Set off to the East, ready for any kind of combat.
[3+1] Jeff walks through the door,
except he rolled a 3 so he stumbles slightly or something he avoids this minor inconvenience with his amazing luck.
Most of the room is filled with water. There's a small platform outside the door, though, obviously; furthermore, there's a small stone "island" on the far side. It's a pretty long room, though—it'd be a bit of a swim to get across. It might be worth the swim, though: you can make out a shape on that item, and it seems to be glowing...
I am Alexander, a madman with psionic powers.
Spawn, and be annoyed at the guy currently ruining the reputation of proper bards. Maybe telekinetically crush his banjo, if I'm feeling particularly lucky.
Alexander the Out-of-Place is
[Insane], which sucks, but having a
[Mind Blast] almost makes up for it. Having
[Telekinesis] definitely makes up for it.
[4] Alexander uses telekinesis to twist Deaf Nigel's banjo out of shape. That's mean, but not really crazy; he's hardly living up to his passives.
Ha! Perhaps shield not so flimsy! Or maybe wizardman just flimsier. Why am I not west!
[3] the stumbles are real
Phil has stumbled into a
goblin guardpost! Worse, the goblins were ready for him! With a quick glance at his surroundings, he spots two goblin swordsmen, a goblin shaman, and—grr!—that escaped goblin trainee! The shaman is behind some fortifications.
The goblins attack!
[5] The first swordsman leaps forward and aims a stab at Phil's chest. It's a hit! Phil is seriously wounded!
[1] The second swordsman trips over his oversized boots.
The shaman waits.
[4] The trainee throws a rock. It hits Phil in the head, and it definitely hurts, but it isn't much next to the chest wound.
Loot all the corpse, go east, use the unlucky guy as a shield against any nasties on the other side.
[3] Joe grabs a sword—after he picks it up, he realizes that it's pretty rusty—as he sprints to the next room. Swinging open the door, he nearly knocks Jeff into the pond, but that doesn't happen.
Go and smell some of that sacred air. Defend my banjo with extreme prejudice or whatever the phrase is since it doesn't look right now I've written it.
[3] It's kind of hard to defend one's banjo from an invisible force, but Nigel definitely tries! He doesn't
save it, exactly, but it's not totally destroyed, so it's a partial victory!
Also, sacred air doesn't really smell like anything.
If the guy gets close to me again, slice his hand off. Go East!
[6] You barrel through the door. Expecting the other side to be, y'know, another room, you don't slow down; you end up falling in the water. Bluh.
Shoot the banjo man. From far away.
[1] You poke your eye out with the arrow, somehow. You are now
[Wincing].
I am Bob the Illusionist, and I have Illusions (duh)
I create an illusionary double of myself
Bob is an
[Illusionist]. He knows how to create an
[Illusion].
[3] Bob creates an illusionary double of himself, but wait! That act was, in itself, an illusion! He was fooling himself all along!
Chisel the statue off of its pedestal, loot the shaman, and head East. Break through the Eastern wall Kool-Aid Man style if I can't fit through the door.
[3] Steve tries to get the statue to chisel itself off of its statue, but its arms are stuck in the "praying" pose.
Attempt to reanimate the corpses just dropped on the ground using Reanimate Bones, AFTER people have taken their share of loot.
[1] Aralak flubs his ritual. The necromantic backlash causes the flesh of his [4] left leg to melt off, down to the bone. He can still move the bone around, though, so it's not the end of the world. Still, he definitely has a
[Bad Leg]
Coolrune206 / Jeff the Blessed: Fine /
[Super Luck]Paphi / Phil the Angry: Seriously Wounded /
[Orthnalof], Driftwood Shield
blazing glory / Joe the Foolish: Fine /
[Jim] / Rusty sword
lawastooshort / Blind Nigel: Fine /
[Broken Banjo]LordBrassroast / Sylvarris the Elf: [Bleeding Ears][Wincing] / Lv. 1 Ranger
Dustan Hache / Aralak Darkstone: [Bad Leg] / Lv. 1 Necromancer /
[Heal Wound][Animate Bones]The Moonlit Shadow / Kies the Shady: Bruised /
[Legendary Reverse Energy Kopesh]ATHATH / Steve the Ghost: Possessing /
[Incorporeal Body] /
[Possess] Statue of Life: Possessed Object /
[Revive] /
[Sacred Air]Whisperling / Alexander the Out-Of-Place: [Insane] /
[Mind Blast] [Telekinesis]palu / Bob the Illusionist: Lv. 1 Illusionist /
[Illusion]