You know someone who knows someone. These days, it's not as hard as it seems to find a shady gun dealer on the side. And with your superior knowledge of red tape, it doesn't even need to be on the down low. Sometimes, knowing people pays off, and this is one of those days.
They don't remember selling anyone a Desert Eagle, least of all someone who looks like a NARC, but if you happen to be interested....
With the money you have on hand you can buy any of his less restricted wares.
Glock: A light handgun, easy to conceal. It inflicts low damage, but requires little strength to use. Deadliness Moderate, Range Short, Requires 1 Strength, weighs one unit
Desert Eagle: A bigger, more deadly handgun. It inflicts decent damage, but needs both hands with your limited strength. Deadliness Lethal, Range Moderate, Requires 2 strength, weighs one unit.
Civillian Rifle: A large bore hunting weapon. Deadly, Accurate, but a bit too heavy for your noodly arms. You would suffer a small penalty firing one. Deadliness Mortal, Range Long, Requires 3 strength, weighs 2 units.
Mossberg 500: The original zombie slayer, popular home defense weapon. While you would suffer a small penalty firing one, you can also sub out lead shot for any powder you like-including sand, salt, or other potentially arcane substances. Deadliness Mortal, Range short, requires 3 strength, weighs 2 units
Crossbow: A classic hunting weapon, crossbows are silent, deadly, and notably, not bullets. Deadliness Moderate, range Short, requires 2 strength, weighs 2 units.
Health: UnharmedMental State: FocusedGear: Coat, 6 units storage.
Glock: Deadliness/Moderate Range/Short, One unit.
Phone: Full batteries.
Whenever you do something, I add the requesite stat and skill, and roll some dice. Each dot gives a 33% chance of one success. If you want to skip it (I don't blame you) just know thgat you're really good at talking
Health: [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
Physical
Strength ** Muscle power and Endurance
Agility *** Reflexes and physical mobility
Mental
Logic ** Mathmatical and scientific ability
Intuition *** The intuitive sense
Social
Willpower **** The strength of your will and general stubborness
Charisma *** Your ability to relate to and manipulate others
Luck: *** Used to not die.
Skills
Social
Persuasion ***** Essentially, lying. You may prefer the term "Sales"
Empathy **** What are they going to do next?
Animal Ken **** How good you are with puppies. And other less nice things
Intimidation **** Threats, are explicit or implicit
Beauracracy **** Untangling red tape
Expression *** Art and other ways of showing yourself.
Physical
Combat *** Killing, by fist, blade, or gun.
Perception ***** What you saw, smelled, tasted, touched, or heard
Larceny *** How you Triangle Button a car
Drive *** How you don't drive that car into a wall
Stealth ** How not to be seen
Survival *** How not to starve to death.
Technical
Artisan (Metalwork) ** Building things from steel and other metals
Research (Internet) **** Google-Fu
Electronics (Software) ** C+. Java, all that horrible stuff
Medicine (First Aid) *** How not to bleed out.