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Thank you Urist McCoder for taking over this RTD

Yes, thank you.
- 4 (50%)
Absolutely. Thank you.
- 4 (50%)

Total Members Voted: 8


Pages: 1 ... 9 10 [11] 12 13 ... 26

Author Topic: A Star Wars RTD | Turn 12 | Troublesome Tatooine (moderators needed)  (Read 27627 times)

Nosaneinme

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #150 on: December 19, 2015, 11:45:56 pm »

Sard has no reason to do anything because nothing important the required violence or charisma to solve

((Want me to quote your posts in my posts?))
"Great, now then, ever played Sabacc? We have several hours till we reach Tatooine, and I pretty much just need to set course and hit a button, then we have several hours to kill."
((Yeah, It would give people on who is talking to who))

"What about any ships that could get way... you know imperial,pirates or others"

"No I haven't play"
((Oh, and tip, you don't need to put the font thing on every line.))
"Only thing that would get in our way would be a gravity well, which we shouldn't have to worry about, unless the empire has a tendency to put Indicators around empty space."

"Well then, why don't you let me teach you, after all, it is a fun game, but first, let me set a course to Tattooine."
Go and turn on the hyperdrive, sending us to Tatooine.

"okay then... how does it work" Sard asked
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origamiscienceguy

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #151 on: December 20, 2015, 12:12:00 am »

OOC: By the way, I just got back from watching The Force Awakens. It is awesome.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

Nosaneinme

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #152 on: December 20, 2015, 12:17:44 am »

OOC: By the way, I just got back from watching The Force Awakens. It is awesome.
(Ooc : you  could change my action into guarding the airlock)
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origamiscienceguy

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #153 on: December 20, 2015, 12:20:10 am »

OOC: By the way, I just got back from watching The Force Awakens. It is awesome.
(Ooc : you  could change my action into guarding the airlock)
I'm still waiting for Alexander. So no rush.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

Hiddenleafguy

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #154 on: December 20, 2015, 12:34:34 am »

Sard has no reason to do anything because nothing important the required violence or charisma to solve

((Want me to quote your posts in my posts?))
"Great, now then, ever played Sabacc? We have several hours till we reach Tatooine, and I pretty much just need to set course and hit a button, then we have several hours to kill."
((Yeah, It would give people on who is talking to who))

"What about any ships that could get way... you know imperial,pirates or others"

"No I haven't play"
((Oh, and tip, you don't need to put the font thing on every line.))
"Only thing that would get in our way would be a gravity well, which we shouldn't have to worry about, unless the empire has a tendency to put Indicators around empty space."

"Well then, why don't you let me teach you, after all, it is a fun game, but first, let me set a course to Tattooine."
Go and turn on the hyperdrive, sending us to Tatooine.

"okay then... how does it work" Sard asked
((Just gonna mention, pretty much no lore on Sabacc, so, I can either time skip him teaching him, or some time and flashback to it.))
Logged

Nosaneinme

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #155 on: December 20, 2015, 12:43:14 am »

Sard has no reason to do anything because nothing important the required violence or charisma to solve

((Want me to quote your posts in my posts?))
"Great, now then, ever played Sabacc? We have several hours till we reach Tatooine, and I pretty much just need to set course and hit a button, then we have several hours to kill."
((Yeah, It would give people on who is talking to who))

"What about any ships that could get way... you know imperial,pirates or others"

"No I haven't play"
((Oh, and tip, you don't need to put the font thing on every line.))
"Only thing that would get in our way would be a gravity well, which we shouldn't have to worry about, unless the empire has a tendency to put Indicators around empty space."

"Well then, why don't you let me teach you, after all, it is a fun game, but first, let me set a course to Tattooine."
Go and turn on the hyperdrive, sending us to Tatooine.

"okay then... how does it work" Sard asked
((Just gonna mention, pretty much no lore on Sabacc, so, I can either time skip him teaching him, or some time and flashback to it.))

(( what I see in the star wars  wiki... seen similar to pazaak but with a few differences))
 
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Hiddenleafguy

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #156 on: December 20, 2015, 08:44:57 am »

Sard has no reason to do anything because nothing important the required violence or charisma to solve

((Want me to quote your posts in my posts?))
"Great, now then, ever played Sabacc? We have several hours till we reach Tatooine, and I pretty much just need to set course and hit a button, then we have several hours to kill."
((Yeah, It would give people on who is talking to who))

"What about any ships that could get way... you know imperial,pirates or others"

"No I haven't play"
((Oh, and tip, you don't need to put the font thing on every line.))
"Only thing that would get in our way would be a gravity well, which we shouldn't have to worry about, unless the empire has a tendency to put Indicators around empty space."

"Well then, why don't you let me teach you, after all, it is a fun game, but first, let me set a course to Tattooine."
Go and turn on the hyperdrive, sending us to Tatooine.

"okay then... how does it work" Sard asked
((Just gonna mention, pretty much no lore on Sabacc, so, I can either time skip him teaching him, or some time and flashback to it.))

(( what I see in the star wars  wiki... seen similar to pazaak but with a few differences))
((And I just realized I was looking at cannon lore, let me check up on the rules... I wonder how many other things I've looked at only in cannon.))
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Yourmaster

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #157 on: December 20, 2015, 08:50:32 am »

Meditate.
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10/10.
Wants to rape and enslave my innocent night faeries ;-;

Nosaneinme

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #158 on: December 20, 2015, 08:54:52 am »

Sard grab some Cards
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Hiddenleafguy

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #159 on: December 20, 2015, 09:13:52 am »

"Okay, let me grab something from my room, it's a dealing machine, helpful with Sabacc in particular.... And no, it isn't sentient, almost entirely mechanical."
Chauncey leaves, then returns a few minutes later with a small machine, and a deck of Sabacc card on top of said machine, the cards glowing slightly as he approaches.
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Nosaneinme

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #160 on: December 20, 2015, 09:32:29 am »

"Okay...  who wants to go first" Sard asked

Sard mechanical form leavers down upon the chair

Spoiler: Sard Looks (click to show/hide)
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Hiddenleafguy

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #161 on: December 20, 2015, 09:44:55 am »

"Actually, speaking about that, I guess we could ask our team members if they want to play, after all, the more, the sexier, or was it merrier.... either way, Sabacc is best played with more then two people.... your call on whether to include others." ((Hey, Gm, mind using Random.org to draw Sabacc cards for us, and randomize said cards after we have drawn them? I can link to the Sabacc rules, if you want.))
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Zormod

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #162 on: December 20, 2015, 01:33:51 pm »

Assuming Nerrok hears the invitation, he responds in his typical quarranese.
"I'm up for that."
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Nosaneinme

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #163 on: December 20, 2015, 01:35:41 pm »

Assuming Nerrok hears the invitation, he responds in his typical quarranese.
"I'm up for that."

"So, I never really got your story" Sard point out
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Hiddenleafguy

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Re: A Star Wars RTD | Turn 1 | Coruscant Conundrum (moderators needed)
« Reply #164 on: December 20, 2015, 01:37:33 pm »

Assuming Nerrok hears the invitation, he responds in his typical quarranese.
"I'm up for that."

"So, I never really got your story" Sard point out
"Great! Although I don't think I can get the bacon right."
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