Well... I have 2 power and he has 0 mindlock... and I rolled a 5... I think that counts as a difference of 7 (theoretically). Fallacy uses 8 as a oneshot, and he was already wounded before....
And: Any agreement I made would've been invalid SINCE HE DISAGREED TO MY TERMS. I just overlooked that. Come on, don't make me agree to a contract in which I didn't even get my end of the deal. And... his guards didn't even help me. THEY DIDN'T EVEN DO ANYTHING. EVEN WHEN I WAS ATTACKED. But I'm pretty sure that was an overlook on your part. Not only that, but his guards even basically raided me. I got a whole lot of inconvenience/being attacked for nothing.
I didn't get what I wanted in this contract, yet he got everything. Shows what saying that you agree and saying that you'll only do some of the contract is enough to fool me. Congrats.
Also: Not entirely sure why my bunker action was ignored. I had plenty of cultists to do it.
Me: Recuperate. Then hire supernatural lawyers.
Cultists: Find an isolated hard to reach base.
Balrog: Kill Bont's guards.
I do think he at least tried to help, he did send over some of his few guards, also I don't calculate damage like that.
6: you spend an extra turn on some "me" time (most of the wounds were from before, also it won't work quite as well with eldritch effect)
2: They find a barn, there's a few ponies frolicing nearby, some are drinking out of a large crater, one of many like it scattered around a path of scorched earth and glassed sand. The barn itself is somewhat the worse for wear and seems to have been patched up many times in many ways, if it was a person it would be a scarred, peglegged ex-soldier with a beer in one hand, a gun in the other and a bloodstain on the collar you cant quite work up the courage to point out. Around it stretching almost as far as the eye can see is a complex carving in the ground even where the ground no longer is.
3: It chases them for a while.
Skyies busy 1 turn, Balrog busy 1 turn, Bont da lifases guards busy 1 turn, Skyies now lightly wounded
Inquisitors: go far away to hide and plan
2: They continue their hike
EVERYONE: DOGGY PILE SKYIES NOW WE WILL DESTROY HIM!!!
I: hit Skyies with my 'beam of doom' again.
5: They pile up and while doesn't do anything directly it does make it rather hard to rest
6: You doom beam so hard you pull a sprank.
bont lightly wounded, Skyies only heals to lightly wounded
Use the materials around Bont to fortify the building, and shoot at all who aren't Bont, his cultists, or my own cultists, myself, recruit the Marine Corp.
3: They nail a few planks over the windows
1: They don't quite get the "don't shoot Bont" bit, the rest is not history because that bit of the library mysteriously went missing.
1: You know the drill you utter void of charisma
Bont heavily wounded, Tax goat wounded
cutlists: down a huge amount of liquor then retreat into pillow forts and use imagination.
2: They can't find any pillows worth a damn, they try using planks but it just isn't the same.
Tax goatTMFollowers:A skunk. The 5th segment of a man 'O' war. Some slime mold on a banana, 25 hidden cultists, 50 cultists, 80 cultists with you, 48 heavily armed trained cultists(At Skyies base), 14 leader cultists, 5 cultists in high places, pro speaker.
You: Wounded
Items: Purge ritual, Magnificent Palace in home plane, attuned island, Tungsten, graphene, 2 light weapons, 50 armor
haters: skies inquisitors
PR: The town of belford thinks you are an alright guy, Brand awareness
KinesisFollowers: 15 cultists
You: summoned, Dead
Items: Orb of Stalwart 3, Incompetence-B-gone [1] charges (makes a roll a forgone conclusion), Volcano base damaged and filled with madness inducing scribbles
PR: disliked by humanity, card carrying villain
SkyiesFollowers: 9 trained cultists in high places, 100 trained heavily armed cultists, trained giant bloodthirsty komodo dragon, 52 lightly armed very well trained cultists, 50 armored armed trained cultists, 50 trained cultists, 25 lightly armed trained boring cultists, balrog busy next turn, 50 cultists armed cultists are on guard
You: Summoned, lightly wounded, Very heavy armor, delayed 1 turn
Items:Dragon's blood (You are pleased by the name), damaged reinforced barn with 48 heavily armed guards, Training facility, Invincible wood rune, 50 armor
PR: Servant to Tax goat, -PR with scientists
Haters: 10 inquisitors in high places, 25 researcher inquisitors, NULL crystal.
Misc.: local law enforcement insane.
Bont da lifasYou: Summoned, heavely wounded
Followers: 100 cultists, 99 busy cultists
Items: Orb of Stalwart 2 with summoning platform, Trapped temple base flooded with kool-aid, some money, dragon's blood, weapons cache location, subterranean mansion, scrap, 50 weapons
PR: Bad PR
WorldLocations/landmarks: -New york city, Tortoise temple, Pony farm (near Skyies base)
Pop: 7 bill - 8 mill (I should total up all the cultist and inquisitor deaths too)
Events: Election in [6] turns
Misc: "Inquisitor con" where inquisitors convene, helicopters have replaced cars, Tactical nuke somewhere