Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: This Entity Keeps Crashing  (Read 769 times)

Shazbot

  • Bay Watcher
    • View Profile
This Entity Keeps Crashing
« on: December 06, 2015, 11:27:33 am »

I like to think I'm reasonably capable of modding Dwarf Fortress, but since D42 came out one of my previous Entity entries kept crashing at the pre-worldgen load, during "finalizing entities". I managed to isolate it down to this entry by removing all the entities and adding them one at a time. If anyone can spot my error, let me know.

Spoiler (click to show/hide)

Went for kind of a human bronze-aged Ba'al cult desert barbarian theme.
Logged

Demonic Gophers

  • Bay Watcher
    • View Profile
    • The Tunnels
Re: This Entity Keeps Crashing
« Reply #1 on: December 06, 2015, 01:16:35 pm »

CULL_SYMBOL:ALL:UNTOWARD

I had that problem when updating one of my mods for the latest version, too.
Logged
*Digs tunnel under thread.*
I also answer to Gophers and DG.
Quote from: Shades of Gray
*Says something inspiring and quote worthy.*
Opinions are great, they're like onions with pi.

BoogieMan

  • Bay Watcher
  • Hi
    • View Profile
Re: This Entity Keeps Crashing
« Reply #2 on: December 06, 2015, 01:16:53 pm »

I'm only a novice modder at best, so I may not be of much help but are you sure the custom reaction and items are properly set up and defined elsewhere?

Such as:

[WEAPON:ITEM_WEAPON_GUN]
      [AMMO:ITEM_AMMO_BULLETS]

and

[PERMITTED_REACTION:MAKE_CHARCOAL_2]
Logged
(╯°□°)╯︵ ┻━┻ BoogieMan, Forumscrub cancels tantrum: Seeking Dr. Pepper

thedonkified

  • Bay Watcher
    • View Profile
Re: This Entity Keeps Crashing
« Reply #3 on: December 06, 2015, 02:40:08 pm »

I had the same problem actually, and it was caused by the [GENERATE_DANCE_FORMS] token. See if cancelling out that token stops the crashing.
Logged

Shazbot

  • Bay Watcher
    • View Profile
Re: This Entity Keeps Crashing
« Reply #4 on: December 07, 2015, 09:35:39 am »

Thanks for the suggestions, I wouldn't have looked at those.

Yeah, I've made a reaction to create charcoal via the kiln and slings and bullets. I suppose I could publish some time.
Logged