Hey, Stirk again~! I have had a base idea for a game for some time, but school naturally has taken up a bunch of my free time. I have most of next week off, letting me set up *something* for my large amount of free time during winter break.
The central idea is that this will be a standard RPG, much like the others on the forum. Rather than having one party go forth and slay legions upon legions of NPCs, it will instead have two parties. These two parties will be in direct conflict, the same theater of war, same battlefield, different threads. In many ways, it is based on "Weapon Design" games that can be seen on this forum, with one thread for each Party and a main thread for all the actions to get processed in. As only having Players as troops would lead to short (Plot-light) games, each Party will have a varying amount of NPC's supplementing them, ranging from mooks to named heroes who would fit right in with the party.
If this general idea interest you, please post! I will try running a play test next week, probably starting over the weekend. One of the predicted problems is the need for a decent amount of players (Preferably relatively even on both sides). If you have any comments or suggestions, this would be the time to state them.
As for the setting and plot of the actual game, I have several (equal in my eyes) settings I will allow players to choose from. I personally like to allow players to take place in how the games work, and letting them choose the setting is one way to help with that. The (Lack of time generic) plans are something as follows:
A WWII based game (Semi-realistic)
A story set in the "
Alchemech" world from the other games that I abandoned
. (High-fantasy)
A post-zombie apocalypse war between a nation focused on embracing biology for technology against an industrial WWII-esque nation.
Something suggested by a player and agreed upon by the group at large.
Currently, there is enough interest check to start play-testing! If you want to Playtest, simply post your team (A or B) and join on that thread tomorrow morning. Please do not look into the opposing side's thread, even if this is only Playtesting cheating is no fun! Also, try to keep the teams relatively even if possible. Any gap will be filled by a GMNPC if necessary, but it isn't fun to fill giant gaps.
Currently, the Playtest will be in the "Alchemech" setting due to popular demand. This is not necessarily where the base game will take place.
Team A:
Twinwolf
tntey
Hawk132
StrawBarrel
Lermfish
Team B:
Yourmaster
Salsacookies
Funk
Dustan Hache
Romans