Tirion Arroway (Privatenomad)Class: Paladin
Symbol: Initiative: +0
33/33 HP left
Status: HealthyDeath Saves Remaining:3/3Resting HD Remaining:1d10/3Effects:
Divine Health (Cirila is immune to disease)
Active Abilities:
Divine Sense (3/3 Uses Remaining)
Lay on Hands (15/15 HP remaining)
Spell Slots:
Description: This young, fit man has long flowing blonde hair and golden eyes; worn around his neck is a holy symbol and around his body he dons intricate chain mail armor, a shield and longsword attached to his back.
Wielding: Never-King Sanctified Longsword
(Blessed by the wandering church of the Never-King, this stout length of steel is unadorned, save for the escutcheon of golden flecked metal affixed to the on the hilt, that acts as both a holy symbol, and a blade guard-indicative of the Sun. Never-King Paladins who favor a stout defense often use this sort of blades-they wield it as they would a buckler, quickly shunting blows aside that attempt to bypass their main hand shields. It's particular design can also catch the sun if angled correctly, allowing a cunning person to blind his opponents, or signal far away friends. His blade is slowly rusting away due to the bad weather of Kolos, haven recently taken on an unholy green tinge.)Wearing: Kolos Guardsmen Chain+Surplus Shield
(The equipment of a Guardsmen often reflects the user, but in all cases it tends to be battered and broken from constant use and previous owners. Tirion has augmented his own surplus armor and shield with the intricate metal working of the Never-Kings Smiths-his oak shield has been reinforced with thick steels ribs and knobs, and his mail shirt is equipped with a stout body harness that swaths him in a thick layer of chain-armor and leather underpadding, while trimming the overall weight and drag to better suit his fighting style.18 AC)http://www.myth-weavers.com/sheet.html#id=626179Tessele Siannodel (My Name is Immaterial)Class: Fighter
Symbol: ?Initiative: +2
14/36 HP leftStatus: battered and frozen
Death Saves Remaining:3/3Resting HD Remaining:1d10/3Effects:
Darkvision~60 Ft
Fey Ancestry
Mariner~Climb/Swim speed 30ft
Active Abilities:
Superiority Dice=4d8 remaining
Maneuvers=Disarming Strike, Rally, Riposte
Second Wind, Ready
Action Surge, Ready
Description: Tessele is a youthful looking woman, a gift from her father, with shoulder-length raven black hair, a gift from her mother. When she takes off the armor that she wears almost all the time, it's clear that she's skinny, but well built; strong, lithe and hardy. Her armor is simple, decorated only with the crest of Kolos, and smells vaguely of cinnamon or ginger, depending on the day.
Wielding: Surplus Kolos Guard Pike
(Mass produced from cheap iron, the Kolos guard often wields poorer weapons than those they fight-Tessele's pike is well taken care of, however, due to her military diligence to weapon care.)Wearing: Surplus Guard Armor
(The equipment of a Guardsmen often reflects the user, but in all cases it tends to be battered and broken from constant use and previous owners. Tessele still prefers the streamlined 'fish-scale' armor of a Moorpost guardsmen-her own suits is modified to be light enough so as to require minimal, yet modestly functional underpadding-and thus, much less weight when getting wet, though in truth she does much more climbing than swimming these days. Despite the weather of Kolos being prone to rot and wet, Tessele's suit shows no signs of anything but military attention to upkeep. It's designed to be easy to remove and don, with a system straps and buckles that can be loosened with speed, if the situation desires.16 AC)http://www.myth-weavers.com/sheet.html#id=626662Thoven Hauser (F.O.E)Class: Ranger
Symbol: X28/42 HP leftStatus: Bolted!Death Saves Remaining:3/3Resting HD Remaining:1d12/3Effects:
Darkvision~60ft
Active Abilities:
Description: Thoven is of average height and build for a human. He keeps the brown hair on his head short and does the same for his beard. The dull blue color of his eyes match who he has become much more than he used to be. Two shortswords hang from his belt and a longbow and quiver of arrows rest on his back.
Wielding: Mercenary Blades
(Thovan's dual shortswords are designed for utility and combat-they can skin a boar as easy as they can a mark. Both swords are equipped with heavy, boxlike hilt-designed to be used as clubs for knocking out uncooperative criminals.)Wearing: Lost Village Leathers
(This artistic remnant of a place now gone, this leather armor was once adorned with skillfully crafted images of ivy, dancing fey, and prancing stags-a true hunters armor piece, tough and thick, it's now slowly falling apart-if not to neglect, then the passage of time, weather, and conflict. It shows the marks of constant battle damage, and increasingly extensive patching, as if it's owner was reluctant to part with it.14 AC)http://www.myth-weavers.com/sheet.html#id=626783Dench Bourbon (Weirdguy)Class: Monk
Symbol: 27/30 HP left
Status: Slightly bruised Death Saves Remaining:3/3Resting HD Remaining:1d8/3Effects:
Darkvision
Active Abilities:
Description: None provided, so let's assume he's a big ugly Orc!
Wielding: Frostgrove Monk's Staff
(A simple piece of Ironoak shaped into a club like shape, the head of the staff is similar to a rams head-Dench carved this before he left the monastery. He's adding a cunningly worked leather grip that allows him to swing it with greater force while keeping a hold on it.)Wearing: Frostgrove Monk's Raiment
Undescribed. AC 14http://www.myth-weavers.com/sheet.html#id=626695Cirila Brightwood (Twinwolf)Class: Fighter
Symbol: X23/36 HP leftStatus: Bruised and chillyDeath Saves Remaining:3/3Resting HD Remaining:1d10/3Effects:
Active Abilities:
Superiority Dice=4d8 remaining
Maneuvers=Commander Strike, Feinting Attack, Lunging Attack
Second Wind, Ready
Action Surge, Ready
Description: A tall woman with blond hair going slightly past her shoulders, and light brown eyes. On her hand is a signet ring with the crest of her family: A white tree with three stars above it. When on the job or other dangerous exploits, she wears fitted chainmail with a helmet. On her back are a greatsword and a maul, and she has a crossbow and case for bolts attached to her belt.
Wearing: Brightwood Heirloom Greatsword
(A finely made blade, forged by the best smiths of the Brightwood family and handed down through the years, it originally belonged to her great grandfather-while they never found his body, they did find his blade, and Cirila was of similar enough height and build for it fit her more or less perfectly-she reforged it herself. Intricate scrollwork and filigree down the blades edge mark it as the true weapon of a person of noble bearing, though these fancy designs were done in a different hand than her own.)Wielding: Cirila's Chainmail Tunic
(Forged by Cirila herself, this wide vest covers nearly her entire body. The design shows little innovation, or artistry-but a sort of plodding, relentless attention to detail and form that ensures it won't fail her at the most critical of moments.)16 AC)
http://www.myth-weavers.com/sheet.html#id=625831Ayre Liadon/Kieran Blakely (Sjm)
Class: Warlock
Symbol: K
22/27 HP left
Status: Healthy
Death Saves Remaining:3/3
Resting HD Remaining:1d8/3
Effects:
Active Abilities:
Mask of many faces: Disguise self can be cast at will.
Fey ancestry: advantage vs charming, immune to magical sleep
Fey presence (Action): 10ft cube centred on self, Wis save - fail charms/frightens until end of your next turn. Recharge on rest.
Spells Remaining Today
Lv. 1: ?/? (has not listed this on his sheet)
Lv. 2: 2/2
Spells Prepared
Cantrips/Friends, Minor Illusion, Shillelagh, Message
Lv.1/ Faerie Fire, Witch Bolt
Lv.2/ Suggestion, Phantasmal Force
Description: Ayre (or Kieran - he goes by both names) is tall and slender, looking far more fey than human. With his oddly coloured hair, worn long and loose to the small of his back, and strangely bright eyes, all on pale skin, some even suspect him to be a true fey, though that would be absurd.. Most, however, assume him to be a particularly fey elf.
Wielding: Eldritch Energy (Aye's Eldritch magic often manifests as an echo of his own soul-a vaguely insidious slip of living shadow without a name-appearing as a tendril of mist that sinks into the enemy and causes significant mental trauma. The Kolos Guard usually would not condone such a thing, but times are desperate and the streets are merciless...)
Wearing: Kolos Guard Street Leathers (Tanned from an unknown animal using substances best not discussed, these suits of quasi-armor are designed to be fitted discretely under a pair of clothes for undercover work-Ayre is currently his openly, however.)16 AC)
http://www.myth-weavers.com/sheet.html#id=626880