Legends Viewer isn't detecting several modded-in human civs and I can't figure out why. Their settlements appear on the map but their governments aren't listed on the summary page and they're white or grey in civ events.
EDIT: The modded civs might be transposed or superposed due to a mistake I made, but I don't know how. They all have unique entity IDs.
Look in the xxx-world_sites_and_pops.txt file if they are listed under "Civilized World Population". If they are, then it is a problem mapping their race name from the XML (singular) to one of the civilized races in this file (plural).
Or is their race "Human/Humans", in this case it should definitely work.
Legends Viewer seems to be having some trouble reading my modded world correctly. It usually does OK, this is the first time I've seen this happen.
It's a large world so I can post a save or Legends file but they'll be pretty big.
Basically the world has two groups, both named "The Froths of Severity". One is a Minotaur civilization, the other is a minotaur bandit gang.
The civilization isn't showing in the list of Minotaur civs in my world on the summary screen. I guess it's because of the name duplicate, but can something be done about it?
That's the main screen I use for a quick look at the world before playing.
Searching brings up both groups. Although the non-Dfhack version describes both as "The Frosts of Severity are a group." Handy...
DFHack version has the correct descriptions but still doesn't list the civilization in the civilization list.
Could be a similar problem to Flying Teasets' issue. I always have a hard time combining the infos from the xxx-world_sites_and_pops.txt file to the infos of the XML files.
The xxx-world_sites_and_pops.txt file has no IDs for the entities and in larger worlds, duplicated names are very common.
Maybe I can improve the way it is handled in your cases if you post the zipped legend files.
I am sorry that I have long response times at the moment but I am currently moving. It is a little bit hectic until May, I read the forums but I rarely have time to look into details.