Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

I have no idea what to title this game.

Keep the original title
- 8 (66.7%)
Tunnel Quest
- 1 (8.3%)
Neo-Punk Medicine X: The Movie The Game
- 2 (16.7%)
Default Title: Average Quest
- 1 (8.3%)

Total Members Voted: 11


Pages: [1] 2 3

Author Topic: (ISG) The Medical Wards of Surly the Cleric  (Read 6128 times)

Mooply

  • Bay Watcher
  • Surviving the cyberpocalypse of 2004, the future.
    • View Profile
(ISG) The Medical Wards of Surly the Cleric
« on: December 12, 2015, 07:02:15 pm »



In the beginning... Tiir was formed. Again. Most likely for the third or fourth time but nobody really knows for sure.

This land is host to bountiful magical potential, awesome heroes of massive scope and skill, and... medicine.



When the world was still young, five great tribes were formed. From the great mountains came the sharp eye clan of the dwarves, to the southwest plains arose the singing claw tribe of the massive troll-like lizardmen and the diminutive kobold, from the jungles of the north arose the intelligent and aloof shade clan of the humans, to the east came the orcs of the... orc clan. Orcs are not very creative people. Finally, in the wastelands of the southeast came the robotic denizens of the syrgazon tribe.

With the aid of the gods and powerful shamans, these tribes were able to weave together amazing magical arts. Great healers were able to close a wound mid-battle and bring the near-dead back to life with a flick of the wrist.

The tribes wielded great power and were respected throughout the lands.



Except they were all responsible for the biggest fuckup in our history, the fucking dipshits.

Actually no, they still are responsible. Let me tell you why everyone is terrible now.



You see, being a "healer" is not just about waving your fucking hands around with a close-wound spell and you think everything is all honky dory. You know what happens when you speed up cell-regeneration to abnormally high speeds in an open fucking wound? It doesn't just speed up cell regeneration of the host, no no it speeds up EVERYTHING. So now instead of an open wound you've got a septic knight with super cancer who doesn't even know that he'd be better off with a jagged spear in his throat.

So a group of people got together to make sure spells like that weren't in the hands of idiots and formed the modern day healthcare system.

Great, yeah? Well no!

The gods and their celestial bureaucracy felt that the "medicine clans" weren't pious enough and all the support and power went to celestial church. They don't do anything scientific, they don't even do research to find out the best practice! So these guys have massive amounts of power and wielding their healing prowess like a fucking sledgehammer to make medical problems go away.



But there is hope...

There is one person that's here to make sure that proper care is delivered...

Do you know who it is?



"IT'S ME!"



"So yeah, that's why you should never go to a temple for healing."

"AAaAAaaaAAAAAaaaAAggh, WHEN IS THIS TUTORIAL OVER?"

"You okay there guy?"

"FAST FAST, GO GO, NEED TO GO, GO NOW, AAAAAAAAAGH, BEAT THE RECORD, BEEEAAAT IIIIIT!"

"OKAY FINE I DIDN'T WANT A NORMAL CONVERSATION ANYWAYS!"



"I think we're getting close to the city anyways."



You are Surly Cleric, a medical doctor!

You've just bought a clinic in the city of New Neo-Vilknorn and are ready to start your magical medical adventures.

You've been dropped off at the main gate. Your traveling companion has already ran into the city screaming and sprinting as fast as he could.



You look at your map to get a good idea of the points of interest for now.



You're ready to begin your adventure!

Spoiler: Inventory (click to show/hide)
« Last Edit: December 13, 2015, 02:34:57 pm by Mooply »
Logged

Shadestyle

  • Bay Watcher
  • Adorable
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #1 on: December 12, 2015, 08:01:47 pm »

Ring Info bell, ask where the nearest plot hook is.
Logged
You are now having excessive amounts of fun

~Neri

  • Bay Watcher
  • Now back to our regularly scheduled bark.
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #2 on: December 12, 2015, 09:01:18 pm »

Did Surly dye her har since we last had a game with her in it?
Logged

Mooply

  • Bay Watcher
  • Surviving the cyberpocalypse of 2004, the future.
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #3 on: December 12, 2015, 11:17:35 pm »

Yeah I made it a shade darker so it's less "Eye-bleed neon yellow".
Logged

Maegil

  • Bay Watcher
  • I _drink_ stuff older than you!
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #4 on: December 13, 2015, 05:50:36 am »

((PTW))
Logged
What does Maegil have in common with a frag grenade?
Answer: does not suffer fools gladly.

Your friendly mysanthropic machete-toting sail-sailing sailor nut job.
Also, a Serial Editor. Just in case, do check my previous post to see if I didn't change or added to it. I do that, a lot...

freeformschooler

  • Bay Watcher
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #5 on: December 13, 2015, 08:47:48 am »

Oh snap it's back, but different?? ?
Logged

Twinwolf

  • Bay Watcher
  • Probably hanging around Forum Games and Roleplay
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #6 on: December 13, 2015, 08:55:04 am »

PTW.
Logged
Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #7 on: December 13, 2015, 09:15:59 am »

Uh... Who are you again?

Why are you here?

And why are there only five tribes described and given symbols, but six tribes?
« Last Edit: December 13, 2015, 09:25:39 am by TheBiggerFish »
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Mooply

  • Bay Watcher
  • Surviving the cyberpocalypse of 2004, the future.
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #8 on: December 13, 2015, 11:16:15 am »

Uh... Who are you again?

Why are you here?

And why are there only five tribes described and given symbols, but six tribes?


You're a medical doctor! Really... that's kinda it. You do medical stuff. No other backstory necessary. Probably should've done with a simpler opening but OH WELL.

You've just bought a clinic in the city so that you can do medical stuff and get money. The little star with the "clinic" thingy on the map is where all dat plot is.

And because I'm an idiot and wrote that when there were six tribes but I condensed it into five since it worked out better.

If you're confused about anything else just leave a post. I'm not known for my clarity.
Logged

ATHATH

  • Bay Watcher
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #9 on: December 13, 2015, 11:23:57 am »

Work on quitting our smoking habit. We're a doctor; we know what it does to us.
Logged
Seriously, ATHATH, we need to have an intervention about your death mug problem.
Quote
*slow clap* Well ATHATH congratulations. You managed to give the MC a mental breakdown before we even finished the first arc.
I didn't even read it first, I just saw it was ATHATH and noped it. Now that I read it x3 to noping

Shadestyle

  • Bay Watcher
  • Adorable
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #10 on: December 13, 2015, 11:24:05 am »

Go to the clinic, Grab any hobos squatting nearby and give them a complimentary checkup in return for advertising.
Logged
You are now having excessive amounts of fun

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #11 on: December 13, 2015, 11:24:57 am »

To the clinic, then, because PLOT ADVANCEMENT.
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

birdy51

  • Bay Watcher
  • Always be Beeping
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #12 on: December 13, 2015, 11:26:33 am »

To the Clinic!
Logged
BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

freeformschooler

  • Bay Watcher
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #13 on: December 13, 2015, 11:49:56 am »

We need a kobold sidekick, pronto. Preferably with a big wizard hat.
Logged

Mooply

  • Bay Watcher
  • Surviving the cyberpocalypse of 2004, the future.
    • View Profile
Re: (ISG) The Medical Wards of Surly the Cleric
« Reply #14 on: December 13, 2015, 02:25:38 pm »

Ring Info bell, ask where the nearest plot hook is.



You ring the bell. Soon enough, the information rep pops up.

"Oooooooh, heeeeey, welcome. I'm Kelly the information wizard. If you need any information just let me know or whatever."

"Where is the nearest plot hook?!"

"Hooks, like... why don't you go to the wharf if you want something fish related, or... don't... I don't really care."

"No, I mean is there anything interesting happening here?"

"Oh uh... there's some lame party or ball or whatever at the palace or something in a week."

"It's celebrating the new temple being finished up in hightown."

"Right, that's enough of that for now. I need to go."

"Uh huh, kay!"

Work on quitting our smoking habit. We're a doctor; we know what it does to us.

"No."

We need a kobold sidekick, pronto. Preferably with a big wizard hat.

"Isn't that a little specific?! How about I get to the clinic first!"

Go to the clinic, Grab any hobos squatting nearby and give them a complimentary checkup in return for advertising.
To the clinic, then, because PLOT ADVANCEMENT.
To the Clinic!



You arrive at the clinic after following your map. Seems you've already got your first customer as there's a stabbed hobo outside your front door already. Score!

"Damn pixies stabbed me and took my juice!"

Spoiler: Inventory (click to show/hide)

Spoiler: Spells (click to show/hide)

« Last Edit: December 13, 2015, 03:26:17 pm by Mooply »
Logged
Pages: [1] 2 3