Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 31 32 [33] 34 35 ... 51

Author Topic: Hearts of Iron IV  (Read 105053 times)

sambojin

  • Bay Watcher
  • Three seconds to catsplosion and counting.......
    • View Profile
Re: Hearts of Iron IV
« Reply #480 on: July 22, 2016, 06:44:58 pm »

From what I've seen from MP, just try and stay away from massive alliances/blocks. If half the world goes commintern, they've won before the war begins, and it seems pretty boring for all concerned.
Logged
It's a game. Have fun.

Orb

  • Bay Watcher
  • [Loves_RTS]
    • View Profile
Re: Hearts of Iron IV
« Reply #481 on: July 25, 2016, 04:02:55 pm »

I had a major powers only multiplayer game recently, and it was a lot of fun. Axis lost, but MVP was definitely AI facist Greece that somehow produced as many divisions as Italy. It helps to have good house rules though.
What kind of house rules would you suggest?

Well, we basically tried to recreate WWII. The game is most balanced around that. If a fascist America forms that aligns with Axis then it's already over for the allied players.

The rules we used were as follows:
Spoiler: Rules (click to show/hide)
Logged
[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Tack

  • Bay Watcher
  • Giving nothing to a community who gave me so much.
    • View Profile
Re: Hearts of Iron IV
« Reply #482 on: July 25, 2016, 04:42:32 pm »

Speaking of, just finished my first game (Italy, Tutorial, Easymode).
Managed to take Africa pretty easily, but couldn't figure out how to recruit fascist greece or republican spain.

I need 21 reasons to get a NAP, 10 coming from max relations, 10 coming from fascism... How the heck do I get the other 1?


(It ended with me starting a civil war in crete (which was an awful idea), then going to war with greece just as the americans got there, and being forced to throw three armies on the line whilst russia ate the germans behind me.)
Logged
Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Hearts of Iron IV
« Reply #483 on: July 29, 2016, 01:54:20 pm »

 Boosting relations would have probably helped.

 In other news, Im kinda sad that they dont have escort carriers in the game.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Tack

  • Bay Watcher
  • Giving nothing to a community who gave me so much.
    • View Profile
Re: Hearts of Iron IV
« Reply #484 on: July 29, 2016, 04:47:42 pm »

Logged
Sentience, Endurance, and Thumbs: The Trifector of a Superpredator.
Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Stuebi

  • Bay Watcher
    • View Profile
Re: Hearts of Iron IV
« Reply #485 on: July 29, 2016, 05:05:04 pm »

Okay, can somebody maybe explain to me how managing your Air Force works?

I get that you can create new Air Wings from Reserves, but how do you move existing wings from one base to another? Also, is there an easy way to figure out how many planes you need exactly to get 100% Air superiority in a region? I have a very hard time figuring out if my assigned missions are actually doing anything useful or not.
Logged
English isnt my mother language, so feel free to correct me if I make a mistake in my post.

MrWiggles

  • Bay Watcher
  • Doubt Everything
    • View Profile
Re: Hearts of Iron IV
« Reply #486 on: July 29, 2016, 05:45:13 pm »

Have more planes in a given region, then the other combatants, or have your planes shot down way more planes then yours. I dont think quality can really over take quantity though.
Logged
Doesn't like running from bears = clearly isn't an Eastern European
I'm Making a Mush! Navitas: City Limits ~ Inspired by Dresden Files and SCP.
http://www.bay12forums.com/smf/index.php?topic=113699.msg3470055#msg3470055
http://www.tf2items.com/id/MisterWigggles666#

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Hearts of Iron IV
« Reply #487 on: July 29, 2016, 05:56:14 pm »


Sorry, missed that somehow. Ah... Try non-aggro pacts, that sorta thing?

-on aircraft-

I think it helps, just not by amazing amounts. Having enough range to cover the zone also helps.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Hearts of Iron IV
« Reply #488 on: July 29, 2016, 06:01:35 pm »

Sorry, missed that somehow. Ah... Try non-aggro pacts, that sorta thing?
He's literally asking how to GET a non-aggression pact... and can't.
Logged

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Hearts of Iron IV
« Reply #489 on: July 29, 2016, 06:57:29 pm »

Allright, what the fuck was I reading, alliance?
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Hearts of Iron IV
« Reply #490 on: October 30, 2016, 10:26:15 am »

Arise, thread!

So, Paradox is announcing the 1.2 patch is coming out with HofIIV's first expansion, Together For Victory, in the near-future. It focuses on fleshing out nations in the British Commonwealth through some new art and mechanics, like leader portraits and technology sharing. Also the dev diaries the past few weeks have shown off new focus trees for Canada and Australia.

Dev Diaries
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

EnigmaticHat

  • Bay Watcher
  • I vibrate, I die, I vibrate again
    • View Profile
Re: Hearts of Iron IV
« Reply #491 on: October 30, 2016, 10:42:29 am »

I don't think that's where their focus should be.

They need to add a DLC that replaces the AI with unpaid interns working for Paradox.
Logged
"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

BlackHeartKabal

  • Bay Watcher
  • You are doomed, doomed, I tell you!
    • View Profile
Re: Hearts of Iron IV
« Reply #492 on: October 30, 2016, 10:46:58 am »

I'm eyeing this game.
Any DLC or special edition I need?
Is Italy's military in the road to war or equivalent scenario still as awful as it was in HOI3?
Why should I buy this if I own HOI3?
Logged

Kot

  • Bay Watcher
  • 2 Patriotic 4 U
    • View Profile
    • Tiny Pixel Soldiers
Re: Hearts of Iron IV
« Reply #493 on: October 30, 2016, 10:50:26 am »

I'm eyeing this game.
Any DLC or special edition I need?
The only special edition things are the pre-order stuff and some special graphics for tanks.

Is Italy's military in the road to war or equivalent scenario still as awful as it was in HOI3?
Arguably, but it's easier to get it to not be shit. Italy is even the tutorial faction.

Why should I buy this if I own HOI3?
It's good game. I wouldn't buy it for full price, though, the DLCs have not arrived yet and it feels unfinished.
Logged
Kot finishes his morning routine in the same way he always does, by burning a scale replica of Saint Basil's Cathedral on the windowsill.

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Hearts of Iron IV
« Reply #494 on: October 30, 2016, 10:55:05 am »

I don't think that's where their focus should be.

They need to add a DLC that replaces the AI with unpaid interns working for Paradox.
Yeah, but fleshing out focus trees is something I wanted them to do too. The first dev diary mentioned they're working on improving the AI's ability to identify encirclement. Let's hope they're also working to make the AI be less bone headed in diplomacy too.
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext
Pages: 1 ... 31 32 [33] 34 35 ... 51