Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Largest flying animal man?  (Read 5998 times)

HiddenEyes056

  • Bay Watcher
  • Oh my gosh!
    • View Profile
Re: Largest flying animal man?
« Reply #15 on: December 13, 2015, 10:33:17 pm »

Added a couple missing tags and made a roc man adventurer. Thanks again for that code.

Alas, seems like everyone's terrified of the gigantic bird-man despite his attempts at being sociable.

Spoiler (click to show/hide)
"I enjoyed speaking to you but OH MY GOD YOU'RE A GIANT BIRD HOLY CRAP"

And these people wonder why roc men go on rampages.
Logged
So basically the Mountainhomes is now sending complimentary cheese dip with every caravan.
A named spider who died centuries before I even played was helping rescue kids I had in fact rescued.

deepspaceprobe9

  • Bay Watcher
  • "Personal" Text
    • View Profile
Re: Largest flying animal man?
« Reply #16 on: December 13, 2015, 10:39:00 pm »

You could copy the Roc raws and change the creature token, then take the biome information and megabeast tags out and then apply the animal man variation to THAT, and see if that helps. I'd do it myself, but I'm a bit busy atm.
Logged
   (*) Stopped zombies from interrupting your sleep to ask if they can help you with something

Comito

  • Bay Watcher
  • Barrens chat scribe
    • View Profile
Re: Largest flying animal man?
« Reply #17 on: December 13, 2015, 10:47:17 pm »


"I enjoyed speaking to you but OH MY GOD YOU'RE A GIANT BIRD HOLY CRAP"

And these people wonder why roc men go on rampages.

To be fair, I think I'd also be frightened if a 40-foot bird person stuck his head through the doorway just to say hello.

I don't think I'd overreact like this guy, though.
Spoiler (click to show/hide)

Seems like a good way to get on the roc man's bad side. Or just make him sad.
Logged

flyteofheart

  • Bay Watcher
    • View Profile
Re: Largest flying animal man?
« Reply #18 on: December 14, 2015, 01:42:25 am »

if the reason you need to know the size is because of the problem with clothing/armor size for animal men, I suggest editing your reaction_other.txt raw file for a refitting reaction. That's what I added:

Code: [Select]
[REACTION:REFIT_ANY_ADV_PAID]
[NAME:+-- Refitting Armor (2 S. Gem) --+]
[ADVENTURE_MODE_ENABLED]

[REACTION:REFIT_HELM_ADV_PAID]
[NAME:refit headwear]
[ADVENTURE_MODE_ENABLED]
[REAGENT:Gem:2:SMALLGEM:NO_SUBTYPE:NONE:NONE]
[REAGENT:item:1:HELM:NONE:NONE:NONE:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:item:NONE]

[REACTION:REFIT_ARMOR_ADV_PAID]
[NAME:refit bodywear]
[ADVENTURE_MODE_ENABLED]
[REAGENT:Gem:2:SMALLGEM:NO_SUBTYPE:NONE:NONE]
[REAGENT:item:1:ARMOR:NONE:NONE:NONE:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:item:NONE]

[REACTION:REFIT_PANTS_ADV_PAID]
[NAME:refit legwear]
[ADVENTURE_MODE_ENABLED]
[REAGENT:Gem:2:SMALLGEM:NO_SUBTYPE:NONE:NONE]
[REAGENT:item:1:PANTS:NONE:NONE:NONE:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:item:NONE]

[REACTION:REFIT_GLOVES_ADV_PAID]
[NAME:refit gloves]
[ADVENTURE_MODE_ENABLED]
[REAGENT:Gem:2:SMALLGEM:NO_SUBTYPE:NONE:NONE]
[REAGENT:first item:1:GLOVES:NONE:NONE:NONE:NONE]
[REAGENT:second item:1:GLOVES:NONE:NONE:NONE:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:first item:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:second item:NONE]

[REACTION:REFIT_SHOES_ADV_PAID]
[NAME:refit footwear]
[ADVENTURE_MODE_ENABLED]
[REAGENT:Gem:2:SMALLGEM:NO_SUBTYPE:NONE:NONE]
[REAGENT:first item:1:SHOES:NONE:NONE:NONE:NONE]
[REAGENT:second item:1:SHOES:NONE:NONE:NONE:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:first item:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:second item:NONE]


[REACTION:REFIT_ANY_ADV_PAID_L]
[NAME:+-- Refitting Armor (1 L. Gem) --+]
[ADVENTURE_MODE_ENABLED]

[REACTION:REFIT_HELM_ADV_PAID_L]
[NAME:refit headwear]
[ADVENTURE_MODE_ENABLED]
[REAGENT:Gem:1:GEM:NO_SUBTYPE:NONE:NONE]
[REAGENT:item:1:HELM:NONE:NONE:NONE:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:item:NONE]

[REACTION:REFIT_ARMOR_ADV_PAID_L]
[NAME:refit bodywear]
[ADVENTURE_MODE_ENABLED]
[REAGENT:Gem:1:GEM:NO_SUBTYPE:NONE:NONE]
[REAGENT:item:1:ARMOR:NONE:NONE:NONE:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:item:NONE]

[REACTION:REFIT_PANTS_ADV_PAID_L]
[NAME:refit legwear]
[ADVENTURE_MODE_ENABLED]
[REAGENT:Gem:1:GEM:NO_SUBTYPE:NONE:NONE]
[REAGENT:item:1:PANTS:NONE:NONE:NONE:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:item:NONE]

[REACTION:REFIT_GLOVES_ADV_PAID_L]
[NAME:refit gloves]
[ADVENTURE_MODE_ENABLED]
[REAGENT:Gem:1:GEM:NO_SUBTYPE:NONE:NONE]
[REAGENT:first item:1:GLOVES:NONE:NONE:NONE:NONE]
[REAGENT:second item:1:GLOVES:NONE:NONE:NONE:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:first item:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:second item:NONE]

[REACTION:REFIT_SHOES_ADV_PAID_L]
[NAME:refit footwear]
[ADVENTURE_MODE_ENABLED]
[REAGENT:Gem:1:GEM:NO_SUBTYPE:NONE:NONE]
[REAGENT:first item:1:SHOES:NONE:NONE:NONE:NONE]
[REAGENT:second item:1:SHOES:NONE:NONE:NONE:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:first item:NONE]
[PRODUCT:100:1:GET_ITEM_DATA_FROM_REAGENT:second item:NONE]

With this, I press x>c, choose the option on the menu, paying 2 small gems or 1 large gem to refit a piece of armor.

Only problem is that, as far as I can tell, quality is always "Normal", not the original item's quality. So a ☼Iron Breastplate☼ becomes an Iron Breastplate

It took me forever to figure out that I need to have the items in my hand to make this work. I was about to be really upset it didn't work for tigerwomen.

Badass tigerwoman here I come!

edit: I was able to reforge all armor and use it except for gauntlets/gloves. My tigerwoman won't wear any gloves but the ones she came with. I can take them off, drop them, put them back on, but no using the reforged gauntlets. I don't know if its because tiger people can't wear anything but wool gloves or if its something messed up with the raws
« Last Edit: December 14, 2015, 02:50:43 am by flyteofheart »
Logged
Encrusted with fried bread and menacing with spikes of coconuts
living the dream

deepspaceprobe9

  • Bay Watcher
  • "Personal" Text
    • View Profile
Re: Largest flying animal man?
« Reply #19 on: December 14, 2015, 07:01:02 am »

I thinks there's a bug with working with gloves and boots in the raws, because of the left/right thing. It might not work for any of your adventurers.
Logged
   (*) Stopped zombies from interrupting your sleep to ask if they can help you with something

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: Largest flying animal man?
« Reply #20 on: December 14, 2015, 10:13:44 am »

Only gloves, no left/right boots.
Logged

Comito

  • Bay Watcher
  • Barrens chat scribe
    • View Profile
Re: Largest flying animal man?
« Reply #21 on: December 14, 2015, 12:11:45 pm »

You could copy the Roc raws and change the creature token, then take the biome information and megabeast tags out and then apply the animal man variation to THAT, and see if that helps. I'd do it myself, but I'm a bit busy atm.

Think you could do that when you get the chance? I'm not confident in my abilities to modify raws without messing something up, even though I get the feeling it's easier than I think.

Seems they also only start as outsiders, with no clothes.
« Last Edit: December 14, 2015, 04:24:00 pm by Comito »
Logged

Kiloku

  • Bay Watcher
    • View Profile
Re: Largest flying animal man?
« Reply #22 on: December 14, 2015, 12:40:13 pm »

I thinks there's a bug with working with gloves and boots in the raws, because of the left/right thing. It might not work for any of your adventurers.

That was some funny luck/timing when I tested it. My adventurer had lost one of her arms.
Logged

deepspaceprobe9

  • Bay Watcher
  • "Personal" Text
    • View Profile
Re: Largest flying animal man?
« Reply #23 on: December 15, 2015, 03:26:25 pm »

You could copy the Roc raws and change the creature token, then take the biome information and megabeast tags out and then apply the animal man variation to THAT, and see if that helps. I'd do it myself, but I'm a bit busy atm.

Think you could do that when you get the chance? I'm not confident in my abilities to modify raws without messing something up, even though I get the feeling it's easier than I think.

Seems they also only start as outsiders, with no clothes.
They probably only start as outsiders because they don't have civilization tags or some such. I'll see what I can do.
Logged
   (*) Stopped zombies from interrupting your sleep to ask if they can help you with something

deepspaceprobe9

  • Bay Watcher
  • "Personal" Text
    • View Profile
Re: Largest flying animal man?
« Reply #24 on: December 15, 2015, 06:02:32 pm »

You could copy the Roc raws and change the creature token, then take the biome information and megabeast tags out and then apply the animal man variation to THAT, and see if that helps. I'd do it myself, but I'm a bit busy atm.

Think you could do that when you get the chance? I'm not confident in my abilities to modify raws without messing something up, even though I get the feeling it's easier than I think.

Seems they also only start as outsiders, with no clothes.
They probably only start as outsiders because they don't have civilization tags or some such. I'll see what I can do.

Spoiler (click to show/hide)
VIOLA!!!
It worked when I tested it out. No people are unduly afraid of you!
Logged
   (*) Stopped zombies from interrupting your sleep to ask if they can help you with something

Comito

  • Bay Watcher
  • Barrens chat scribe
    • View Profile
Re: Largest flying animal man?
« Reply #25 on: December 15, 2015, 06:18:40 pm »

Thanks, deepspace. You're a proper wizard.
Logged

deepspaceprobe9

  • Bay Watcher
  • "Personal" Text
    • View Profile
Re: Largest flying animal man?
« Reply #26 on: December 15, 2015, 06:20:05 pm »

No problem  8)
Logged
   (*) Stopped zombies from interrupting your sleep to ask if they can help you with something

deepspaceprobe9

  • Bay Watcher
  • "Personal" Text
    • View Profile
Re: Largest flying animal man?
« Reply #27 on: December 15, 2015, 08:18:36 pm »

Apart from the lack of usable armor, I'd say that Project Roc Adventurer was a resounding success.
Logged
   (*) Stopped zombies from interrupting your sleep to ask if they can help you with something

BigD145

  • Bay Watcher
    • View Profile
Re: Largest flying animal man?
« Reply #28 on: December 16, 2015, 09:48:27 am »

Apart from the lack of usable armor frightened peasants, I'd say that Project Roc Adventurer was a resounding success.
Logged
Pages: 1 [2]