Pocket Mirror. A mixed bag of great and bad.
Art is really impressive for this kind of games. Might be the best of all there is on RPGMaker for all I know, but I’m not knowledgeable in that regard. It even has
proper cutscenes.
Soundtrack is one of my all-time favorites, along with, but not similar to, Higurashi (Matsuri), Sunless Sea and The House In Fata Morgana. If you are not going to play the game, check out the OST. If you are going to, don’t, music will have that much more effect.
Horror – mostly not. There is only one creepy area in the game, containing one jumpscare (and oh I have seen it coming). If the horror part is a bother for you (like me, eh), then it’s okay.
Story – it’s there? I feel it got rather bland towards the end, perhaps because of grizzliness overdose (amount, not severity). Endings are fine, though.
Best one gave me a chuckle from a sarcastic joke. Worst one gave me a hearty five minute laugh from sheer mockery and scorn put upon main character.
And underlying story is supposed to be pieced together Dark Souls-wise, with some pieces missing, I’m sure.
And the bad is, often to proceed further you need to do stuff like click one of absolutely identical walls, or unassuming piece of scenery, or at very least check around which door has randomly unlocked this time. Sometimes to infuriating degree. I would probably sooner dropped the game than found one of those in chapter 3 without walktrough.
So yeah. If you like playing games about anime girls getting trapped in a murder maze, it’s worth a try. With perusing walktrough if need be.