Your positions such as [MONARCH] need to be differently named else the raws source it from dwarven [MONARCH] (its also a basic reason why elves have a queen)
Other little problems (will edit list if i see anything else)
- Religion responsibilities (because they are explicitly linked to druidism and druidism skills i think as per elves) cause the game to crash even off site
- Also great-chief is never replaced because there is not a trigger such as 'population' to force the transition, same goes for your other positions. This is a common cause of crashes.
I know much of these facts from my own experiences in modding goblins to be site controlled (with suprisingly good success, cohesion and not violating goblin raws too hard), your forces of chaos seem interesting if a little excessive on the positions.
Please remember everyone to put your code into [ code][ /code] please using the little (#) symbol in the posting toolbar. It makes it easier to read and easier on the eyes to analyse.
@pikachu17, your trees look alright, but just keep in mind that there isn't any soil underground for plants to root into (mushrooms have no roots and grow on moss directly), therefore your trees might be freaking out because of the enviroment. Also i am unfamiliar with your interaction that you have built, removing it temporarily to ensure that its not the cause of the crash and asking around for additional help would be recommended.
If you've copy and pasted, remember
everything token related goes into brackets