people!"
i have seen true terror Nothing you do could scare me more then then my friend. 
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((I just facepalmed so hard I have a concussion))
Rip Abigail South Death by Drop pod my avatar is now morbid.

Lord_lemonpie

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #245 on: January 03, 2016, 07:22:46 am »

The air crackles around Alicia as she emerges from nothingness above the city center of Elysium's flying city. The fresh air, which is normally filled with the talking of people, music of muselings and sounds of machinery, suddenly feels somewhat colder as the sounds of the city start fading away, until only the sound of falling blossom of the ever-blooming trees in Elysium can be heard. Then, Alicia starts playing her song.

She sings a beautiful cantata, which is accompanied by the enchanting sound of her psaltry and the chiming of her orbs. She finishes her song by apologizing for her dissappearance, and announcing she has returned again. (Use a max of 3P to do this)
Alicia does this again since it got missed last time
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crazyabe

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #246 on: January 03, 2016, 12:59:57 pm »

Kondreanth makes (6E hopefuly, If that's beyond my power then Lower it.) of Ancronz and 2 E of his new, extremely repulsive Gronooths.
Leaving the Ancronz to look after his prayers. and the Gronooths in dirty places, Telling them to advertise him in any way that could...


Spoiler: Ancronz (click to show/hide)
Spoiler: Gronooths (click to show/hide)
« Last Edit: January 03, 2016, 01:01:34 pm by crazyabe »
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Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Rolepgeek

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #247 on: January 04, 2016, 11:35:59 am »

Spread the seeds for the Everwood Trees. 300, to start with. Inform the Great Trees and the Saplings, have them make requests of cities, especially those with parks in them (since that's gonna be easier for the trees to grow in), etc. Also out in countryside, 'webs' around the Great Trees, on trade routes, etc. They can still breed, after all, if slowly, so I their numbers should Grow eventually...should take 7 Essence or so.
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Stirk

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #248 on: January 09, 2016, 06:31:52 am »

So Ye Gods is back, as noted in the OOC. This means this is on hiatus again  :P. At least it hasn't really taken off.

What did everyone think of the system changes? I personally felt my weakly schedule made the game go a little slow (17 pages in a month  :-\)), though that may be due in part to losing some of the big agitators like Falg. I obviously don't have the math skills to make a decent [Trait] system whole-cloth, and it seemed people where confused about it. That may have worn off with continued use, though it might be inherent with the vagueness of the larger system.

Anyway, back on topic, I will process all currently-posted actions eventually. I am traveling back to school over the weekend, and my Father's birthday is tomorrow making the usual time difficult. And KJPs back, making that moot anyway. In the totally unprecedented event where KJP leaves us again, I will start up where we left off.
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This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

IcyTea31

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #249 on: February 26, 2016, 12:59:58 pm »

Aurosseu's smoke seems to thicken for a moment, obscuring the actions within even more thoroughly than usual. After a while, an unfamiliar, monotone voice sounds out from it.

"Greetings."

"Hahaha, it works! I AM A GOD! Well, I already was, but..."

A tin-wrought humanoid walks jerkily out of the smoke. It is about 80 centimetres tall. It seems to be modelled after something the Dream World would call a Victorian England police constable, complete with a rosetop custodian helmet and a wooden baton. There is a conspicuous hole in its back. It is constantly ticking.

"I am Officer Tock, the Fun Police, Lord Aurosseu's new steward. I shall be handling the more, shall we say, serious or tedious matters that Aurosseu cannot by itself attend to."

"Excellent, now I can put more focus on the shenanigans and social interaction I have with other gods! Let there be much rejoicing!"

"Hooray."

"Since this test run is such a success as nothing has exploded so far, I guess I can keep you ticking well beyond it. Heh, 'ticking'."

A clockwork key floats from the smoke and into Officer Tock's back, rotating most likely to charge a mainspring inside it. After a few turns, it floats back into Aurosseu's smoke.
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There is a world yet only seen by physicists and magicians.

~Neri

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #250 on: February 26, 2016, 01:04:01 pm »

"He needs a funny hat."
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Happy Demon

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #251 on: February 26, 2016, 01:13:05 pm »

[Koroshiya]

Koroshiya is still gliding through the air, looking for people in trouble.
Huh, this is actually getting kinda dull. It feels as if I've been flying for over a month.
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I like cats, they're smart and mysterious, and their kittens adorable.

I'm a Forum Demon, expect to find me lurking, and knowing random details.

IcyTea31

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #252 on: February 26, 2016, 01:13:39 pm »

"He needs a funny hat."
"Is the custodian helmet not funny enough by itself? I've always found them funny in that they look silly and impractical yet give their wearer an aura of authority."
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There is a world yet only seen by physicists and magicians.

~Neri

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #253 on: February 26, 2016, 01:28:12 pm »

"Needs more colorful feathers."
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FallacyofUrist

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Re: Symphony of the Void: A God Game (↯/⊕): Tick 2: New Year
« Reply #254 on: February 26, 2016, 07:37:45 pm »

"I believe the emotion I am feeling is called "humor"."
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A Thousand Treasures (And You).

Would you like to play a game of Mafia? The subforum is always open to new players.
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