Name of Character:Nup-Nups
Race: Kobold Illussionist
Stats:
Strength:-2
Constitution:0
Speed:0
Dexterity:0
Intelligence:+1
Memory:-2
Will:+1
Charisma:+1
Skills:
Unarmed combat:-2
Blunt weapons:-2
Sharp weapons:-1
Ranged weapons:+1
Magic:+2
Medicine:+0
General knowledge:-2
Skill Mastery/specialization:+1 (Illussionary magic, hiding, running the fuck away from things, altering other's senses)
(This is character is from dnd campaign, if you wish I can link the spell list I had for him...this character was also part joke and part abusing illussion magic in dnd 3.5)
Description: A small red kobold in pink and red robes
How did you become part of the Omega Legion? Nup Nups hunting for the theifs that stole his shiny antique pet rocks some asshole stole from Nup Nups
Background:
Warning some of the Russian below is atrocius, taken from a char back story I used to practice learning russian with
Note: change all instances of vivere to omega and otherwise djust to fit to ozark's lore
A small reddish copper skinned Kobold. He wears some robes of sharess. He for ever searches for his ever missing antique shiny stones.
His egg was laid in a cave long ago, how long and where was this cave…he honestly can’t remember when and where. He hatched at some holy place of whatever, he once again can’t remember, the senile git.
Brought forth from the egg of a priest of Kurtulmak and priestess of Krahulik. His egg was taken high into the nearby forested hills to a simple shrine builts for him to be hatched. When the time of hatching came his tribe gathered around to watch him hatch. It was a time of great celebration till it was learned that the tribe den was raided by some adventures killing those who were still in the den. One the tribes return to the den the adventures immediately turned around and started slaughtering the rest. He proceeded to run away, tripping another kobold by “accident”.
He spent his time waiting to reach maturity robbing simple farmsteads, getting chased by dogs, eating whatever fell into his traps-one day a squirrel, the next day a farmer’s daughter, and maybe a rat. Eventually he was caught and captured by a small band of adventurers where he was given some neat little clothing and coddled by the wizard of the group, he was even taught a little bit of magic. He hated them all except the wizard for treating him like a glorified lap dog, coddling him. They dragged him with them towards the storm coast from some place they called the central sea. He didn’t know what the hell they were talking about but they kept giving him food and snacks, even gave him some neat little twig carved so it could fit in his hand like a little staff. They’d take him to taverns where he’d dance for the man things and fat dwarf things and pissy little elf-bitch-things for booze and money for their entertainment. He wished to kill them all, but the look of drunken men bigger then him made him to scared to try anything.
Eventually he ran off when the group was fighting some bandits and the thief was on the ground bleeding. He took all the thief's money and food he could carry and sprinted as fast as his little kobold legs could carry him. Managing to hide from the group and bandits, both too busy dealing with each other. He ran down the trail searching for a place to hide before he found the perfect kobold hiding spot- a partially fallen down tree with a space to hide in its roots. Happy that he found a place he could stay for the night he huddled down and worked at blocking off the entrance so he could happily sleep. In the morning he took out again. Heading down the road again he wandered up to some town . Reading the sign “bal-durrrr Ga-hate”. He had no clue what this meant but city means taverns, and taverns mean foods. Sadly the big armored men at the entrance wouldn’t let him in. So he wandered about the walls of the city. He managed to find an entrance to the sewers near the entrance to the bay. Climbing through he found a mirky, smelly, dark place. Perfect for a kobold.
He spent the next couple days wandering through the sewers avoiding wererats, giant rats, normal rats, rat thing-things that coated the sewers before he came across the group of kobolds that, themselves, infested the sewers. Hiding that he was a wizard they decided to let him join them. He was taken in by them thinking more kobolds would be better. How wrong they were. Anyways, they took him in and decided he’d be a good person to assist their leader. He personally didn’t mind answering obvious questions and giving out simple advice in return for free food and stuff. Soon he found himself in a quite comfy position sending other hapless kobolds to their deaths robbing stuff, or you know hordes of kobolds to bum rush sad adventurers sent into the maze like sewers to flush out the kobolds with too little gear for too little pay.
он в конечном итоге создать свой собственный гарем из кобольдов игры товарищей сделать тонн потомства, так что его благословили от весна будет жить, чтобы умереть в более щетками. хотя это не беспокоить Nup-Nup много на всех. Он сделал это раздражает, как это было тесно в своей маленькой области хоть, слишком мал для деятельности, но это незначительная жалоба. Он один, вэй и его разведение товарищей, помогли повысить кобольдов население к огромному количеству. Это пойманный глаз города достаточно для большей оплаты, чтобы дать и привлекая все больше авантюристов, чтобы попробовать и промойте кобольдов из.
Eventually a large and well equipped Group of adventurers managed to push their way far into the kobold den with a bit of help from the over stretched guard force. Instead of helping fight at the front lines he grabbed the nearest hapless kobold and pushed him towards the adventurers screaming that he was making a royal guard and all around him were in it. He promptly ran in the other direction running up and down the twisted pathways of the sewers before exiting onto the streets through an alley.
Spying an odd building of such a large size and quality as he’s never seen before he decided the place would, one, be a large and great place to hide in, and, two, be filled with riches.
Rushing into the place he found to his horror the inside was filled with many a person in the red velvet covered hallways. (It was really just a festhall with a couple clerics, most just being taught by the head priestess of the place, but nup-nups didn’t know) One lady man-thing screeched about a rat as other tried to stop him from running off. Nup-nups managed to cower beneath an odd seat before an altar of some big breasted lady-thing of some man-god-thing.
A priestess stopped the people chasing him, noticing he was a kobold. Deciding to let him talk nup-nups whined about bad people killing his family and destroying his home. Deciding she could use a new pet she decided to let him stay so long as he’d help out her temple of sharess, whatever that was. Weird man-thing god-things.
Tak NUP NUP оказался на милость жрицы Шаресс в храме бархатного покрыты. Он помог выполнить много низкооплачиваемую рабочую силу и избегали звуки, доносящиеся из комнаты крики и странных человек-вещь стоны. в итоге жрица подумал, что достоин того, чтобы "воспитывать" его из способов Шаресс в частном порядке. Для некоторых reasopion она казалась совестно обучения ему. Он был счастлив, чтобы найти его похожим на львиный он начал полюбит прочь ... не говоря уже приятным. Так он проводил свои дни, помогая двигаться материал о, очистки и сбора пожертвований под пристальным глазом местных клириков и паладинов ночью жрицу, которая спасла его в тот же день будет «научить» его Шаресс в то время. иногда она даже поделиться с ним, и пусть он практиковать его Усвоение один несколько других ученики, но это был редкий Возможность.
One day he found himself being given some neat sparkly rocks on metal because he was told it’d make him look cute. He didn’t know what to think of that. Deciding it best to just do as he was told and wear the jewelry he found himself getting some neat clothing fitted for him.
They were neat and clean robes of white and red color. One night during his slumber he woke to find a man in dark clothing in his room taking his shiney rocks, they took his damn retirement plan! Tried to sneak up on the man and prepare a spell but was too slow and the noise he made spooked the man. All he could see that was identifiable of the man was a peculiar tattoo that identified him to be a part of some sailors. Running out after him he was ran into others who had been woken by the noise finding their stuff missing. Those of the group who didn't like him, filthy kobold haters having it out for him, tried to convince the others he was behind the stealing.
One of the priestess who better trusted him decided to just keep him in his chambers till morning so the head priestess could figure something out.
Due to the pressure on her to get rid of him she decided to give him staff and let him keep the robes and go out with the promise that, if by chance, he manages to find proof he wasn't the thief, or find the thief, she’d let him back in. She pointed him to go to the docos and ask about the tattoo and see who the thief worked for.
After going to the docks and dealing with quite a bit of kobold hatred, those filth!, he eventually learned that the particular group of sailors were of a waterdhavian trade company and would be leaving soon. Deciding to leave early and try to get to waterdeep ahead of the sailors to speak to the trade companies leaders. Hitching a ride on a boat he managed to hide amongst the cargo long enough to make it near Waterdeep before getting kicked off. Wandering into Waterdeep he managed to get by saying he was here for some temple of sharess. Getting into the city he went straight for the docks and was saddened to find the boat he was looking for had gone off to a different route to some shit new island that some little “lord” declared his. Finding himself with little luck talking to the trade company, Whole bunch of filthy kobold haters! All damned one of ‘em had a part in taking Nup-Nups’ shiny rocks!, who just agreed to keep on the lookout for some stolen Sharesian goods if the temple in baldur’s gate told them they had stuff stolen by an employee of their company. Of course this never happened, no one cares for nup-nups. After bumming about the docks for a week, dancing for money and performing sharessian styled tasks he got the money to pay for entrance onto the ship that’s route was going along the storm coast and to vivere and other isles. Of course he had only paid to get to the next trade port, but that didn’t stop him from hiding. Sadly he was found and made to work as best a weak kobold wizard could along the boat given stale bread for food till he reached vivere. It was a horrid time for nup-nups.
Eventually he made it to vivere, where ue was promptly punted off the boat with hos staff and robes and what little stale bread he had left from that morning.