It's not running well, I'm considering refunding and getting it on PS4 instead. So far it seems pretty good though. The combat I've seen so far feels a lot like Sekiro, very focused on counter-attacks and dodging, which is a big plus in my book. Even if it's not as good as its inspirations, anything that moves mainstream games away from the Arkham Asylum model is a good thing. I absolutely fucking !!hate!! arkham-style rhythm game combat.
Considering it's designed as a story-generator and has robust custom story potential, it might deserve its own thread, but until then Wildermyth is very good and you should get it. Currently casually strolling towards Overwhelmingly Positive on steam, with zero negative reviews. It's a genre-blender, X-Com combat, CYOA comic book storytelling, and crisis-management board game overworld. You start with three random peasants and grow into a company of bad dudes to save the world. Semi-generational gameplay, characters age, retire, etc. and an average three-chapter game will cover 30-50 years depending on how you do. A big part of it is the emergent story elements, as characters' personalities affect what happens in the story segments, and they form relationships or rivalries with story and in-game consequences. In addition to items they can get weirder changes. One of my guys accepted the call of the wolf-god and now he has a wolf head. When he got his arm cut off in a fight, instead of being stuck with a hook-hand it grew back as a wolf-arm for a pretty nice secondary attack. Another character is infected by a tree-spirit and heals faster in travel via photosynthesis.
Magic is also really cool. Though you can apparently get more traditional spell effects from transformations, the base magic class is the mystic, who can possess objects on the map for various effects. Like if you posses a boulder, you can fling rocks at enemies, or possess a campfire to slide the fire around the map, doing damage to everything it passes through. It's a lot of fun. Classes have a ton of abilities too, which you get as you level up and allow them to specialize in weird ways.