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Author Topic: 42.XX Adventure thread  (Read 60037 times)

Enemy post

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Re: 42.01 First adventure thread
« Reply #135 on: December 02, 2015, 03:39:25 pm »

Centaurs are modded, the horses and jaguars being playable isn't though; although I think they may be the result of animal uprisings, similarly to how trolls fight goblins in their own forts.

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BigD145

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Re: 42.01 First adventure thread
« Reply #136 on: December 02, 2015, 04:14:47 pm »

The Whynom race in the old Merchant of Venus boardgame are horses. Just space-faring four-legged horses. The rerelease of the game made them centaurs. Boo. Space-faring hooved horses is funnier.
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Spehss _

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Re: 42.01 First adventure thread
« Reply #137 on: December 02, 2015, 04:21:07 pm »

I ordered a dwarven rum from a tavern. I then hit the wrong key, d instead of e, and dumped the rum all over the floor, right in front of the innkeeper...coincidentally, my dwarf peasant is now crying.
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Turns out you can seriously not notice how deep into this shit you went until you get out.

Random_Dragon

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Re: 42.01 First adventure thread
« Reply #138 on: December 02, 2015, 04:23:14 pm »

Now, where was I...oh yeah.

I had to murder my bandit ally. I'm gonna go take over this town, nominate the guards as hearthpeople, then argue the worthlessness of law.

And then maybe get drunk. Does puking from overdrinking affect whether the drinks puked up count toward your drunkness?
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Spehss _

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Re: 42.01 First adventure thread
« Reply #139 on: December 02, 2015, 04:39:04 pm »

I am now attempting to play a song. The song I chose uses a kikes, a big drum, and a nebin, a big horn, neither of which I have or know how to play. Instead I'm playing a kot, a stringed harp like instrument with 52 strings, and "imitating" the part of the nebin.

Also I don't know anything about performing whatsoever, including playing the kot, and I'm making "shameful mockeries" of the nebin. Both me and the random architect that came over to imitate the part of the kikes is crying. At least the architect sounds vaguely like a kikes, I don't know what he's upset about.
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Random_Dragon

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Re: 42.01 First adventure thread
« Reply #140 on: December 02, 2015, 04:42:02 pm »

Huehuehue. I waited until night and murdered the resident lady, taking over. One of the kids attacked me, I tried to talk her down. Took a wrist lock to "calm" her.

EDIT: Okay, you say you can't tell stories about yourself, to elaborate on your murders? You can pick the victim as the subject of the story, namely a story of their death. o3o
« Last Edit: December 02, 2015, 04:47:37 pm by Random_Dragon »
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TheFlame52

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Re: 42.01 First adventure thread
« Reply #141 on: December 02, 2015, 04:54:59 pm »

I'm having lots of fun with my (in order) human scholar swordsman vampire necromancer. He's crippled because a goblin stabbed his leg. I've also murdered a lot of people and read a lot of books I looted from said necromancer's tower.

I'm trying to get to a town so I can perform in the market and do one of those conga line type things I keep hearing about.

Random_Dragon

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Re: 42.01 First adventure thread
« Reply #142 on: December 02, 2015, 04:56:35 pm »

I should've invested in literacy. I didn't realize writing would be a thing for adventurers. ;w;
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TheFlame52

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Re: 42.01 First adventure thread
« Reply #143 on: December 02, 2015, 05:00:48 pm »

That was my mistake in a lot of my test adventurers. This guy is my first real adventurer this version.

Right now I'm visiting a dwarven fortress so I can fulfill my need to drink. And also spend some of this money I stole off a corpse.

Random_Dragon

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Re: 42.01 First adventure thread
« Reply #144 on: December 02, 2015, 05:11:42 pm »

Nice. I assumed my small-ish world would lack any necromancers, so I slacked off in the reading department.

Maybe if I modded in a reaction to train reading...if there ARE necromancers, I'm gonna want to take advantage of how trivial it is to become a vampire now.
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"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

Nep Nep

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Re: 42.01 First adventure thread
« Reply #145 on: December 02, 2015, 05:23:52 pm »

I really like how a 'Pacifist' run has more things to do other then sell stuff/Wander the world and how I can be a drunk Spider bard telling stories of people who were murdered and beatbox a guitar. Overall, a really solid update.
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IndigoFenix

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Re: 42.01 First adventure thread
« Reply #146 on: December 02, 2015, 05:27:11 pm »

Playing as a goblin, beating up random priests in the city, when all of a sudden I see an army on the map.

I go over to it and find a horse recruit, along with five regular horses.  They just stand there.  Knowing from experience that picking fights with large quadrupeds rarely ends well, I turn around and walk off.

As soon as I start traveling, the horse squad starts following me.  It doesn't attack or anything, it just follows one step behind.  I come out of quick-travel and the horse and his horsey crew are standing right off screen.  They are making me uncomfortable, so I refrain from beating up any more civilians in the town.

I go into quick-travel again.  It keep following me.

I travel out into the wilderness.  It keeps following me.

Night falls and a pack wild dingoes attack.  I try to lead them back toward my equine stalkers, but they catch up and tear my gobbo to shreds.  And right at the edge of the screen, the horses are still there...just standing...and watching.

Karlito

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Re: 42.01 First adventure thread
« Reply #147 on: December 02, 2015, 05:47:20 pm »

I've been trying to be a bard, but I apparently don't know any songs for the hand-held stringed instrument I spawned with.
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SaD-82

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Re: 42.01 First adventure thread
« Reply #148 on: December 02, 2015, 05:48:21 pm »

Playing as a goblin, beating up random priests in the city, when all of a sudden I see an army on the map.

I go over to it and find a horse recruit, along with five regular horses.  They just stand there.  Knowing from experience that picking fights with large quadrupeds rarely ends well, I turn around and walk off.

As soon as I start traveling, the horse squad starts following me.  It doesn't attack or anything, it just follows one step behind.  I come out of quick-travel and the horse and his horsey crew are standing right off screen.  They are making me uncomfortable, so I refrain from beating up any more civilians in the town.

I go into quick-travel again.  It keep following me.

I travel out into the wilderness.  It keeps following me.

Night falls and a pack wild dingoes attack.  I try to lead them back toward my equine stalkers, but they catch up and tear my gobbo to shreds.  And right at the edge of the screen, the horses are still there...just standing...and watching.

Whoa, that's... creepy.
Seems that Black Beauty just hasn't dark hair but a dark heart too...
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fomori

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Re: 42.01 First adventure thread
« Reply #149 on: December 02, 2015, 05:51:49 pm »

This update is great. Only issue is that I can't figure out how to drink :/ The bartender says 'I will get it' or whatever, then they go away. When I talk to them again the conversation starts from scratch, except all they offer is a room. I apparently owe them money after asking for a drink, but even when I give them something they don't give me my foxtail beer :(

Can someone tell me what's up?
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