Some report from Void Bastards, the current epic store freebie.
As i suspected, it becomes repetitive after a while unfortunately.
At first, it's great, it's a very good looter game, ammo/fuel/items/parts/food etc... you find from random ships that have each different random rooms/corridors/enemies , then between looting of ships if you have the materials you can craft more weapons, gadgets, bonus for whatever or upgrade something.
It seems there's always something to upgrade after a run.
Then following the storyline, you're propelled into the nebula 2nd depth in which you start to notice there are more (and new) enemies by ships, and more modifiers to them (burning, smoke, out of depth stuff, etc..), then you start to feel your upgraded weapons aren't cutting it much, need more bullets/ammo to take them down.
So you start to hunt more material for upgrading again, your part locator (as you can build one at some point ) that makes it easier to locate which ship contain a specific material you're looking for seems to point to even lower nebula depth ships, meaning it's even harder.
And because enemies constantly respawn from the various rifts in the ships (and you can't close those rifts) , it feels you're always up against endless amount of them (damned
Screws ), so no way to clear a ship, it's always going to be refilled while you explore them...
My last run for getting the last part to build the HR Computer mission in order to validate my ID card was in a ship infested by lots of Screws (what the hell random generation, what the hell) , everything feels like a pea shooter against a Screw because those monsters have insane amount of health.
Managed to find the part i wanted and got out of this with only few health remaining (i had crafted several +HP items previously) .
The next mission put me in the nebula depth 3 in which it's harder (and probably material i'll need to improve my weaponry and gadgets will certainly require me to go to depth 4) . It's possible to go up in depth , even all the way back to nebula 1 , but the story mission material requirements are found in lower depths , and everything i need at that point to craft/upgrade stuff require material you'll find on lower depths.
And it is very repetitive by now, and with what feels like pea shooters (despite they're already upgraded), and running out of ammo is always a concern for a lot of the weapons, i'm not sure it's good enough to keep me interested.
But at least until it reach repetitiveness, the game was a lot of fun, be sure to play it in short burst to delay the repetitiveness.