Hi everybody, I'm having a problem with adding weapons to my entity and I can't figure out why they won't work.
I generated a new world after the changes, so that can't be the issue.
There are my relevant files:
[nobbc]
entity_default
[OBJECT:ENTITY]
[ENTITY:MOUNTAIN]
[SITE_CONTROLLABLE]
[ALL_MAIN_POPS_CONTROLLABLE]
[CREATURE:DWARF]
[TRANSLATION:DWARF]
[DIGGER:ITEM_WEAPON_PICK]
[WEAPON:ITEM_WEAPON_AXE_BATTLE]
[WEAPON:ITEM_WEAPON_HAMMER_WAR]
[WEAPON:ITEM_WEAPON_SWORD_SHORT]
[WEAPON:ITEM_WEAPON_SPEAR]
[WEAPON:ITEM_WEAPON_MACE]
[WEAPON:ITEM_WEAPON_CROSSBOW]
[AMMO:ITEM_AMMO_BOLTS]
[WEAPON:ITEM_WEAPON_AXE_TRAINING]
[WEAPON:ITEM_WEAPON_SWORD_SHORT_TRAINING]
[WEAPON:ITEM_WEAPON_SPEAR_TRAINING]
[WEAPON:ITEM_WEAPON:ITEM_WEAPON_KNUCKLEDUSTER_TRAINING]
[WEAPON:ITEM_WEAPON:ITEM_WEAPON_KNUCKLEDUSTER]
[WEAPON:ITEM_WEAPON:ITEM_WEAPON_BERZERKFIST]
[WEAPON:ITEM_WEAPON:ITEM_WEAPON_MAUL]
[WEAPON:ITEM_WEAPON:ITEM_WEAPON_AXE_GREAT]
[/nobbc]
The knuckleduster and berzerkfist are new weapons with these raws:
[nobbc]
item_weapon
[OBJECT:ITEM]
[ITEM_WEAPON:ITEM_WEAPON_KNUCKLEDUSTER]
[NAME:knuckle-duster:knuckle-dusters]
[SIZE:300]
[SKILL:GRASP_STRIKE]
[TWO_HANDED:5000]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:1]
[ATTACK:BLUNT:4:10:punch:punches:NO_SUB:1500]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_WEAPON:ITEM_WEAPON_BERZERKFIST]
[NAME:berzerk-fist:berzerk-fists]
[SIZE:400]
[SKILL:GRASP_STRIKE]
[TWO_HANDED:10000]
[MINIMUM_SIZE:10000]
[MATERIAL_SIZE:2]
[ATTACK:EDGE:4:1000:stab:stabs:spikes:1500]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:EDGE:20000:3000:punch:punches:axe-blade:1500]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_WEAPON:ITEM_WEAPON_KNUCKLEDUSTER_TRAINING]
[NAME:training knuckle-duster:training knuckle-dusters]
[SIZE:300]
[SKILL:GRASP_STRIKE]
[TWO_HANDED:5000]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:1]
[ATTACK:BLUNT:4:10:punch:punches:NO_SUB:1500]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[TRAINING]
[/nobbc]
I don't know if I need to create new reactions for these to show up, but in .34 that wasn't necessary.
But even if that's the case, why can't my dwarves forge mauls or greataxes? Those shouldn't need new reactions.
Thanks in advance for your help, Ansgar