Will do.
But first? A few notes on SCP generation-
Sexually themed SCPs will be rerolled.
Discretion will be applied to religiously themed SCPs.
All others, including those that will probably give you nightmares(or not, this is Bay 12) are a go.
And another note(well, a reminder really), if you're playing the game, only look inside your own spoiler. If you're spectating, then by all means, go ahead and read all the spoilers. I think I might have already typed that in the OP, but a reminder on what may be one of the most important rules seems like a good idea.
Also of note: turns(a week is one turn, we're starting at January 1st, 2016).
Without further ado...
Turn Zero: Dawn of a New Age(or not)((Dustan Hache))
Today is a great and glorious day! Today you have arrived in your secret bunker in the mountains of Virginia. It's not a very good bunker, but it will do. For the moment.
And there you see your underlings. Wonderful. 4 Agents, complete with their standard starting equipment, body armor and a handgun. And 2 Researchers, both capable of doing the anomaly research you will require.
But no Grunts. That shouldn't be a problem... of course, the Agents and Researchers might get a little angry if asked to construct buildings or act as test subjects... later, then.
(6) "Sir!" One of your Agents comes running up towards you. "What is it?" "The previous owners of the bunker... they left... well, the bunker was seemingly used to store explosives." "..." (gain Crate of C4(dangerous?))
Status:
0$
Personalle:
Dustan Hache(healthy)
4 Agents(healthy)
2 Researchers(healthy)
Buildings:
Crummy Bunker
Items:
Crate of C4(dangerous?)
SCPs:
None
Information:
None
((Peradon))
You're pretty sure that your location south of London will be much more convenient than some of the other choices you could have made. And here you are, at your... smelly... junky... bunker.
That will have to change.
Your 2 Researchers, 2 Agents, and 10 Grunts file in behind you. Wonderful.
(5) "Sir!" One of your Agents approaches you. "Don't you look down at me!... what?" "... we've found a strange book lying in one of the empty rooms! It's... it has information. Information that could be used to track down the "anomalous objects" you speak of." A minute later, you're reading the book, and you agree with the Agent's sentiment. (gain a good lead on an SCP)
Status:
0$
Personalle:
Dr. Milfrid Man(healthy)
2 Researchers(healthy)
2 Agents(healthy)
10 Grunts(healthy)
Buildings:
Crummy Bunker
Items:
An Old Book(read for all its worth(aside from cash value))
SCPs:
None
Information:
A good lead on an SCP(follow it to gain +2 to an SCP location roll, as detailed in the OP)
((Toaster))
Oh, Nebraska. You survey the remote rural land around you, rejoicing in your recent crummy bunker purchase. It will do as a base for now.
You enter your bunker, followed by a Researcher, 4 Agents, and 20 Grunts. As you enter, somebody shoves something into your hands. Examining it, you find it to be a small plate with a single chocolate chip cookie on it.
"What? Who gave me this?" There is no reply. Considering that there are 25 underlings under your command... it could have been any of them.
It does look like a rather nice cookie, though.
(6) "Sir!" One of your Agents just ran up to you. Before you speak, he continues, "There's a man! He says he's... Steve Jobs? But whoever he is, he's nearly dead- he seems to have starved while he was here, by my judging. He's currently tied in chains in one of the empty rooms, sir." "..."
((For your information, if you got a 5 and I thought of this, you would get Steve Jobs uninjured but rather confused.))
Status:
500$
Personalle:
Dr. Lucius Heisen(healthy)
1 Researcher(healthy)
4 Agents(healthy)
20 Grunts(healthy)
Steve Jobs?(starving, nearly a corpse, tied in chains)
Buildings:
Crummy Bunker
Items:
A delicious looking chocolate chip cookie on a plate
SCPs:
None
Information:
None
((Paphi))
It's now time to start a... different sort of business. Your 10 Grunts, 2 Agents, and 1 Researcher agree with you. But that might just be their fear of you speaking.
It does not matter.
You're not entirely sure how you managed to get the local ferry service to transport you for free... maybe it's just your face speaking. It does not matter. In any case, you and your minions have arrived at a secret concrete bunker on a rather small island nearby Easter Island. The bunker doesn't seem to be high quality though... It does not matter for the moment.
For your future use, you're also renting an apartment in Galveston, Texas. You're not entirely sure how you might use this later, but it seemed like a good idea. It shouldn't be too hard to get your minions there with some ferry service and plane tickets... mishaps are a possibility, however.
(1) "Sir!" One of your Agents ran up to you. "What needs my attention?" "This island... is inhabited. By tribesmen. They're no match for our handguns, but there do seem to be a somewhat large number of them..." With this, you rush into the bunker much quicker than you would have otherwise. No tribesman's going to pierce your suit. You hope.
((Note: your apartment's rent for this month is covered. The next time you're going to have to pay is at the end of next month, or turn 8.))
Status:
1750$(correct me if I'm wrong)
Personalle:
William Randolph Gills(healthy)
10 Grunts(healthy)
2 Agents(healthy)
1 Researcher(healthy)
Buildings:
Crummy Bunker
Apartment(in Texas)(renting, costs 750 per month, first payment required at turn 8.)
Items:
None
SCPs:
None
Information:
None
((Zormod))
((Part of me was tempted to feed the turn into Google Translate's Russian translator.))
Here you are, southwest of Lensk! Today is a great and glorious new day for the Kranlov Science Program!
Your 10 Grunts, 4 Agents, and 1 Researcher file into your newly purchased crummy bunker. It will do. At least it keeps out the cold.
(6) "Sir!" One of your Agents is running up to you! "Vat is it?" "Sir! Time and space are collapsing! Ve're all doomed!" The Agent collapses.
Your researcher notices this and grimaces. "Accurse it! I said not to use the pills, we still don't know what they are!"
"Doctor, you said 'pills'?"
"Oh yes sir! The Grunts exploring the bunker found several boxes of strange pills of various types! It seems vis idiot decided to try a few."
You sigh with irritation. Oh the idiocy of underlings... it really does get on your nerves sometimes.
Status:
1500$
Personalle:
Nikolai Kranlov(healthy)
10 Grunts(healthy)
3 Agents(healthy)
1 Agent(sickened as a result of strange pills)
1 Researcher(healthy)
Buildings:
Crummy Bunker
Items:
Several strange boxes full of strange pills(?)
SCPs:
None
Information:
None
((SaberToothTiger))
You have arrived. This makes you happy. You will be more happy once you have succeeded in your goal.
Your sand-dusted minions march. They have come into your bunker. The Sahara Desert may not be the best place for a bunker...
You and your minions may live with it.
Your minions consist of 10 Grunts, 2 Agents, and 1 Researcher. They will suffice for the moment.
(1) You hear a loud crunching sound. Your Grunts and Researcher rush through the bunker to the sound. Your Agents are busy protecting you. A minute later your Researcher returns.
"Sir! I think this bunker may be even worse than the normal crummy bunker market average!" "Why?" "Well, we don't actually know that... but one of the smaller rooms... it's collapsed and is now full of sand."
"..."
Status:
2500$
Personalle:
(All Personalle are at least somewhat sandy)
Rinush Vercuni(healthy)
10 Grunts(healthy)
2 Agents(healthy)
1 Researcher(healthy)
Buildings:
Crummy Bunker
Items:
None
SCPs:
None
Information:
None
((And that's everybody.))