Large Spinal Hull
Offense:
-Heavy Spinal Gravity Lance Cannon
-Heavy Siege Driver
-Heavy Siege Driver
-Torpedo Launcher(HEAP)
-Torpedo Launcher(HEAP)
-Torpedo Launcher(Contact Nuke)
-Light Gauss Cannon
-Light Gauss Cannon
Defensive:
-[Redacted] Plate
-Ablative Plating
-Laser PD
-Laser PD
-Chaff Cannon
-Chaff Cannon
Power:
-Standard Fusion
-Standard Fusion
Engine:
-Stanford Particle Accelerator
-Plasma Fusion Torch
-Hyperdrive
Misc:
-Automated self-repair systems
The biggest project yet, the techies were practically salivating at the new data feed that they were given, and everyone went to work, and some groaned at another Spinal hull. But none the less, the project started.
Designing gigantic spinal mountic hulls is a challenge even among itself, which eventually ended with structural compromises to fit the entire required weapon into the space it was needed in, But the crew really don't need /that/ large of a life support system, do they?
Meanwhile, The front line shifted. heavily. Several warppoints and solar systems have been taken in such a way that the facility has been threatened. The research Director has been transferred.
The spinal weapon mount was worked on heavily, much of the techies worked long hours to finish the deadlines set, seems this is a common theme, doesn't it?
Before they were able to finish the mounting of the spinal lance system, an additional team came in and took over the project of the main weapon, and began their work in a separate wing of the facility, giving large demands of what they needed for what they called, was “there” weapon.
The Two Heavy Mass drivers had to be partially externally mounted, there gigantic casings could not entirely fit into the hull of the craft, but to compensate there are plates partially covering them.
The simulations show that the mass drivers are absolute in their intended purpose of bombardment, able to pierce the atmosphere with only minimal mass loss and maximum projected impact.
The massive torpedo systems, designed for anti-ship combat, was partially based of the research director's designs before he had left, and used a catapult type system where a charge was detonated and the torpedo left the tube, so to speak, faster than previous designs, and was hugely more effective in reaching their designated target.
Before any further work into the weapon systems were done, the power systems were brought into existence, two, dual fusion reactors running of of a mixture of helium, and hydrogen, but can use any type of fusible material, to less of a degree of efficiency, and in addition, Atmospheric scoops were ordered to be designed as well.
At this point of time, a full month after the initiation of the project, increased budget was installed, and several “VIP” personal was extracted off the team. Moral obviously decayed, but work continued.
Four, fully rotatable guass cannons turrets were installed onto the chassis, and worked wonderfully in the simulations against corvettes and above, if there was no other option.
After the plating was fully designed, the point defense system was brought into existence, simple and tested design type gave it a sort of hardy resolve, the chaff cannons were more or less a complete failure, as there simply was not enough surface area for them, and was scrapped entirely.
By this point in time, all outer communication has been cut, and Royal guard has been brought in, and the highest digital architects have been informed that a true AI seed has been brought to the facility, for the repair system.
Robotic experts brought and several types of drones were built to skitter among the maintaince hall and to repair damages on the systems, but as always, failsafes are installed, and a fabricator was also installed, with basic blueprints on a broad spectrum of engineering projects.
All of it began to meld together as the project began to fall to its final arc, the separate design parts going together almost with a certain degree of grace, after of course, final engine systems were designed.
A third fusion “core” was installed, for the sole purpose of using fuel for propulsion, and the simulations as always seemed to work wonderfully.
As the design was finished off, and transmitted, sharp cracks were heard throughout the facility, and anyone sitting at the window would see small “meteor” like objects plunging towards the surface, and following those meteors, was absolutely horrifically large kinetic explosions. Transmissions from orbit claimed anguish for “Those blasted assholes who designed killing machines fit for the depraved”. At first it was only close misses, then un-important sections of the facility were hit, and then…
There were no survivors of the bombing of Design facility 36, the official cover story is a that a fuel tank exploded, causing a failure of a fusion core, the final plans for the Glaive has been successfully received.
Mechanics.
I’m going to keep the Ship component design scheme of Sections (Defense, misc, etc)
But instead, I’m not going to list the components that you are able to use, instead I’ll list the technology you /are/ able to use, and the budget, time and personal that can back your things up. For example, with the following tech allowances
Basic Ballistics
Basic Chemical Propulsion
Basic Fission power systems
Advanced ablative armor techniques
Custom Hull Manufactury
You can create a craft with a large amount of weaponry on it, with a chemical propulsion system, a fission reactor to power its systems, and basic ablative coating, and to top it off, dual vulcan cannons.
I gotta make the mission later, since it's kind of 12 am where my timezone is, so the post will be tomorrow or such.
Overwhelmed, the front line collapsed. the empire was shattered, and then broken widespread orbital bombardments, extermination campaigns and heavy fighting cause entire worlds to be glassed, and billions upon billions to burn. Irregardless, a singular ship, an arc, a bastion of all species under the empire left, built with the most advanced materials, engineering systems, and equipped with a unique type of warp system, able to leave behind the burning worlds. The hulk of a ship, tens of kilometers in length, finally stops in an orbit of a eden world, long and far away, the warp drives fried, and colonization efforts beginning.
Two hundred years later, the shard of the empire begins its first empirical expansion from its new “home” world, and found an entirely different threat.
The preliminary scouting reports a uni-species empire consisting of bipedal predatory-like hunters, there have been no attempts at diplomacy, but as architects of the new empire, the foremost of our greatest military edge, you have been given everything we could produce, and although we are vastly behind what we were, the industry is ready.
Basic Ballistic Weapons( Machine guns, small mass rivers,, chaff cannons, etc, Nothing involving chemical payloads, or any particularly strange type of weaponry.)
Basic Laser Weaponry (Burst fire Laser, etc)
Retrofitted explorer craft (Small-Medium ships that are able to be refitted into war ships, as a hull, can't have armor attached, simple.)
Basic Hull forge (Unable to forge anything truly large, generally kept to medium below ships, nothing very special, either.)
Combustion Engine systems (Oxygen and fuel combust, and fly out of the back end of a ship)
Fuel Cell (Same Oxygen, Same fuel, but power!)
Ion Engine core (Incredibly fuel efficient system, able to traverse entire solar systems.)
Early Warp Drive systems (Dangerously explosive, however, can be detached.)
Your goal is simple, engineers. create a escort, small, and will be carried by warp capable craft, your imagination is the limit, however limited by the technology.