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Author Topic: Sector Unknown II  (Read 36210 times)

Azkanan

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Re: Sector Unknown II
« Reply #210 on: December 21, 2015, 04:04:40 pm »

((This post was hilarious for about a second before the edit came.))
Saxson holds on to the trash he acquired tightly.  "Liberty Contraband Control, requesting you define 'contraband.'

"Contraband; illegal narcotics, unregistered meats, biological weapons, active high-charge explosives, live animals..." The officer goes on for about a minute long, but are mostly seemingly negligible.

"Nothing that I can think of, at least, but the last time I dealt with an i/e control crowd, they confiscated my favorite sidearm. Liberty hasn't gone nanny-fascist lately, right? "


"No, sir," replies the officer. Dante's eyes go wide as he realises the comms are still open. Dante looks to Saxson, who looks back with wide-eyed doe-like eyes. His head turns queerly to his own hand, before retracting his arm, and more importantly his finger, from the push-to-talk comms open-channel button. He looks back at Dante with the same placid, innocent, high-browed expression.
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Nunzillor

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Re: Sector Unknown II
« Reply #211 on: December 21, 2015, 04:10:37 pm »

((Hah))
Saxson mumbles out an excuse "Need to uh... take a look at the energy readings... on the uhh thruster gauges..." before running back to the Engineering section.
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Spiderking50

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Re: Sector Unknown II
« Reply #212 on: December 21, 2015, 04:16:50 pm »

"No sir, no contraband. Just a few jokesters with a bad taste in jokes." Rob says over the comms.
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Strife26

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Re: Sector Unknown II
« Reply #213 on: December 21, 2015, 04:19:18 pm »

Dante whistles innocently to himself.     

"Y'know, if I recall, I did that the last time too, actually."
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Azkanan

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Re: Sector Unknown II
« Reply #214 on: December 21, 2015, 04:20:17 pm »

"No sir, no contraband. Just a few jokesters with a bad taste in jokes." Rob says over the comms.

"Alright, I am now going to sweep your ship for Contraband. One moment, please."
A third-party access request appears on the screen, before automatically accepting itself. Republic my ass.

"My sensors read you have a large package of chemicals. Please explain."
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Spiderking50

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Re: Sector Unknown II
« Reply #215 on: December 21, 2015, 04:23:45 pm »

We have a Silvercorp delivery onboard. Rob says
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Azkanan

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Re: Sector Unknown II
« Reply #216 on: December 21, 2015, 04:27:20 pm »

We have a Silvercorp delivery onboard. Rob says

"What is your destination, Mise de Feu?"
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Spiderking50

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Re: Sector Unknown II
« Reply #217 on: December 21, 2015, 04:33:54 pm »

Sanctuary, sir. If you need a more specific location than that I can fetch my manager.
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Azkanan

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Re: Sector Unknown II
« Reply #218 on: December 21, 2015, 04:35:54 pm »

Sanctuary, sir. If you need a more specific location than that I can fetch my manager.

Code: [Select]
Roll Acting
1d20 + 0 = 16

"No, that will not be necessary. You are free to go, Citizen."
The fighter pulls away and disappears into the gloom.

+8 Experience.
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Nunzillor

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Re: Sector Unknown II
« Reply #219 on: December 21, 2015, 04:39:56 pm »

Now that that whole situation was dealt with, Saxson takes a look at the weapons, checking for what upgrades he could perform with the Engineering kit and (most importantly) the collections of junk.
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Strife26

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Re: Sector Unknown II
« Reply #220 on: December 21, 2015, 04:40:24 pm »

"Anyone else want to start saving up for one of those?"
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Azkanan

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Re: Sector Unknown II
« Reply #221 on: December 21, 2015, 04:42:43 pm »

Now that that whole situation was dealt with, Saxson takes a look at the weapons, checking for what upgrades he could perform with the Engineering kit and (most importantly) the collections of junk.

Saxson, as tightly as he presses as his face against the cargo bay window, cannot see the weapons from this vantange point.
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~Neri

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Re: Sector Unknown II
« Reply #222 on: December 21, 2015, 04:43:37 pm »

"For a piloted fighter? Methinks it would make more sense to strip out the life support parts and install a drone AI."
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Nunzillor

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Re: Sector Unknown II
« Reply #223 on: December 21, 2015, 04:47:16 pm »

Saxson briefly contemplates creating a telescope to help with that.  He then does so, and then tries again to check the upgrades he could perform.
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Dustan Hache

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Re: Sector Unknown II
« Reply #224 on: December 21, 2015, 04:47:56 pm »

Armal would taking out the pieces of the first aid kit he bought, trying to get an idea of what he had to work with, and ideally how much he could help someone, if they were injured.
« Last Edit: December 21, 2015, 04:51:41 pm by Dustan Hache »
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.
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