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Author Topic: [MODDING] 0.43.x QUESTIONS THREAD  (Read 201331 times)

BlackFlyme

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #255 on: December 25, 2015, 03:15:59 am »

No guide that I know of. Can you elaborate a bit on what exactly you want to modify?

For question 2:
SET_TL_GROUP:BY_CATEGORY:X:HAIR
SET_TL_GROUP:BY_CATEGORY:Y:HAIR

Or for a more detailed example:
Spoiler (click to show/hide)

What you want is to make a graphics set. There is a difference, so it is important to keep that in mind. Graphics are for creatures, while Tilesets are for the game as a whole.

Unfortunately, I don't know of a guide for that, either.

What you want to do is first create your graphics image. Be sure that every individual graphic is the same size on the sheet as a whole. Then after you are finished the graphics, you will want to create a text file to assign the graphics to creatures.
Spoiler (click to show/hide)
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ThatZommy

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #256 on: December 25, 2015, 03:30:52 am »

I'm having an issue with my modded game crashing. The only notable things I've done is add this creature, a zombie, remove all other creatures (Except humans) within creature_standard and have every entity made up of humans. Here's the Zombie, in case it's the issue-

Spoiler (click to show/hide)

Any help would be appreciated, and if there are any issues with the creature that wouldn't cause crashes I'd love to hear them.
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BlackFlyme

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #257 on: December 25, 2015, 03:35:34 am »

Nothing I can see in the zombie. Though why does the zombie transformation have an end time?

Also, anything in your errorlog?

Beyond changing the race of each entity, did you make any other changes to the entities themselves?
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ThatZommy

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #258 on: December 25, 2015, 03:50:42 am »

Nothing I can see in the zombie. Though why does the zombie transformation have an end time?

Also, anything in your errorlog?

Beyond changing the race of each entity, did you make any other changes to the entities themselves?

Because I forgot to fix that, at the time I was under the impression an end time was necessary. Thanks for pointing it out.

Just the "Site walker couldn't find thingy" error, but it shows up in all my mods, so I don't think it's causing the crashes.

I don't think so, I might have messed with the ethics/values, but that'd be about it.
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BlackFlyme

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #259 on: December 25, 2015, 04:06:08 am »

If you are updating old raws from 0.40, I should mention that an entity having generated dance forms without generated music forms can lead to crashes. It's come up a few times with other people.
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ThatZommy

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #260 on: December 25, 2015, 04:20:52 am »

If you are updating old raws from 0.40, I should mention that an entity having generated dance forms without generated music forms can lead to crashes. It's come up a few times with other people.

No, it's 0.42.03.
Also, it seems to run fine at first, but if I close down DF and then restart it and try to use the same world it'll crash while loading. The errorlog is just filled with my procrastination, haven't removed some items from the entities. I removed some weapons and renamed some others to fit the theme. Just in case I'll leave the log here, though.

Code: [Select]
*** Error(s) finalizing the entity MOUNTAIN
Unrecognized entity armor token: ITEM_ARMOR_BREASTPLATE
Unrecognized entity gloves token: ITEM_GLOVES_GAUNTLETS
Unrecognized entity pants token: ITEM_PANTS_GREAVES
Unrecognized entity pants token: ITEM_PANTS_LEGGINGS
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
*** Error(s) finalizing the entity FOREST
Unrecognized entity armor token: ITEM_ARMOR_BREASTPLATE
Unrecognized entity helm token: ITEM_HELM_VEIL_HEAD
Unrecognized entity gloves token: ITEM_GLOVES_GAUNTLETS
Unrecognized entity pants token: ITEM_PANTS_GREAVES
Unrecognized entity pants token: ITEM_PANTS_LEGGINGS
Unrecognized entity pants token: ITEM_PANTS_SKIRT_LONG
Unrecognized entity pants token: ITEM_PANTS_BRAIES
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
*** Error(s) finalizing the entity PLAINS
Unrecognized entity weapon token: ITEM_WEAPON_PIKE
Unrecognized entity weapon token: ITEM_WEAPON_SCIMITAR
Unrecognized entity armor token: ITEM_ARMOR_BREASTPLATE
Unrecognized entity ammo token: ITEM_AMMO_BOLTS
Unrecognized entity helm token: ITEM_HELM_VEIL_HEAD
Unrecognized entity gloves token: ITEM_GLOVES_GAUNTLETS
Unrecognized entity pants token: ITEM_PANTS_GREAVES
Unrecognized entity pants token: ITEM_PANTS_LEGGINGS
Unrecognized entity pants token: ITEM_PANTS_SKIRT_LONG
Unrecognized entity pants token: ITEM_PANTS_BRAIES
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
*** Error(s) finalizing the entity EVIL
Unrecognized entity weapon token: ITEM_WEAPON_PIKE
Unrecognized entity weapon token: ITEM_WEAPON_SCIMITAR
Unrecognized entity armor token: ITEM_ARMOR_BREASTPLATE
Unrecognized entity gloves token: ITEM_GLOVES_GAUNTLETS
Unrecognized entity pants token: ITEM_PANTS_GREAVES
Unrecognized entity pants token: ITEM_PANTS_LEGGINGS
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
*** Error(s) finalizing the entity SUBTERRANEAN_ANIMAL_PEOPLES
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
Duplicate Object: item ITEM_WEAPON_MORNINGSTAR
Duplicate Object: item ITEM_WEAPON_MORNINGSTAR
Duplicate Object: item ITEM_TOOL_KNIFE_CARVING
Duplicate Object: item ITEM_TOOL_KNIFE_CARVING
*** Error(s) finalizing the entity MOUNTAIN
Unrecognized entity armor token: ITEM_ARMOR_BREASTPLATE
Unrecognized entity gloves token: ITEM_GLOVES_GAUNTLETS
Unrecognized entity pants token: ITEM_PANTS_GREAVES
Unrecognized entity pants token: ITEM_PANTS_LEGGINGS
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
*** Error(s) finalizing the entity FOREST
Unrecognized entity armor token: ITEM_ARMOR_BREASTPLATE
Unrecognized entity helm token: ITEM_HELM_VEIL_HEAD
Unrecognized entity gloves token: ITEM_GLOVES_GAUNTLETS
Unrecognized entity pants token: ITEM_PANTS_GREAVES
Unrecognized entity pants token: ITEM_PANTS_LEGGINGS
Unrecognized entity pants token: ITEM_PANTS_SKIRT_LONG
Unrecognized entity pants token: ITEM_PANTS_BRAIES
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
*** Error(s) finalizing the entity PLAINS
Unrecognized entity weapon token: ITEM_WEAPON_PIKE
Unrecognized entity weapon token: ITEM_WEAPON_SCIMITAR
Unrecognized entity armor token: ITEM_ARMOR_BREASTPLATE
Unrecognized entity ammo token: ITEM_AMMO_BOLTS
Unrecognized entity helm token: ITEM_HELM_VEIL_HEAD
Unrecognized entity gloves token: ITEM_GLOVES_GAUNTLETS
Unrecognized entity pants token: ITEM_PANTS_GREAVES
Unrecognized entity pants token: ITEM_PANTS_LEGGINGS
Unrecognized entity pants token: ITEM_PANTS_SKIRT_LONG
Unrecognized entity pants token: ITEM_PANTS_BRAIES
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
*** Error(s) finalizing the entity EVIL
Unrecognized entity weapon token: ITEM_WEAPON_PIKE
Unrecognized entity weapon token: ITEM_WEAPON_SCIMITAR
Unrecognized entity armor token: ITEM_ARMOR_BREASTPLATE
Unrecognized entity gloves token: ITEM_GLOVES_GAUNTLETS
Unrecognized entity pants token: ITEM_PANTS_GREAVES
Unrecognized entity pants token: ITEM_PANTS_LEGGINGS
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
*** Error(s) finalizing the entity SUBTERRANEAN_ANIMAL_PEOPLES
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
Duplicate Object: item ITEM_WEAPON_MORNINGSTAR
Duplicate Object: item ITEM_WEAPON_MORNINGSTAR
Duplicate Object: item ITEM_TOOL_KNIFE_CARVING
Duplicate Object: item ITEM_TOOL_KNIFE_CARVING
*** Error(s) finalizing the entity MOUNTAIN
Unrecognized entity armor token: ITEM_ARMOR_BREASTPLATE
Unrecognized entity gloves token: ITEM_GLOVES_GAUNTLETS
Unrecognized entity pants token: ITEM_PANTS_GREAVES
Unrecognized entity pants token: ITEM_PANTS_LEGGINGS
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
*** Error(s) finalizing the entity FOREST
Unrecognized entity armor token: ITEM_ARMOR_BREASTPLATE
Unrecognized entity helm token: ITEM_HELM_VEIL_HEAD
Unrecognized entity gloves token: ITEM_GLOVES_GAUNTLETS
Unrecognized entity pants token: ITEM_PANTS_GREAVES
Unrecognized entity pants token: ITEM_PANTS_LEGGINGS
Unrecognized entity pants token: ITEM_PANTS_SKIRT_LONG
Unrecognized entity pants token: ITEM_PANTS_BRAIES
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
*** Error(s) finalizing the entity PLAINS
Unrecognized entity weapon token: ITEM_WEAPON_PIKE
Unrecognized entity weapon token: ITEM_WEAPON_SCIMITAR
Unrecognized entity armor token: ITEM_ARMOR_BREASTPLATE
Unrecognized entity ammo token: ITEM_AMMO_BOLTS
Unrecognized entity helm token: ITEM_HELM_VEIL_HEAD
Unrecognized entity gloves token: ITEM_GLOVES_GAUNTLETS
Unrecognized entity pants token: ITEM_PANTS_GREAVES
Unrecognized entity pants token: ITEM_PANTS_LEGGINGS
Unrecognized entity pants token: ITEM_PANTS_SKIRT_LONG
Unrecognized entity pants token: ITEM_PANTS_BRAIES
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
*** Error(s) finalizing the entity EVIL
Unrecognized entity weapon token: ITEM_WEAPON_PIKE
Unrecognized entity weapon token: ITEM_WEAPON_SCIMITAR
Unrecognized entity armor token: ITEM_ARMOR_BREASTPLATE
Unrecognized entity gloves token: ITEM_GLOVES_GAUNTLETS
Unrecognized entity pants token: ITEM_PANTS_GREAVES
Unrecognized entity pants token: ITEM_PANTS_LEGGINGS
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER
*** Error(s) finalizing the entity SUBTERRANEAN_ANIMAL_PEOPLES
Unrecognized entity shield token: ITEM_SHIELD_BUCKLER

Sorry I'm not being more helpful, I've got no idea what is wrong.
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Teneb

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #261 on: December 25, 2015, 01:00:28 pm »

It seems you have removed various items without removing the relevant tokens from the entities and the game crashes when failing to find them.
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ThatZommy

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #262 on: December 25, 2015, 03:15:34 pm »

It seems you have removed various items without removing the relevant tokens from the entities and the game crashes when failing to find them.

No, I've left stuff in the entities before and they haven't caused crashes. Er, not to my knowledge.
Besides, if that were the case it'd crash upon world gen, whereas currently it crashes when reloading a world.
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Evaris

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #263 on: December 25, 2015, 05:03:14 pm »

No guide that I know of. Can you elaborate a bit on what exactly you want to modify?

For question 2:
SET_TL_GROUP:BY_CATEGORY:X:HAIR
SET_TL_GROUP:BY_CATEGORY:Y:HAIR

Or for a more detailed example:
Spoiler (click to show/hide)

What you want is to make a graphics set. There is a difference, so it is important to keep that in mind. Graphics are for creatures, while Tilesets are for the game as a whole.

Unfortunately, I don't know of a guide for that, either.

What you want to do is first create your graphics image. Be sure that every individual graphic is the same size on the sheet as a whole. Then after you are finished the graphics, you will want to create a text file to assign the graphics to creatures.
Spoiler (click to show/hide)

I'm trying to modify things like ear shape, ear position, hair and fur colors, tail brush volume, etc. with my custom fox-like race I'm working on, as it presently is, it has the head hair and right eyelid color for hair, apparently.:
Spoiler (click to show/hide)
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Zangi

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #264 on: December 26, 2015, 01:47:22 am »

So... I've probably done something wrong with my civilized tentacle guy...

1st Problem: Dwarf Mode, they keep cancelling jobs cause they are too injured.
2nd Problem: Dwarf Mode, I think they

Spoiler (click to show/hide)

EDIT: Incoherent
« Last Edit: December 26, 2015, 02:20:33 am by Zangi »
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Putnam

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #265 on: December 26, 2015, 02:01:14 am »

Probably a lack of THOUGHT parts.

Zangi

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #266 on: December 26, 2015, 02:19:36 am »

Code: [Select]
[BODY:**HUMANOID_ARMLESS_NECK:SIX_GRASP_TENTACLES**:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]

[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
** [REMOVE_MATERIAL:SKIN]
[USE_MATERIAL_TEMPLATE:SCALE:SCALE_TEMPLATE]**
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
** [REMOVE_TISSUE:SKIN]
[USE_TISSUE_TEMPLATE:SCALE:SCALE_TEMPLATE]**
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:**SCALE**:FAT:MUSCLE:BONE:CARTILAGE]

[BODY:SIX_GRASP_TENTACLES]
[BP:RUT:right upper tentacle:STP][CONTYPE:UPPERBODY][LIMB][RIGHT][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:600]
[BP:LUT:left upper tentacle:STP][CONTYPE:UPPERBODY][LIMB][LEFT][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:600]
[BP:RUTC:right tentacle club:STP][CON:RT][RIGHT][CATEGORY:TENTACLE][GRASP]
[DEFAULT_RELSIZE:50]
[BP:LUTC:left tentacle club:STP][CON:LT][LEFT][CATEGORY:TENTACLE][GRASP]
[DEFAULT_RELSIZE:50]
[BP:RMT:right middle tentacle:STP][CONTYPE:UPPERBODY][LIMB][RIGHT][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:600]
[BP:LMT:left middle tentacle:STP][CONTYPE:UPPERBODY][LIMB][LEFT][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:600]
[BP:RMTC:right tentacle club:STP][CON:RT][RIGHT][CATEGORY:TENTACLE][GRASP]
[DEFAULT_RELSIZE:50]
[BP:LMTC:left tentacle club:STP][CON:LT][LEFT][CATEGORY:TENTACLE][GRASP]
[DEFAULT_RELSIZE:50]
[BP:RLT:right lower tentacle:STP][CONTYPE:UPPERBODY][LIMB][RIGHT][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:600]
[BP:LLT:left lower tentacle:STP][CONTYPE:UPPERBODY][LIMB][LEFT][CATEGORY:TENTACLE]
[DEFAULT_RELSIZE:600]
[BP:RLTC:right tentacle club:STP][CON:RT][RIGHT][CATEGORY:TENTACLE][GRASP]
[DEFAULT_RELSIZE:50]
[BP:LLTC:left tentacle club:STP][CON:LT][LEFT][CATEGORY:TENTACLE][GRASP]
[DEFAULT_RELSIZE:50]
Essentially, everything else is vanilla, except that I removed 5TOES, 5FINGERS AND HUMANOID_JOINTS.
** around stuff that was changed from vanilla dwarf 


...  And... I wasn't very clear on stating my problem.  Sorry, I'll reiterate it to something more coherent.

Dwarf Mode, started a new game, so my tentacle guys have no injuries at all, pure as snow.  But, they get job cancellation spam when they try to do any sort of jobs.
« Last Edit: December 26, 2015, 02:22:20 am by Zangi »
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BlackFlyme

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #267 on: December 26, 2015, 02:21:58 am »

You have [CON:RT] and [CON:LT], but no body parts with those IDs, so they may not be connecting properly.
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Zangi

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #268 on: December 26, 2015, 02:54:53 am »

You have [CON:RT] and [CON:LT], but no body parts with those IDs, so they may not be connecting properly.

Huh, apparently that was the whole problem.  I was lazy/stupid and copy-pasted from somewhere else.  Thanks.
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billybobfred

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Re: [MODDING] 0.42.x QUESTIONS THREAD
« Reply #269 on: December 26, 2015, 01:00:37 pm »

What happens if you put something other than a weapon into an entity's DIGGER token? Does the entity actually use that item to dig, or is that function defined in the item instead?
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