Name: Kahn-ji'ka (goes by Kahn)
Position: Shaman
Ability: one arcane
Item: Random Magical
Attribute: Thaumaturgy: 1
Object of worship: Taal'ka the Mucklord (spheres: biology, proto-amphibians/early tetrapods, mutation)
Description: A squat man, prone to puttering. Usually clad in a mound of furs, with various shamanic instruments (ritual bones, coins, tubers, feathers, etcetera) hanging from his beard and belt. Not particularly sociable.
Reason for exile: To be honest, nobody liked Kahn. The guy was creepy- he was always talking to frogs, or plucking samples of hair from people for no particular reason, or poking around in the entrails of birds. Eventually, people got tired of his morbid antics, and they told him to hit the road.
Name: Orn
Position: Warchief
Ability: Combat
Item: Combat Technique Scroll
Attribute: Agility 1
Object of Worship: His ancestors
Description: A somewhat thin young man, who seems powerhungry and arrogant. He's dressed in rags that he frequently explains were once very expensive clothing. His unkempt hair and beard are full of colorful beads, and one can barely make out bright, intricately patterned tattoos beneath his thick layer of grime.
Reason for Exile: He attempted to bring his dreams of grandeur to fruition. He failed.
Name: Christina the Astonishing
Position: Exile
Ability: None yet
Item: Eucharists, enough copper coins to make up four gold, and a waterskin full of weak wine (Basically food + coins + waterskin)
Attribute: Puissance 1
Object of Worship: De Ignibus Caelestibus. The Hero of Norfolk. The Light Before Darkness. The Vindicate, for Mankind Hath Fallen. She dismissed demands to expand on that.
Description: Christina is like prayer books: bare of foot and clad in rags. When you look at her, she is never in repose; either clutching her prayer beads in a huddle or her arms thrown out and her face staring up at a glory only she sees. Everyone finds this annoying.
Reason for Exile: She asked to be exiled. When asked why, she responded: "I must press on; anything is better then this." They agreed; they were eager to be rid of her.
Is this good?
Looks interesting, but I might need some time to figure out that original post, so IN.
Name: Mia Has-a-last-name-only-for-legal-purposes(ironically-the-same-as-her-whole-family)
Position: Exile
Abilities: None
Items: Food and some gold/currency, full waterskin
Attributes:
Strength: 0
wisdom: 0
insight: 1
agility: 0
endurance: 0
thaumaturgy: 0
puissance: 0
Object of Worship: Lurker, extra-multiversal god of Cats, Cruelty, and Sneakiness.
Description: A young woman clad in a large fur coat with "cool things" sewn into it. Eager to stick her head into anomalies and maim people who don't agree with her.
Reason for exile: Stabbing the next best cool-thing-imbued-clothing-manufacturer.
pls confirm validity of app
The judge of the Court of Exile, an unpretentious little outbuilding off somebody's estate, looks down his nose at you.
"It seems that the cases against you are, uh, in order... Kahn, you're a general nuisance, everyone agrees, disrupting your neighbourhood beyond belief... Mia, why you had to stab that poor person I don't know, but whatever your motivations, it's best if you leave...uh, Orn, it's a sad day when a promising young man like you must leave, and you've fought valiantly before, I'm sure, but uh, your ambition got the better of you, and... I'm not sure what type of coup you were attempting to make, but you should surely know that no simple Fringeman could ever challenge the elders, so I'm sure you'll be able to, uh, reflect on that then... as for you, Christina, you, uh,
wanted to be exiled? Well, it's your choice, I suppose, and parties of exiles are traditionally fours, so that makes things a lot easier... good luck to you, then... so, uh, any questions before you leave? Some of you have brought your own food and supplies, and, Kahn, and, uh, Orn, your positions entitle you to certain benefits, so you can have those now... the best the Fringe thought fit to give you...so, uh, questions?"
Each of you recieve a leather rucksack, Mia and Christina with their supplies, while Kahn and Orn's are empty.
And elder walks in, and draws two objects out of a bag.
Kahn's object is a ring or bangle, unadorned and seemingly made from plain iron, large enough to fit loosely about a grown man's wrist.
"This is the Quoit of Umbra - the plaything of dark beings from elsewhere. It has many uses, but some should not be explored by those who wish to keep true and sanitary minds."
Slinking hints of shadow lurk on the insides of the curves, a much darker shade seemingly just out of sight.
Orn's is a battered papyrus scroll, which, upon inspection, is revealed to be entitled "Whisperstitch", has a picture of a stylised blade pressed to a closed pair of lips. It appears to be a combat technique guide on how to move stealthily and use even the smallest of blades effectively without being detected, though little can be learnt from it currently.
"I suggest you devote some of your time to studying that," says the frowning elder, "it may come in quite useful."
The judge stands.
"If you're quite ready, we have guide waiting - he'll take you through the Great Dune Tunnel. Oh, and those with former positions of power may find they have some new abilities - nothing to worry about, just a talent that's lost and wants, uh, a home to graft itself onto. All, uh, good?"
((Wow, Kahn's stuff came up pretty dark, you haven't seen all of it yet. Waitlist when I'm less tired. Everyone up to speed do far?))