Send a probe into Orgyverse to modify the datapads to initially display an image of how to start using the datapads. Wait a bit and then send a second probe to see if that allowed for any progression.
Send a probe into Spiderverse. Any progression?
Send a colony into Factoryverse, with an EUE with Hephaestus' anchor ID, 5 IDs for anchors meant for ark ships, and matter converters to produce food, water, and air as needed from goo (use the EUE to take matter from Gooverse). They should start building equipment to create and refill QECs to trade with ark ships. A1, B3, H1. Send Joan's clone with the colony.
The ark ships should have EUEs (and the right anchor ID) to trade with the Factoryverse colony. No QECs other than a few on probes to communicate with Factoryverse. They can refill QECs, and get scrap and other materials, from Factoryverse when they need to be resupplied. As for the weapon thing, just outfit the ship with weaponry similar to that of our warships.
If we can produce one of the ships this turn, stand near it (after a sod enters the ship) and press B1, B3, H1 and see what happens.
Perform a brain transplant on the werewolf sod after rendering it unconscious using the controls for the testing room. Switch brains with a healthy sod. Make sure both are restrained. Fix the nerve damage, then see if they are both mindless when they wake up.
Place another sod in restraints, give it a will stim, then make an incision on the sod's arm using the crystalline projector bayonet installed in aux-controlled medical equipment.
As a separate, unrelated action: place crystalline projector nearby. B1, B5, H1 (disassembly test). B1, B7, H1 (repair test), B1, C4, G4, H1 (invisibility attempt).