I gave a try to Tharsis, one of this week epic store freebie and had some fun.
Tharsis isn't a normal PC game, it's actually a boardgame in which you solve the problems that appears every turns with dices.
By example there's a O2 loss problem in the greenhouse section of the ship, difficulty set randomly to 10 (that's very generous, it is not rare some events random difficulty got above 20)
You have to send a guy (or more after him) to repair it, let's say the guy you sent have 3 dices, with those 3 D6 he'll have to get 10 to repair things.
If he does not reach 10 you'll have to send another guy with his own dice for complementary points as if a repair is not done it can impact people health and the ship hull.
Sounds simple, but from there you have more to do with your crew member dices, some dice combinaison or results, depending on the crew member own ability and the ship module you're in can give you various bonus (by example in the greenhouse you can harvest food, in other modules there are other things to obtain) , you can also send dice to a research bar to unlock some random researches every turns.
So in the end you have to think and manage your dice in order to keep food, health, stress , dice numbers and repairs in order to surviving .
There are also additional disaster randomly i a module a specific number in a dice can be frozen (you can't reroll it) , a number can actually hurt your crew member (managed to kill one of my full health crew like that in a stroke of bad luck) or a number can just make a dice disappear (so no re-roll for it and no use for it).
You have to survive 10 turns to win a game, each turn there are 2 new disasters hitting randomly 2 module sections (and unrepaired module add their own damage) .
My first game i lost my whole crew at turn 5
The game is -very- heavily dice based and the events are very random so you'll have games in which it will be just impossible to survive a few turns and sometime the game will be very easy on you.
So it's a very interesting boardgame with several mechanics, but it seems the odds are always stacked against you (unless you have some natural good luck
), as even if you have dices to spare to collect food/heal wounds or stress, or other module special actions, those actions will still depend on your dices so if you have a streak of bad luck, things are going to get impossible to fully deal with very fast