So, I tried out Dark and Darker earlier today.
And it... It makes me sad, honestly. The dark and grimy aesthetic, the brutal dungeon crawling "smash, grab, get out" concept really appeals to me, and even the concept of potentially losing equipment when you cock up and join the legions of the dead seemed compelling, as I figured it would encourage a more patient, cautious style of play.
But no... The creeping battle royale ring and the omnipresent threat of level 20 ultra-kitted murderhobo squads running around mean you have to run and try to get your grubby hands on whatever you can before someone sees you and you get squished, losing everything. As if it wasn't already easy enough to get bonked by the incredibly beefy hitboxes of two skeletons blocking you off and nuking half your healthbar per hit, assisted by occasional server lag hitches and the character sometimes deciding to not actually swing their weapon.
I'd really, really like a co-op first-person dungeon crawler, particularly with that kind of dark (and hell, yeah, even charmingly janky) theme and some punishing mechanics... Just without the BR gimmicks and inescapable PvP. Some actual map variation would be nice too, but I'm kinda a sucker for procedural generation in general so...
It honestly kinda reminds me of Counter Spell in a way, which--while not having the aforementioned issues of enforced PvP or danger rings--also came so close to being something I'd really really like, but just kinda got in its own way with unfeasible amounts of jank and non-content