Sure, sure. If you like heavily gated progression, every fight boiling down to just rolling through constant attack spam, AI so terrible that it relies on button-reading (seriously, go up to any Lothric Knight and press R2. They always react with a running stab. Always. You can actually bait them into killing themselves with a weapon that has a poke for its R2 by causing them to just run into it over and over), extremely bland movesets for each weapon, boring visuals, NPCs that rely more on nostalgia than being interesting, terrible boss design (except Wolnir, and he's only cool visually - I just like the idea of this giant monster trying to crawl out of the Abyss and pull you down into it. Mechanically he's a boring af 'puzzle' boss). As far as the plot goes, I will be fair to it and say that DS2 sunk any chance of it having an interesting plot by making it about cycles of fire and dark, so they were stuck in a corner there.
Here's the thing. I played through Demon's Souls about four times. I played through Dark Souls seven times. I played through Dark Souls 2 at least fifteen times. I played through Bloodborne five times, and although that game is good I'm not really much of a fan of having to do all the random dungeon crawling to power up your weapon via gems. I mean, it's different and that's cool, but it gets kind of boring the third time through. I played through Dark Souls 3 twice, put it down for a month, forced myself to do a third playthrough to see the 'Dark' ending, put it down for three months, then forced myself to do a fourth playthrough to do a 'Dark but kill the Firekeeper' ending so I'd seen them all, and then I uninstalled it. Meanwhile I still have Scholar Of The First Sin installed and if I can think of a neat build gimmick I'm probably going to run through it again.