Where I can see ceremonies and other new events? I can't find them in program. Using with 42.03 DF.
You can find these new occasions in the event logs of entities that celebrate them, of historical figures that took part in competitions and in the event logs of regions and sites where they took place.
They aren't search/filterable in the navigation panel, because the legend export files do not include information about their names.
So whenever these occasions appear in an event log you get "Historical Figure took part in a competition, ..." instead of the real name of the competition as you would in DF legends mode.
The total numbers in the chart come from the regionx-xxxx-xx-xx-world_sites_and_pops.txt file.
Interesting. Where does the 'Site Poulations' section get it's numbers from? It's only a very small difference when you add in outcasts and prisoners. Maybe wandering historical figures aren't counted as belonging to any site?
The populations of sites are in the same file. I am sure you are right and wandering historical figures are not part of any site but are counted for the civilized world populations list.
Sure, I'll upload something when I get back from work later.
I really like the new features. Get them working for modded civs and it'll be near-perfect (besides DFhack only features).
Everyone who wants to help to make the new features more mod friendly,
please upload a zip from a world with modded civs with the files:
regionx-xxxxx-xx-xx-legends.xml
regionx-xxxxx-xx-xx-world_history.txt
regionx-xxxxx-xx-xx-world_map.bmp
regionx-xxxxx-xx-xx-world_sites_and_pops.txt
I for myself only use UI mods and TWBT+tilesets but no gameplay or world changing mods.
I'd like to add a small feature request if I may, something that's been bothering me since the beginning. Legends Viewer only loads one map, and doesn't allow for more than one alternate map (which needs to be loaded manually). Furthermore, it's very frustrating that when navigating away from the map page, the alternate map gets unloaded. It'd be super useful for LV to load all the maps it can find, and also allow for loading other maps (for example, my Satellite Map Maker, or the Fantasy Map Maker maps), which would not then unload after clicking on something.
I will take a look at the map-loading code.