Swim over and claim the loot as mine. Before anyone else...! ^.^
Tell Jim to get the glowing thing before Jeff gets it.
[6v6] Jeff and Jim get into a floating fistfight. It stirs up quite a bit of water! Stirring up that water might not be the best idea.
fine. Follow the others into the dungeon.
[1] Sylvarris walks to the west. For reasons entirely unrelated to that 1 off to the left there, goblins really hate elves, and will always target them, if possible.
NO! SHIELD FLIMSY, NOT BODY. ROAR AND KILL!
[5+1] With a few swings of Orthnalof, Phil slaughters the swordsmen. The corpses fly backward and strike the trainee, who falls over. The shaman is pretty surprised. It's not good for such a heavily-wounded person to take such strenuous actions, though; Phil is now
dying.
Loot the shaman in the statue room then fix my banjo.
[5] Nigel swipes the shaman's staff and chestplate—what kind of shaman wears a chestplate?—and gets to work on his banjo. Somehow, despite being blind, Nigel fixes it to be better than before! It is now a
[Retuned Banjo].
Ok...
Swim to one of the sides.
[2] Kies can't decide which side to swim to, so he just flounders in the water for a while.
Use telekinesis to carry myself across the water. Maybe slow down the idiots trying to swim, too. Don't drown them, though. They're just useful enough to spare.
Anyway, claim the island's loot as my own.
[4]Alexander carries himself across the water; unfortunately, he doesn't have energy any to spare for slowing the others down. He sees the object: a
glowing tower shield. It bears
two bands of runic inscriptions. These inscriptions are
images of human figures; some are
dancing, while others are
asleep. Some are both, and that just looks silly.
edit: he also picks it up because it would be silly if he didn't, oops
I am Lord D.
My Tome of Summoning fits my profession as a Fell Summoner very well.
Summon some Fell rats to aid my conquest of this dungeon!
Lord Dee is a
[Summoner]. He's new to the trade, though, so his
[Tome of Summoning] only has one page:
[Fell Rat]. He had the foresight to bring a few pieces of food and a torch, at least.
[1] Dee accidentally sets himself
[On Fire], rather than the food.
I make an illusion to scare away the goblins, then I take their stuff.
[6] Palu conjures up a massive goblin-gobbling wolf. The living goblins flee to the north—
with their stuff. Why would they drop their stuff?
cast healing on Phil and sylvarris the elf guy.
[6] Deciding that Phil is probably the more severely-wounded of the two, Aralak heals him. Unfortunately, the spell doesn't go as planned; the wound is closed, technically, but his body closed it by stretching the surrounding flesh, and it was a pretty big wound. Phil is now in
[Extreme Pain].
"A little help here, guys?"
If I am chiseled out, charge into the Western room and focus my Sacred Air on the shaman, amplifying its discomfort to levels that few mortal minds can bear (this negates the effect of Sacred Air on the other goblins in the room, of course). If not, try ripping myself out by trying to jump a lot.
Guys, don't forget to loot the shaman in the statue room.
[2] The statue is still built into the floor, and Steve still isn't a very strong ghost.
Statue Room
Odd sounds can be heard in the statue room. They seem to be coming from one of the corpses. Speaking of which, the corpses still have a whole bunch of loot; perhaps someone should take care of that?
Flooded Room
[6] An alligator bites off Jeff's leg. A whole leg might have been a bit too much for it, though; it begins to choke. Jeff is now
[Missing a Leg]. The alligator is now
[Choking].
Guardpost
Their brief battle over, the party takes a moment to scan the room. Corpses and blood litter the floor; the now-useless fortifications are still standing. A cramped tunnel leads
north, while yet another door leads
south. Decisions, decisions!
Coolrune206 / Jeff the Blessed: [Missing Leg] /
[Super Luck]Paphi / Phil the Angry: [
Extreme Pain] /
[Orthnalof], Driftwood Shield
blazing glory / Joe the Foolish: Fine /
[Jim] / Rusty sword
Jim the Imp: Fine /
[Neutral]lawastooshort / Blind Nigel: Fine /
[Retuned Banjo] Staff, Chestplate
LordBrassroast / Sylvarris the Elf: [Bleeding Ears][Wincing] / Lv. 1 Ranger
Dustan Hache / Aralak Darkstone: [Bad Leg] / Lv. 1 Necromancer /
[Heal Wound][Animate Bones]The Moonlit Shadow / Kies the Shady: Bruised /
[Legendary Reverse Energy Kopesh]ATHATH / Steve the Ghost: Possessing /
[Incorporeal Body] /
[Possess] Statue of Life: Possessed Object /
[Revive] /
[Sacred Air]Whisperling / Alexander the Out-Of-Place: [Insane] /
[Mind Blast] [Telekinesis] /
[Tower Shield?]palu / Bob the Illusionist: Lv. 1 Illusionist /
[Illusion]FallacyofUrist / Lord Dee: Lv. 1 Summoner /
On Fire (3) /
[Tome of Summoning] - The possessions of two goblin swordsmen and one goblin archer — Statue Room
- The possessions of two goblin swordsmen — Guardpost