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Author Topic: Dark Souls Emblem OOC: Praisin' ain't easy  (Read 98960 times)

GiglameshDespair

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #735 on: November 19, 2016, 04:19:03 pm »

Unfortunately, this particular setting is creationist.
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Dwarmin

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #736 on: November 19, 2016, 04:20:50 pm »

Anyway, the latest edit should work, for getting hit in the face with an axe *whistle*

Unfortunately, this particular setting is creationist.

Do I need to get my link cable? Some characters only evolve if you trade them.
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SOLDIER First

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #737 on: November 19, 2016, 05:15:09 pm »

Personally I just keep my EXP share on all the time. It really helps with the Healer or Thief types.
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SOLDIER First

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #739 on: November 19, 2016, 07:02:33 pm »

And Damon.
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Tiruin

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #740 on: November 20, 2016, 11:28:07 am »

[...]
((OOC: Btw, I'm trying to be true to Typhos here, and the idea I got from reading his RP in thread was that his primary personality traits were being cautious, friendly and polite.))
DWARMIIIIN! NOOOOOO!
* Tiruin still loves you though.
You're doing the good intentions and better practicality OOC in the IC! D: That means hidden funstuff by the GM!
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GiglameshDespair

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #741 on: November 20, 2016, 11:36:47 am »

[...]
((OOC: Btw, I'm trying to be true to Typhos here, and the idea I got from reading his RP in thread was that his primary personality traits were being cautious, friendly and polite.))
DWARMIIIIN! NOOOOOO!
* Tiruin still loves you though.
You're doing the good intentions and better practicality OOC in the IC! D: That means hidden funstuff by the GM!
Oho!
That had slipped my mind!

Beep!


Thanks for reminding me, Tiruin.
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Tiruin

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #742 on: November 20, 2016, 11:41:15 am »

Oho!
That had slipped my mind!

Beep!


Thanks for reminding me, Tiruin.
.____________________________________.

I feel sad now. (But also a tad bit content? :'( )
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Nerjin

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #743 on: November 20, 2016, 01:17:07 pm »

The worst part, for me, is that all my relationship building with Typhos will now be lost. So many A rank bonuses.
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Twinwolf

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #744 on: November 20, 2016, 10:18:25 pm »

Rosalia has an axe looted from somewhere. Probably going to need to trade that to Ariston. Only 5 QL, but better than nothing.
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SeriousConcentrate

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #745 on: November 20, 2016, 10:29:11 pm »

Yeah, it'll keep me from being a useless lump for a little while longer. Game needs the Dark Souls 2 'bonfire restores QL' mechanic since I doubt we'll be seeing many stores. :P

I'll figure out how to get to you after I get home.
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Tiruin

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #746 on: November 20, 2016, 11:29:00 pm »

The worst part, for me, is that all my relationship building with Typhos will now be lost. So many A rank bonuses.
Hey Gig, given our plot and team composition, could you adjust the relationship stuffs for everyone? :O It may be...saddening to see stuff like this actually occur :/ Like, can the 'relative value' be moved over to other folks (if mutual agreement happens) if people die or get replaced or are otherwise absent for a few (and when they return, that relative value is placed back)?
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GiglameshDespair

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #747 on: November 21, 2016, 02:34:50 am »

The worst part, for me, is that all my relationship building with Typhos will now be lost. So many A rank bonuses.
Hey Gig, given our plot and team composition, could you adjust the relationship stuffs for everyone? :O It may be...saddening to see stuff like this actually occur :/ Like, can the 'relative value' be moved over to other folks (if mutual agreement happens) if people die or get replaced or are otherwise absent for a few (and when they return, that relative value is placed back)?
No
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SOLDIER First

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #748 on: November 21, 2016, 06:07:38 am »

Rekt
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Dwarmin

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Re: Dark Souls Emblem OOC - Recruiting another player
« Reply #749 on: November 21, 2016, 09:21:30 am »

No

Didn't even bother to a period at the end.

Savage

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