Humanity
Humanity is, well, what makes you you, rather than a mindless Hollow. You start with a certain amount. You won't know the precise number - instead, on your sheet will be a generalised signifier, i.e High, low, Almost Hollow, etc. You can lose humanity various ways - most commonly, being downed.
When you run out of humanity, you turn Hollow, and become a mindless undead. The only thing to do is for your ex-allies to put you down.
Bonfires
When you kindle a bonfire, you may use an action to refill your estus flask at it, or heal the same amount you would if you used an estus flask. This costs nothing but time. Later, you may be able to kindle a bonfire by spending humanity at it, to give a boost to the estus flask.
If you are downed, you lose a small amount of humanity. After three turns you lose a larger quantity of humanity, and respawn at the nearest lit bonfire. If no bonfire is lit that map, you do not respawn until one is lit.
Estus Instead of a vulnerary, you begin with a single-use estus, healing 10HP each use. This can be upgraded for each person in both number of uses and amount healed.
| Humanity
Humanity is the difference between you and the Hollows that roam the land. It's a relative, nominal value representing how much of 'You'rself you retain. You start with a certain amount. You won't know the precise number - instead, on your sheet will be a generalized signifier, i.e High, low, Almost Hollow, etc. You can lose humanity various ways - most commonly, by being downed.
When you run out of humanity you will turn Hollow, and become a mindless undead. The only thing to do is for your ex-allies to put you down.
Bonfires
When you kindle a bonfire, you may use an action to refill your estus flask at it, or heal the same amount you would if you used an estus flask. This costs nothing but time. Later, you may be able to kindle a bonfire by spending humanity at it, to give a boost to the estus flask.
If you are downed, you lose a small amount of humanity. After three turns you lose a larger quantity of humanity, and respawn at the nearest lit bonfire. If no bonfire is lit that map, you do not respawn until one is lit.
Estus Instead of a vulnerary, you begin with a single-use estus, healing 10HP each use. This can be upgraded for each person in both number of uses and amount healed at the cost of humanity. These upgrades are temporary and static (eg A 1/1 Estus flask becomes a 2/1 Estus flask on upgrade).
|