((Invisibility... sludge... very similar. I'm making good progress.))
Send a probe to Spiderverse to instruct the satellite to modify the datapad with the greatest progression to display a text prompt. The text prompt will remain until a reply is sent using the on-screen keyboard. The prompt is "We are human. We wish to trade with you. Can there be peace between us?"
Wait 2 hours, then send a probe to see if the spider sent a response.
Fill up the ark ship with colonists and create 4 more ark ships and fill them with colonists. Send one ark ship to -9, 0, 0 (description spoilered below). Send another to Gooverse. Send another outside of all orbs in Glass Sphereverse (-6582,6684,-9811). Keep the last two in reserve for now.
Something which appears standard but is far hotter. Sensors pick up what looks like a starscape but...well, smudged and far too great. As though the entire universe was covered in the hazy glow of galactic cores, all smeared together across the void.
Place weapons and sticks surrounding Joan and have a sod stand nearby. Press A2, B3, H1.
Start creation of the satellites containing digital copies of conscious colonist minds (all existing in a digital environment recreating the days of humanity's spread through the universe before the Altered War).
Test how goo computers fare in Spiderverse. Do they return infested with spiders? What about if we place an inorganic shell around them?
Test out the werewolf body. What seem to be the advantages and disadvantages?
Send a probe to 8 ,8, 0 (Mars-like environment with crushing gravity). What's the astronomy like there? How about in 3, 3, 3 (inside of a thunderstorm)? Also, does Origin tech work in 8, 8, 0?
Check in with Factoryverse to check the status of the QEC-creating equipment. If construction of that equipment has finished, ask them to start on construction of origin tech (amps, manips, and matter converters) producing facilities if that's feasible. Hep can spare what is needed, hopefully.
Send probes with EUEs attached to Glass Sphereverse. When the probe teleports into the universe, it should open a portal linked to one on Hephaestus. Check if any nearby spheres appear to contain easily colonizable contents. Repeat until one is found that is judged to be colonizable.
Done
Nope. At least not a legible one.
Done.
You create another clone of yourself. Lose another level worth of points.
Creating.
They appear to be unaffected by whatever creates the spider-ization.
It's stronger than a normal human body by a fair bit, seems to feel no pain, regenerates pretty quick. Basically what you would expect.
The astronomy scene there is pretty limited. No observatories or anything really. And you're not surprised, because the stars you can see from here are pretty few and weak. Origin tech doesn't work there. And you see no stars at all in 3,3,3.
That stuff is done, but the Space magic factories are...harder.
There are several that look like they should be survivable.
Tasty bait snacks is a great idea. They liked the boar-thing.
Let's cook some boar meat around the time they're coming around, in a nice open space and over a fire so they understand it's food being cooked. Be there personally every time this happens, and have some meat set aside the entire time.
Luring the locals into the camp to introduce them gently to what we are is proving to be a trying task. They are curious, but overly cautios. Perhaps, in their mind, rightly so. Last time something new came around, it ended up killing them.
The meat appears to attract them, several come up to your group, though their eyes are firmly looked on the meat. They seem to be completely ignoring you.
I completely lost track of what was going on with Mission 26 around the time I got on the ship with Saint. I know I said I was planning on joining the newbie teams... can we assume Gus got on the ship with everyone else?
Sure, get over there.
1.Can I play Steve-type mission control for the newbie teams? Not really direct command like Radio, just chiming in occasionally
2.I dunno what to do that's productive and doesn't conflict with the newbie missions! Instead, I'll ask for an id, 'cause I'm curious. Take joy, for today I do not have twenty questions for you.
In order of dominancy, Saint's primary traits are:
Overcautious, computerized, sociopathic, tinkerer, manipulative.
((I'd swap 'manipulative' for 'paranoid', but that's covered by overcautious.))
1. sure
2. I only do ids for people who buy the id manifestor.