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Here's another release which cleans up various outstanding issues.
Major bug fixes
(*) Fixed world generation crash from wandering artist writing a book
(*) Fixed crash from retiring locations in certain circumstances
(*) Fixed crash associated to adventurer sleeping in inn rooms
(*) Fixed issue with militia not picking up armor
(*) Fixed error causing some instruments in chests to not be played
(*) Fixed error causing instruments and drink service to fail in dining rooms
(*) Fixed error causing scribes not to use some blank writing materials
(*) Fixed error causing overall scribe operation to be stalled by a bad target codex
(*) Made training marksdwarves want both combat and training ammunition and fetch stacks appropriately (thanks to ag for analyzing this one)
(*) Fixed issue with starting instrument causing it to duplicate
(*) Fixed one way for horses to become playable (not sure about dogs/donkeys)
(*) Stopped dead/caged commanders from stopping invaders from moving (thanks to vjek for preparing a very useful and funny save)
(*) Stopped cats from dying of alcohol poisoning after walking over damp tavern floors and cleaning themselves (reduced effect)
(*) Put new caps in place on animals in towns during world generation
(*) Stopped bookbinders and string makers from trying to use loose spider webs (thanks to Knight Otu for reminded me about raw tag)
Other bug fixes/tweaks
(*) Made the add new task list remember where it was again
(*) Tweaked how distance is calculated for certain jobs
(*) Stopped certain ramp/channel digging jobs from temporarily disturbing pathing and distance calculations (thanks to Loci for reproducible procedure)
(*) Made edible seed-type growths gatherable
(*) Stopped wander history spam for adventurer
(*) Stopped nobles from other civilizations from making mandates and demands
(*) Stopped weapon slayer list from giving away fort vampires
(*) Handled some basic shaped conflicts with clothing vs. armor
(*) Changed how owned objects are managed with clothing -- might be some trinket drops in old saves
(*) Allowed goblets on embark
(*) Made modded wood furnace reactions list properly
(*) Fixed typo with untitled written content
(*) Fixed typo in haunting conversation
(*) Fixed several typos in personality/value strings
(*) Fixed instrument values in old saves