Ah, heck with it, I'll do the turn now.
"From experience, usual something I've hunted or defeated in battle....As for the blood of children....I wouldn't know, my tribe does not sacrifice the young and inferm."
"Ah. A demoon with a sense of honor, perhaps? More of a lawful evil then, or lawful neutral. I wonder.... Well, Take heart there fella, rumor has it, the Brass is prepping to send some of us out again. No rest for the wicked, and all that." The old man cackles at this. It takes him a minute to settle down. "So, lad, have you some question for me?"
I answer their questions in the most pompous way, highlighting my own excellence and uniqueness. After this I'm looking for the biggest room. If all rooms are the same size which I kind of expect, I look for the one with the nicest view. If all views are kinda the same, I'l look for the closest available room to the restrooms.
The largest you can find is down a longish corridor, along a bit of a rubble strewn ledge, and into a darkened hole. No view there, but plenty of space. You'd have to bring in light sources and other amenities - the re isn't even a cot, unlike most rooms. there are a few open rooms overlooking the canyon proper, but they tend to be a bit on the smaller side - not cramped, but not spacious. At least tehy are generally closer to teh action and attention, so your status would be more likely to show there than in the fortress of solitude.
Clunkers foregoes repairs for now and directly goes to the Omega Legion superior officer for the caves mission to give his report.
"Weary statement: Designation Clunkers, here to report on the cave search and rescue mission.
This one and the party made their way to the UnderElf stockade and established contact with them. We then ventured into the cave system. It should be noted that Legionnaire Thrips spend the entire time with the cart at the starting point. This one supposes he 'protected' the cart, but ultimately he did not aid in the mission. Anyway, we made our way deeper into the caves, following the guidestones. At some point, we were stopped by a skeleton. The skeleton took us into an elevator, which brought us to some kind of platform underwater. As most of the team had to scramble not to drown, this one and Zylo did battle with a giant crab. The crab did much damage to this one and the team. We lost one legionnaire, Nip Nop or whatever.
After the bottom feeding pest was dealt with, the skeleton deposited the remaining members of the team into a cursed vault. We looted some objects, then left. In the tunnel ahead, we were attacked by strange spiders. All present members fought well, though it was Fiddler Organic who truly decided the outcome. Afterwards we ventured forth and found the source of the dwarven dissapearance. They were stuck in a room with carved heads that screamed. The screams carried some kind of magical effects. Fiddler Organic was unfortunately affected badly, and perished. This one managed to shut down the effects for a while. In the lull, we freed three UnderDwarves and put down one who was too far gone. We then returned to the UnderElf Stockade and delivered the UnderDwarves.
This one also drew up a form for the cost of the expidition, and got both the UnderDwarves and UnderElves to sign it in triplicate. This is your copy.
Additional info: This one managed to bring back the corpse of Fiddler Organic, and wishes that he recieves a decent burial, at the very least.
Requests: This one has several requests for compensation of this mission. One, this one would like to finally claim a room of its own in the legion base."
Clunkers scratches the demolished part of its head with its one remaining arm
"Second, as you can see, this one will require extensive repairs by the gnomes. This one also requests that the gnomes do some alterations to this one's inner workings. This one's drone bay was damaged, and this one would like to replace it with something else.
Thirdly, this one feels that with the amount of succesful missions under its belt, some kind of promotion might be in order.
Query: Do you require additional information? If so, you will need to write it down as this one's auditory sensors were burned out during this one's battle with the screaming magic. Honestly, this one is unsure if this one possesses a part that is not damaged at this point."
TL:DR
-3 Dwarves saved, 1 Dwarf put out of its misery, payment form signed by all parties involved in triplicate
-Squad performance: Clunkers: A+, Fiddler: A+ dead, Nip Nop: Ded, Thrips: F- lets make it a D- since he didn't actually hinder the mission either, Giglam: A-, Zylo: A-
-Clunkers requests: Fiddler burial, own room, promotion, extensive repairs by gnomes and replacement of drone bay with someting else, probably going to harass the quartermaster for more single-use totems at a later date too.
If officer want additional info, write it down because Clunkers is still deaf.
the officer reads the document you've prepared rather carefully, noting the Dwarf's mark, and making some comments on the wording. He seems satisfied overall.
"Burial, hmm? Yes, I suppose that is not out of the question. Tell me, Clunkers ... ah, right, deaf." He turns his head and speaks to someone. after a moment a page comes with a sheaf of paper and a pen. the officer writes, and shows you "What do you know of Fiddler's traditions concerning burial? Would he have preferred to be buried in his homeland? Cremated? fed to the wildlife?"
another sheet: "The gnomes have a vested interest in you. they have made a room available near their workshops. Be warned, they expect some measure of access to you as a result, and they are requesting to have several machines kept permanently in that room .. .testing or tinkering. if this is unsatisfactory, a room can be assigned to you."
another sheet "You are granted the rank of Sergeant in the Grey Squad. You will have certain responsibilities as well as certain privileges associated. the wellbeing of the beings under your command will fall more heavily on your shoulders, for instance. as for privileges: you will be able to requisition supplies, select auxilliary crew for some missions, and select some objectives, within boundaries, for your team, as long as nothing more pressing needs your attention (that is, if there are no missions, Clunkers can say "I'd like to [do this thing or steal that thing or kill that being]" and he can be sent off with a group to do it.
Let Chunkers do the report and head to the quartermasters to get a proper knife then find an alchemist and see if they have any thing that would be useful if slapped in a eggshell and thrown at people
Also I put 5 points into speed and 5 points into sharp weapons
sheet updated on my spreadsheet. go ahead and change those stats on your character sheet. Both go from 0 to 1. As for the knife, yo uwant a long knife, one with a twelve inch blade, or something else? and as for the "stuffed in an eggshell and thown at people: well, the alchemist laughs in your face and waves his hands dramatically around the shop. "What in here
isn't useful used like that? Don't answer, that was rhetorical. You'll have to be more specific,Chumbreath."
"...Well, anyhoo, it was nice to talking with you, sproingler. Do keep in touching me in the future."
Pas'qet excuses himself, satisfied with his own grasp of small talk.
"I do not intend to touch you, if it can be avoided. Farewell, or as well as one can in the Legion."
Bueno!
*vibrates murderingly*
It's been an unkown amount of time, you, sitting in the dark, completely immobilized by some thick, hardened substance that they poured on you after placing you into this crate. You've been moved about, jostled, left idle, and dropped at least three times. Nothing has happened for a while but now ...
you hear the crate being pried away from the material encasing you - how cold you not? the sound resonates through the concrete-like goop. After a few moments, you hear voices, distorted and unrecognizable, but voices certainly. And then you feel a pounding driving down on you. The hell? are they trying to smash you? This goes on, and your head begins to hurt. Your iron body rings wit hevery blow, causing you to ache in ways unexpected. It does little for your mood. Well, it makes it worse, anyway. The hard, sharp blows are eventually replaced with a lighter blow and some scraping. You feel the top of your head exposed, and the harder blows return, but not directly on you. for a while, the harder blows alternate with the softer and the scraping, until at last, your face is exposed and you see an eye. It's about as ufgly as an eye could get, all veins, bloodshot, and filled with lumps and discolorations. It extrudes from the ... head, you guess ... of some conical being sitting several feet away. as large, grey hands continue to dig the purple stuff away from your body, and a pick and soemthing like a wire brush are used by an unseen being to clear the remnants.
"It is awake.""It's been awake the whole trip. It isn't organic.""It has a period of dormancy. It is in it's active cycle.""Being styling itself 'Gak the Ganker,' do you know where you are?"